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Remove trailing spaces
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@ -15,12 +15,12 @@ out vec4 finalColor;
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void main()
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{
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// To show overdraw, we just render all the fragments
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// To show overdraw, we just render all the fragments
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// with a solid color and some transparency
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// NOTE: This is not a postpro render,
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// NOTE: This is not a postpro render,
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// it will only render all screen texture in a plain color
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finalColor = vec4(1.0, 0.0, 0.0, 0.2);
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}
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