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this should work
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@ -820,7 +820,7 @@ void UpdateMusicStream(void)
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// Add refilled buffer to queue again... don't let the music stop!
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alSourceQueueBuffers(currentMusic.source, 1, &buffer);
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if (alGetError() != AL_NO_ERROR) TraceLog(WARNING, "Ogg playing, error buffering data...");
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if (alGetError() != AL_NO_ERROR) TraceLog(WARNING, "Error buffering data...");
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processed--;
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}
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