@ -32,7 +32,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_input_gamepad ](core/core_input_gamepad.c ) | < img src = "core/core_input_gamepad.png" alt = "core_input_gamepad" width = "80" > | ⭐☆☆☆ | 1.1 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [core_input_multitouch ](core/core_input_multitouch.c ) | < img src = "core/core_input_multitouch.png" alt = "core_input_multitouch" width = "80" > | ⭐☆☆☆ | 2.1 | 2.5 | [Berni ](https://github.com/Berni8k ) |
| [core_input_gestures ](core/core_input_gestures.c ) | < img src = "core/core_input_gestures.png" alt = "core_input_gestures" width = "80" > | ⭐⭐☆☆ | 1.4 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [core_input_gestures_testbed ](core/core_input_gestures_testbed.c ) | < img src = "core/core_input_gestures_testbed.png" alt = "core_input_gestures_testbed" width = "80" > | ⭐⭐⭐☆ | 4.6 | 5.6 | [ubkp ](https://github.com/ubkp ) |
| [core_input_gestures_testbed ](core/core_input_gestures_testbed.c ) | < img src = "core/core_input_gestures_testbed.png" alt = "core_input_gestures_testbed" width = "80" > | ⭐⭐⭐☆ | 4.6-dev | 5.6-dev | [ubkp ](https://github.com/ubkp ) |
| [core_input_virtual_controls ](core/core_input_virtual_controls.c ) | < img src = "core/core_input_virtual_controls.png" alt = "core_input_virtual_controls" width = "80" > | ⭐⭐☆☆ | 5.0 | 5.0 | [oblerion ](https://github.com/oblerion ) |
| [core_2d_camera ](core/core_2d_camera.c ) | < img src = "core/core_2d_camera.png" alt = "core_2d_camera" width = "80" > | ⭐⭐☆☆ | 1.5 | 3.0 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [core_2d_camera_mouse_zoom ](core/core_2d_camera_mouse_zoom.c ) | < img src = "core/core_2d_camera_mouse_zoom.png" alt = "core_2d_camera_mouse_zoom" width = "80" > | ⭐⭐☆☆ | 4.2 | 4.2 | [Jeffery Myers ](https://github.com/JeffM2501 ) |
@ -117,7 +117,7 @@ Examples using raylib textures functionality, including image/textures loading/g
| [textures_fog_of_war ](textures/textures_fog_of_war.c ) | < img src = "textures/textures_fog_of_war.png" alt = "textures_fog_of_war" width = "80" > | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [textures_gif_player ](textures/textures_gif_player.c ) | < img src = "textures/textures_gif_player.png" alt = "textures_gif_player" width = "80" > | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [textures_image_kernel ](textures/textures_image_kernel.c ) | < img src = "textures/textures_image_kernel.png" alt = "textures_image_kernel" width = "80" > | ⭐⭐⭐⭐️ | 1.3 | 1.3 | [Karim Salem ](https://github.com/kimo-s ) |
| [textures_image_channel ](textures/textures_image_channel.c ) | < img src = "textures/textures_image_channel.png" alt = "textures_image_channel" width = "80" > | ⭐⭐☆☆ | 5.1 | 5.1 | [Bruno Cabral ](https://github.com/brccabral ) |
| [textures_image_channel ](textures/textures_image_channel.c ) | < img src = "textures/textures_image_channel.png" alt = "textures_image_channel" width = "80" > | ⭐⭐☆☆ | 5.1-dev | 5.1-dev | [Bruno Cabral ](https://github.com/brccabral ) |
| [textures_image_rotate ](textures/textures_image_rotate.c ) | < img src = "textures/textures_image_rotate.png" alt = "textures_image_rotate" width = "80" > | ⭐⭐☆☆ | 1.0 | 1.0 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [textures_textured_curve ](textures/textures_textured_curve.c ) | < img src = "textures/textures_textured_curve.png" alt = "textures_textured_curve" width = "80" > | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jeffery Myers ](https://github.com/JeffM2501 ) |
