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We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd.
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@ -1,7 +1,7 @@
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# Setup the project and settings
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project(games)
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# Get the source together
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# Get the source toegher
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file(GLOB sources *.c)
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set(OUTPUT_EXT)
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@ -18,7 +18,7 @@ if(${PLATFORM} MATCHES "Web")
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endif()
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if (NOT TARGET raylib)
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find_package(raylib REQUIRED)
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find_package(raylib 2.0 REQUIRED)
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endif()
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# Do each game
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