Corrected bug with drawing order

We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
This commit is contained in:
raysan5
2014-07-23 01:25:33 +02:00
parent 0b03431c95
commit ecb3c47704
4 changed files with 37 additions and 11 deletions

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