mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
Update web examples -WORK IN PROGRESS-
This commit is contained in:
@ -57,13 +57,11 @@ int main()
|
||||
shader = LoadShader("resources/shaders/glsl100/base.vs",
|
||||
"resources/shaders/glsl100/grayscale.fs"); // Load model shader
|
||||
|
||||
dwarf.material.shader = shader; // Set shader effect to 3d model
|
||||
dwarf.material.texDiffuse = texture; // Bind texture to model
|
||||
dwarf.material.shader = shader; // Set shader effect to 3d model
|
||||
dwarf.material.texDiffuse = texture; // Bind texture to model
|
||||
|
||||
// Setup orbital camera
|
||||
SetCameraMode(CAMERA_ORBITAL); // Set an orbital camera mode
|
||||
SetCameraPosition(camera.position); // Set internal camera position to match our camera position
|
||||
SetCameraTarget(camera.target); // Set internal camera target to match our camera target
|
||||
SetCameraMode(camera, CAMERA_ORBITAL); // Set an orbital camera mode
|
||||
|
||||
#if defined(PLATFORM_WEB)
|
||||
emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
|
||||
|
||||
Reference in New Issue
Block a user