Some TODOs and format reviews

This commit is contained in:
Ray
2025-11-23 21:40:39 +01:00
parent cf5e84c3c4
commit e1b9857b14
16 changed files with 154 additions and 191 deletions

View File

@ -1220,9 +1220,9 @@ void PollInputEvents(void)
// Map touch position to mouse position for convenience
// WARNING: If the target desktop device supports touch screen, this behaviour should be reviewed!
// TODO: GLFW does not support multi-touch input just yet
// https://www.codeproject.com/Articles/668404/Programming-for-Multi-Touch
// https://docs.microsoft.com/en-us/windows/win32/wintouch/getting-started-with-multi-touch-messages
// TODO: GLFW does not support multi-touch input yet
// Ref: https://www.codeproject.com/Articles/668404/Programming-for-Multi-Touch
// Ref: https://docs.microsoft.com/en-us/windows/win32/wintouch/getting-started-with-multi-touch-messages
CORE.Input.Touch.position[0] = CORE.Input.Mouse.currentPosition;
// Check if gamepads are ready
@ -1334,7 +1334,7 @@ void PollInputEvents(void)
// Function wrappers around RL_*alloc macros, used by glfwInitAllocator() inside of InitPlatform()
// We need to provide these because GLFWallocator expects function pointers with specific signatures
// Similar wrappers exist in utils.c but we cannot reuse them here due to declaration mismatch
// https://www.glfw.org/docs/latest/intro_guide.html#init_allocator
// Ref: https://www.glfw.org/docs/latest/intro_guide.html#init_allocator
static void *AllocateWrapper(size_t size, void *user)
{
(void)user;
@ -1592,8 +1592,8 @@ int InitPlatform(void)
bool requestWindowedFullscreen = (CORE.Window.screen.height == 0) && (CORE.Window.screen.width == 0);
// Default to at least one pixel in size, as creation with a zero dimension is not allowed
int creationWidth = CORE.Window.screen.width != 0 ? CORE.Window.screen.width : 1;
int creationHeight = CORE.Window.screen.height != 0 ? CORE.Window.screen.height : 1;
int creationWidth = (CORE.Window.screen.width != 0)? CORE.Window.screen.width : 1;
int creationHeight = (CORE.Window.screen.height != 0)? CORE.Window.screen.height : 1;
platform.handle = glfwCreateWindow(creationWidth, creationHeight, (CORE.Window.title != 0)? CORE.Window.title : " ", NULL, NULL);
if (!platform.handle)