REDESIGNED: ColorFromHSV()

Replaced Vector3 by direct values, easier to use and understand
This commit is contained in:
raysan5
2020-09-07 19:33:06 +02:00
parent 85d5744679
commit f1ed8be5d7
4 changed files with 12 additions and 12 deletions

View File

@ -84,7 +84,7 @@ int main()
};
// Pick a color with a hue depending on cube position for the rainbow color effect
Color cubeColor = ColorFromHSV((Vector3){ (float)(((x + y + z)*18)%360), 0.75f, 0.9f });
Color cubeColor = ColorFromHSV((float)(((x + y + z)*18)%360), 0.75f, 0.9f);
// Calculate cube size
float cubeSize = (2.4f - scale)*blockScale;

View File

@ -311,8 +311,7 @@ static void RandomizeEmoji(void)
emoji[i].index = GetRandomValue(0, 179)*5;
// Generate a random color for this emoji
Vector3 hsv = {(start*(i + 1))%360, 0.6f, 0.85f};
emoji[i].color = Fade(ColorFromHSV(hsv), 0.8f);
emoji[i].color = Fade(ColorFromHSV((float)((start*(i + 1))%360), 0.6f, 0.85f), 0.8f);
// Set a random message for this emoji
emoji[i].message = GetRandomValue(0, SIZEOF(messages) - 1);