REMOVED: CORE.Window.fullscreen, using available flag instead

This commit is contained in:
Ray
2025-12-28 16:05:42 +01:00
parent 05f5143603
commit da1a76604f
8 changed files with 35 additions and 69 deletions

View File

@ -454,7 +454,6 @@ int InitPlatform(void)
// raylib uses OpenGL so, platform should create that kind of connection
// Below example illustrates that process using EGL library
//----------------------------------------------------------------------------
CORE.Window.fullscreen = true;
FLAG_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
if (FLAG_IS_SET(CORE.Window.flags, FLAG_MSAA_4X_HINT))