BREAKING CHANGE: Renamed SpriteFont type to Font

- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
This commit is contained in:
Ray San
2018-05-04 16:59:48 +02:00
parent 6045062a05
commit ec33e7d705
34 changed files with 3027 additions and 179 deletions

View File

@ -70,7 +70,7 @@ int main(void)
SetMusicVolume(music, 1.0f);
PlayMusicStream(music);
fontMission = LoadSpriteFontEx("resources/fonts/traveling_typewriter.ttf", 64, 250, 0);
fontMission = LoadFontEx("resources/fonts/traveling_typewriter.ttf", 64, 250, 0);
texButton = LoadTexture("resources/textures/title_ribbon.png");
// UI BUTTON
@ -122,7 +122,7 @@ int main(void)
UnloadMusicStream(music);
UnloadSound(fxButton);
UnloadSpriteFont(fontMission);
UnloadFont(fontMission);
UnloadTexture(texButton);
CloseAudioDevice(); // Close audio context