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[Examples] Warning fixes (pt 1) (#1668)
* Fix some warnings in examples. * cleanups from review Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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@ -39,9 +39,9 @@ int main(void)
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//SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);
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InitWindow(screenWidth, screenHeight, "raylib [core] example - window flags");
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Vector2 ballPosition = { GetScreenWidth() / 2, GetScreenHeight() / 2 };
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Vector2 ballPosition = { GetScreenWidth() / 2.0f, GetScreenHeight() / 2.0f };
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Vector2 ballSpeed = { 5.0f, 4.0f };
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int ballRadius = 20;
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float ballRadius = 20;
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int framesCounter = 0;
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@ -139,7 +139,7 @@ int main(void)
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else ClearBackground(RAYWHITE);
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DrawCircleV(ballPosition, ballRadius, MAROON);
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DrawRectangleLinesEx((Rectangle) { 0, 0, GetScreenWidth(), GetScreenHeight() }, 4, RAYWHITE);
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DrawRectangleLinesEx((Rectangle) { 0, 0, (float)GetScreenWidth(), (float)GetScreenHeight() }, 4, RAYWHITE);
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DrawCircleV(GetMousePosition(), 10, DARKBLUE);
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