Update raylib_api.* by CI

This commit is contained in:
github-actions[bot]
2024-10-22 22:21:35 +00:00
parent 4b60ce700f
commit ebcfc7f49e
4 changed files with 101 additions and 101 deletions

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@ -2577,20 +2577,28 @@ Function 265: CheckCollisionCircleRec() (3 input parameters)
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: rec (type: Rectangle)
Function 266: CheckCollisionPointRec() (2 input parameters)
Function 266: CheckCollisionCircleLine() (4 input parameters)
Name: CheckCollisionCircleLine
Return type: bool
Description: Check if circle collides with a line created betweeen two points [p1] and [p2]
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: p1 (type: Vector2)
Param[4]: p2 (type: Vector2)
Function 267: CheckCollisionPointRec() (2 input parameters)
Name: CheckCollisionPointRec
Return type: bool
Description: Check if point is inside rectangle
Param[1]: point (type: Vector2)
Param[2]: rec (type: Rectangle)
Function 267: CheckCollisionPointCircle() (3 input parameters)
Function 268: CheckCollisionPointCircle() (3 input parameters)
Name: CheckCollisionPointCircle
Return type: bool
Description: Check if point is inside circle
Param[1]: point (type: Vector2)
Param[2]: center (type: Vector2)
Param[3]: radius (type: float)
Function 268: CheckCollisionPointTriangle() (4 input parameters)
Function 269: CheckCollisionPointTriangle() (4 input parameters)
Name: CheckCollisionPointTriangle
Return type: bool
Description: Check if point is inside a triangle
@ -2598,14 +2606,22 @@ Function 268: CheckCollisionPointTriangle() (4 input parameters)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: p3 (type: Vector2)
Function 269: CheckCollisionPointPoly() (3 input parameters)
Function 270: CheckCollisionPointLine() (4 input parameters)
Name: CheckCollisionPointLine
Return type: bool
Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
Param[1]: point (type: Vector2)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: threshold (type: int)
Function 271: CheckCollisionPointPoly() (3 input parameters)
Name: CheckCollisionPointPoly
Return type: bool
Description: Check if point is within a polygon described by array of vertices
Param[1]: point (type: Vector2)
Param[2]: points (type: const Vector2 *)
Param[3]: pointCount (type: int)
Function 270: CheckCollisionLines() (5 input parameters)
Function 272: CheckCollisionLines() (5 input parameters)
Name: CheckCollisionLines
Return type: bool
Description: Check the collision between two lines defined by two points each, returns collision point by reference
@ -2614,22 +2630,6 @@ Function 270: CheckCollisionLines() (5 input parameters)
Param[3]: startPos2 (type: Vector2)
Param[4]: endPos2 (type: Vector2)
Param[5]: collisionPoint (type: Vector2 *)
Function 271: CheckCollisionPointLine() (4 input parameters)
Name: CheckCollisionPointLine
Return type: bool
Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
Param[1]: point (type: Vector2)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: threshold (type: int)
Function 272: CheckCollisionCircleLine() (4 input parameters)
Name: CheckCollisionCircleLine
Return type: bool
Description: Check if circle collides with a line created betweeen two points [p1] and [p2]
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: p1 (type: Vector2)
Param[4]: p2 (type: Vector2)
Function 273: GetCollisionRec() (2 input parameters)
Name: GetCollisionRec
Return type: Rectangle