Renamed functions for consistency

This commit is contained in:
Ray
2016-08-10 12:20:46 +02:00
parent cc2b3228d1
commit eb9072a2f1
3 changed files with 39 additions and 35 deletions

View File

@ -2239,6 +2239,29 @@ int lua_DrawFPS(lua_State* L)
// NOTE: FormatText() can be replaced by Lua function: string.format()
// NOTE: SubText() can be replaced by Lua function: string.sub()
//------------------------------------------------------------------------------------
// raylib [models] module functions - Basic 3d Shapes Drawing Functions
//------------------------------------------------------------------------------------
int lua_DrawLine3D(lua_State* L)
{
Vector3 arg1 = LuaGetArgument_Vector3(L, 1);
Vector3 arg2 = LuaGetArgument_Vector3(L, 2);
Color arg3 = LuaGetArgument_Color(L, 3);
DrawLine3D(arg1, arg2, arg3);
return 0;
}
int lua_DrawCircle3D(lua_State* L)
{
Vector3 arg1 = LuaGetArgument_Vector3(L, 1);
float arg2 = LuaGetArgument_float(L, 2);
float arg3 = LuaGetArgument_float(L, 3);
Vector3 arg4 = LuaGetArgument_Vector3(L, 4);
Color arg5 = LuaGetArgument_Color(L, 5);
DrawCircle3D(arg1, arg2, arg3, arg4, arg5);
return 0;
}
int lua_DrawCube(lua_State* L)
{
Vector3 arg1 = LuaGetArgument_Vector3(L, 1);
@ -2376,26 +2399,6 @@ int lua_DrawLight(lua_State* L)
return 0;
}
int lua_Draw3DLine(lua_State* L)
{
Vector3 arg1 = LuaGetArgument_Vector3(L, 1);
Vector3 arg2 = LuaGetArgument_Vector3(L, 2);
Color arg3 = LuaGetArgument_Color(L, 3);
Draw3DLine(arg1, arg2, arg3);
return 0;
}
int lua_Draw3DCircle(lua_State* L)
{
Vector3 arg1 = LuaGetArgument_Vector3(L, 1);
float arg2 = LuaGetArgument_float(L, 2);
float arg3 = LuaGetArgument_float(L, 3);
Vector3 arg4 = LuaGetArgument_Vector3(L, 4);
Color arg5 = LuaGetArgument_Color(L, 5);
Draw3DCircle(arg1, arg2, arg3, arg4, arg5);
return 0;
}
//------------------------------------------------------------------------------------
// raylib [models] module functions
//------------------------------------------------------------------------------------
@ -3725,6 +3728,8 @@ static luaL_Reg raylib_functions[] = {
REG(MeasureTextEx)
REG(DrawFPS)
REG(DrawLine3D)
REG(DrawCircle3D)
REG(DrawCube)
REG(DrawCubeV)
REG(DrawCubeWires)
@ -3738,8 +3743,7 @@ static luaL_Reg raylib_functions[] = {
REG(DrawRay)
REG(DrawGrid)
REG(DrawGizmo)
REG(DrawLight)
REG(DrawLight)
REG(LoadModel)
REG(LoadModelEx)
@ -3747,10 +3751,10 @@ static luaL_Reg raylib_functions[] = {
REG(LoadHeightmap)
REG(LoadCubicmap)
REG(UnloadModel)
REG(LoadMaterial)
REG(LoadDefaultMaterial)
REG(LoadStandardMaterial)
REG(UnloadMaterial)
REG(LoadMaterial)
REG(LoadDefaultMaterial)
REG(LoadStandardMaterial)
REG(UnloadMaterial)
//REG(GenMesh*) // Not ready yet...
REG(DrawModel)