cmake: Fix PLATFORM_WEB build

Did this ever work? Surely, doesn't look like it...
This commit is contained in:
Ahmad Fatoum
2018-04-12 19:31:53 +02:00
parent cea78e4fc1
commit e025e62445
9 changed files with 150 additions and 121 deletions

View File

@ -1,5 +1,5 @@
# Setup the project and settings
project(raylib)
project(raylib C)
include(GNUInstallDirs)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake")
@ -13,14 +13,6 @@ configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h)
include_directories(${CMAKE_BINARY_DIR})
include_directories(SYSTEM .)
if(MACOS_FATLIB)
if (CMAKE_OSX_ARCHITECTURES)
message(FATAL_ERROR "User supplied -DCMAKE_OSX_ARCHITECTURES overrides -DMACOS_FATLIB=ON")
else()
SET(CMAKE_OSX_ARCHITECTURES "x86_64;i386")
endif()
endif()
# Get the sources together
file(GLOB raylib_sources *.c)
list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c)
@ -72,9 +64,9 @@ if(${PLATFORM} MATCHES "Desktop")
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
endif()
# Need to force OpenGL 3.3 on OS X
# See: https://github.com/raysan5/raylib/issues/341
if(APPLE)
# Need to force OpenGL 3.3 on OS X
# See: https://github.com/raysan5/raylib/issues/341
set(GRAPHICS "GRAPHICS_API_OPENGL_33")
link_libraries("${LIBS_PRIVATE}")
elseif(WIN32)
@ -85,12 +77,9 @@ elseif(${PLATFORM} MATCHES "Web")
set(PLATFORM "PLATFORM_WEB")
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
# Need to use `emcc`
set(CMAKE_C_COMPILER "emcc")
set(CMAKE_CXX_COMPILER "em++")
set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling")
# Change the name of the output library
set(RAYLIB "libraylib.bc")
elseif(${PLATFORM} MATCHES "Android")
set(PLATFORM "PLATFORM_ANDROID")
@ -110,89 +99,87 @@ elseif(${PLATFORM} MATCHES "Raspberry Pi")
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
endif()
# Which platform?
if(${PLATFORM} MATCHES "PLATFORM_WEB")
# For the web.
add_executable(${RAYLIB} ${sources})
if(${SHARED})
add_library(${RAYLIB}_shared SHARED ${sources})
else()
if(${SHARED})
add_library(${RAYLIB}_shared SHARED ${sources})
target_compile_definitions(${RAYLIB}_shared
PUBLIC ${PLATFORM}
PUBLIC ${GRAPHICS}
)
target_compile_definitions(${RAYLIB}_shared
PUBLIC ${PLATFORM}
PUBLIC ${GRAPHICS}
)
set_property(TARGET ${RAYLIB}_shared PROPERTY POSITION_INDEPENDENT_CODE ON)
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
set(CMAKE_MACOSX_RPATH ON)
set_property(TARGET ${RAYLIB}_shared PROPERTY POSITION_INDEPENDENT_CODE ON)
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
set(CMAKE_MACOSX_RPATH ON)
target_link_libraries(${RAYLIB}_shared ${LIBS_PRIVATE})
if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(${RAYLIB}_shared glfw ${GLFW_LIBRARIES})
endif()
if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS})
MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support")
else()
set_target_properties(${RAYLIB}_shared PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION ${API_VERSION}
)
endif()
set_target_properties(${RAYLIB}_shared PROPERTIES
PUBLIC_HEADER "raylib.h"
)
if(WIN32)
install(
TARGETS ${RAYLIB}_shared
RUNTIME DESTINATION lib
PUBLIC_HEADER DESTINATION include
target_link_libraries(${RAYLIB}_shared ${LIBS_PRIVATE})
if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(${RAYLIB}_shared glfw ${GLFW_LIBRARIES})
endif()
if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS})
MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support")
else()
set_target_properties(${RAYLIB}_shared PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION ${API_VERSION}
)
else() # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
set_target_properties(${RAYLIB}_shared PROPERTIES OUTPUT_NAME ${RAYLIB})
install(
TARGETS ${RAYLIB}_shared
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
endif()
endif(${SHARED})
if(${STATIC})
add_library(${RAYLIB} STATIC ${sources})
target_compile_definitions(${RAYLIB}
PUBLIC ${PLATFORM}
PUBLIC ${GRAPHICS}
endif()
set_target_properties(${RAYLIB}_shared PROPERTIES
PUBLIC_HEADER "raylib.h"
)
if(WIN32)
install(
TARGETS ${RAYLIB}_shared
RUNTIME DESTINATION lib
PUBLIC_HEADER DESTINATION include
)
set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE})
if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(${RAYLIB} glfw ${GLFW_LIBRARIES})
endif()
if (WITH_PIC)
set_property(TARGET ${RAYLIB} PROPERTY POSITION_INDEPENDENT_CODE ON)
endif()
set_target_properties(${RAYLIB} PROPERTIES PUBLIC_HEADER "raylib.h")
install(TARGETS ${RAYLIB}
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
else() # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
set_target_properties(${RAYLIB}_shared PROPERTIES OUTPUT_NAME ${RAYLIB})
install(
TARGETS ${RAYLIB}_shared
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
endif(${STATIC})
endif()
endif(${SHARED})
configure_file(../raylib.pc.in raylib.pc @ONLY)
install(FILES ${CMAKE_BINARY_DIR}/release/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
if(${STATIC})
if(${PLATFORM} MATCHES "PLATFORM_WEB")
set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc")
endif()
add_library(${RAYLIB} STATIC ${sources})
set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE})
if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(${RAYLIB} glfw ${GLFW_LIBRARIES})
endif()
if (WITH_PIC)
set_property(TARGET ${RAYLIB} PROPERTY POSITION_INDEPENDENT_CODE ON)
endif()
set_target_properties(${RAYLIB} PROPERTIES PUBLIC_HEADER "raylib.h")
install(TARGETS ${RAYLIB}
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
endif(${STATIC})
configure_file(../raylib.pc.in raylib.pc @ONLY)
install(FILES ${CMAKE_BINARY_DIR}/release/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
# Copy the header files to the build directory
file(COPY "raylib.h" DESTINATION ".")
file(COPY "rlgl.h" DESTINATION ".")
file(COPY "physac.h" DESTINATION ".")
file(COPY "raymath.h" DESTINATION ".")
file(COPY "audio.h" DESTINATION ".")
target_compile_definitions(${RAYLIB}
PUBLIC ${PLATFORM}
PUBLIC ${GRAPHICS}
)
# Copy the header files to the build directory
file(COPY "raylib.h" DESTINATION ".")
file(COPY "rlgl.h" DESTINATION ".")
file(COPY "physac.h" DESTINATION ".")
file(COPY "raymath.h" DESTINATION ".")
file(COPY "audio.h" DESTINATION ".")
endif()
# Print the flags for the user
message(STATUS "Compiling with the flags:")