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Improved custom shaders support
Corrected issues with textures loading
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@ -430,6 +430,10 @@ void SetPawnControl(int pawnControlKey);
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void SetFnControl(int fnControlKey);
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void SetSmoothZoomControl(int smoothZoomControlKey);
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int GetShaderLocation(Shader shader, const char *uniformName);
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void SetShaderValue(Shader shader, int uniformLoc, float *value, int size);
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void SetShaderTexture(Shader shader, int uniformLoc, Texture2D texture);
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//------------------------------------------------------------------------------------
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// Input Handling Functions (Module: core)
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//------------------------------------------------------------------------------------
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