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added gpuready check to gentexturemipmaps (#5747)
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@ -3685,6 +3685,8 @@ void rlUnloadTexture(unsigned int id)
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// NOTE: Only supports GPU mipmap generation
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void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int *mipmaps)
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{
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if (!isGpuReady) { TRACELOG(RL_LOG_WARNING, "GL: GPU is not ready to load data, trying to load before InitWindow()?"); return; }
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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glBindTexture(GL_TEXTURE_2D, id);
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