@ -169,7 +169,7 @@ Examples using raylib models functionality, including models loading/generation
| [models_draw_cube_texture ](models/models_draw_cube_texture.c ) | < img src = "models/models_draw_cube_texture.png" alt = "models_draw_cube_texture" width = "80" > | ⭐⭐☆☆ | 4.5 | 4.5 | [Ramon Santamaria ](https://github.com/raysan5 ) |
| [models_gpu_skinning ](models/models_gpu_skinning.c ) | < img src = "models/models_gpu_skinning.png" alt = "models_gpu_skinning" width = "80" > | ⭐⭐⭐☆ | 4.5 | 4.5 | [Daniel Holden ](https://github.com/orangeduck ) |
| [models_bone_socket ](models/models_bone_socket.c ) | < img src = "models/models_bone_socket.png" alt = "models_bone_socket" width = "80" > | ⭐⭐⭐⭐️ | 4.5 | 4.5 | [iP ](https://github.com/ipzaur ) |
| [models_tesseract_view ](models/models_tesseract_view.c ) | < img src = "models/models_tesseract_view.png" alt = "models_tesseract_view" width = "80" > | ⭐⭐☆☆ | 5.6 | 5.6 | [Timothy van der Valk ](https://github.com/arceryz ) |
| [models_tesseract_view ](models/models_tesseract_view.c ) | < img src = "models/models_tesseract_view.png" alt = "models_tesseract_view" width = "80" > | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Timothy van der Valk ](https://github.com/arceryz ) |
### category: shaders [29]
@ -202,10 +202,10 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| [shaders_shadowmap ](shaders/shaders_shadowmap.c ) | < img src = "shaders/shaders_shadowmap.png" alt = "shaders_shadowmap" width = "80" > | ⭐⭐⭐⭐️ | 5.0 | 5.0 | [TheManTheMythTheGameDev ](https://github.com/TheManTheMythTheGameDev ) |
| [shaders_vertex_displacement ](shaders/shaders_vertex_displacement.c ) | < img src = "shaders/shaders_vertex_displacement.png" alt = "shaders_vertex_displacement" width = "80" > | ⭐⭐⭐☆ | 5.0 | 4.5 | [Alex ZH ](https://github.com/ZzzhHe ) |
| [shaders_write_depth ](shaders/shaders_write_depth.c ) | < img src = "shaders/shaders_write_depth.png" alt = "shaders_write_depth" width = "80" > | ⭐⭐☆☆ | 4.2 | 4.2 | [Buğra Alptekin Sarı ](https://github.com/BugraAlptekinSari ) |
| [shaders_basic_pbr ](shaders/shaders_basic_pbr.c ) | < img src = "shaders/shaders_basic_pbr.png" alt = "shaders_basic_pbr" width = "80" > | ⭐⭐⭐⭐️ | 5.0 | 5.1 | [Afan OLOVCIC ](https://github.com/_DevDad ) |
| [shaders_basic_pbr ](shaders/shaders_basic_pbr.c ) | < img src = "shaders/shaders_basic_pbr.png" alt = "shaders_basic_pbr" width = "80" > | ⭐⭐⭐⭐️ | 5.0 | 5.1-dev | [Afan OLOVCIC ](https://github.com/_DevDad ) |
| [shaders_lightmap ](shaders/shaders_lightmap.c ) | < img src = "shaders/shaders_lightmap.png" alt = "shaders_lightmap" width = "80" > | ⭐⭐⭐☆ | 4.5 | 4.5 | [Jussi Viitala ](https://github.com/nullstare ) |
| [shaders_rounded_rectangle ](shaders/shaders_rounded_rectangle.c ) | < img src = "shaders/shaders_rounded_rectangle.png" alt = "shaders_rounded_rectangle" width = "80" > | ⭐⭐⭐☆ | 5.5 | 5.5 | [Anstro Pleuton ](https://github.com/anstropleuton ) |
| [shaders_view_depth ](shaders/shaders_view_depth.c ) | < img src = "shaders/shaders_view_depth.png" alt = "shaders_view_depth" width = "80" > | ⭐⭐⭐☆ | 5.6 | 5.6 | [Luís Almeida ](https://github.com/luis605 ) |
| [shaders_view_depth ](shaders/shaders_view_depth.c ) | < img src = "shaders/shaders_view_depth.png" alt = "shaders_view_depth" width = "80" > | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Luís Almeida ](https://github.com/luis605 ) |
### category: audio [8]