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Update raylib_api.* by CI
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@ -906,7 +906,7 @@
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<Param type="int" name="locIndex" desc="" />
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<Param type="Matrix" name="mat" desc="" />
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</Function>
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<Function name="SetShaderValueTexture" retType="void" paramCount="3" desc="Set shader uniform value for texture (sampler2d)">
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<Function name="SetShaderValueTexture" retType="void" paramCount="3" desc="Set shader uniform value and bind the texture (sampler2d)">
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<Param type="Shader" name="shader" desc="" />
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<Param type="int" name="locIndex" desc="" />
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<Param type="Texture2D" name="texture" desc="" />
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