56ff944def
Update miniaudio to v0.10.32 #1562
2021-02-05 19:18:44 +01:00
a0a840101c
Update miniaudio to v0.10.30 #1518
2021-01-12 22:51:26 +01:00
5d1d590692
REDESIGN: Compresion API
...
Now it compresses/decompresses valid DEFLATE streams instead of zlib streams. It uses the minimal and efficient libraries: sdefl/sinfl.
2021-01-12 21:15:11 +01:00
320732ae6b
Update mappings.h in glfw using GenerateMappings.cmake ( #1505 )
2021-01-02 21:46:39 +01:00
63d33d7a7a
Update CMakeLists.txt
2020-12-02 08:27:43 +01:00
59be7b9c29
Update CMakeLists.txt
2020-12-01 23:21:35 +01:00
83916bd3c2
Updated GLFW to latest 3.4 (github master - 16Nov2020)
...
WARNING: Some CMake files not changed
WARNING: glfw_native.h contains custom changes
2020-11-30 09:11:22 +01:00
36dc302c25
Reverted to previous working version #1434
2020-11-21 14:14:25 +01:00
4eae76302f
REPLACED: rgif.h by msf_gif.h
...
The improvement in performance is considerable!
2020-11-20 00:34:18 +01:00
9471794449
Update to latest tiniobjloader
...
WARNING: OBJ loading is broken at this point...
2020-11-17 00:30:12 +01:00
4d5ee7953c
Updated tinyobjloader
2020-11-15 14:31:43 +01:00
cb517d0050
Update tinyobj_loader_c.h
2020-11-15 14:19:55 +01:00
a3d33d9222
Update tinyobj_loader_c.h
2020-11-15 14:18:59 +01:00
82d61a5875
Updated stb_image v2.26 and stb_image_write v1.15
2020-11-15 14:11:36 +01:00
66f9fbaa88
Update cgltf.h
...
v1.8
2020-11-15 14:06:39 +01:00
321f55bce1
Update audio libraries #1423
...
miniaudio -> v0.10.25
dr_wav -> v0.12.14
dr_mp3 -> v0.6.19
dr_flac -> v0.12.22
2020-11-15 14:04:28 +01:00
c62c4df749
Updated miniaudio #1402
2020-10-10 19:25:23 +02:00
6ebf6b4e72
allow for multiple materials in obj files ( #1408 )
...
* allow for multiple materials in obj files also fix obj_loader hash map issues
* minor fix for warning
Co-authored-by: codifies <nospam@antispam.com >
2020-10-08 20:31:59 +02:00
b9053eebe7
Added new GIF recording library (not used yet)
2020-09-26 11:41:49 +02:00
c05dbb4581
Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks ( #1381 )
2020-09-19 21:51:32 +02:00
dace2172d1
Update cgltf library to v1.7
2020-09-13 15:55:48 +02:00
ffe2364334
Update miniaudio to version 0.10.18
2020-08-30 20:01:38 +02:00
d2d50bc60f
Update miniaudio to v0.10.14
2020-07-14 18:59:00 +02:00
4de362b405
Updated miniaudio to v0.10.13, fixes emscripten compilation error ( #1306 )
2020-07-13 18:56:17 +02:00
fa7799143e
Update miniaudio to v0.10.12, solves #1288
2020-07-10 13:29:42 +02:00
fe5fe230b9
Update dr_wav.h
2020-05-23 23:16:40 +02:00
42f09eb2b8
Delete .gitignore
2020-04-07 18:52:07 +02:00
ef9e9bfa7d
Review Android piepline
...
- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain
- Removed external lib native_app_glue, provided by AndroidNDK
2020-04-07 17:54:08 +02:00
f31b87fae8
Remove ANGLE project
...
Actually, project just adds 50MB of ANGLE libraries not related to raylib.
Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-04-07 17:43:21 +02:00
9eefcb7939
Update miniaudio.h
2020-02-19 12:19:41 +01:00
df4b55d657
Comment fprintf() calls
2020-02-17 00:46:41 +01:00
8820baf5cc
Update miniaudio.h
2020-02-13 11:41:33 +01:00
28e12a6c6a
[raudio] Update to latest miniaudio 0.10
2020-02-10 12:42:40 +01:00
b4293edd70
Update GLFW to latest master
2020-02-06 16:30:48 +01:00
6c7685da3f
Update external libraries
2020-02-06 16:29:57 +01:00
7024628c65
Update to miniaudio 0.10 ( #1092 )
...
* Update to miniaudio 0.10
This replaces the old ma_pcm_converter with ma_data_converter.
At this time of this commit, miniaudio 0.10 is still in the testing
phase. To make it easier to update miniaudio.h during this period, I've
temporarily moved the @raysan5 Win32 customizations to raudio.c because
there may be quite a few updates to miniaudio.h during this time.
* Use miniaudio's built-in volume control.
2020-02-04 13:43:31 +01:00
c715cae18d
Some tweaks
2020-01-28 16:40:12 +01:00
e932d23cf4
Update cgltf.h
2020-01-22 23:24:11 +01:00
cff38308b7
Support custom allocator
2020-01-19 13:05:21 +01:00
9c52a4932d
Corrected issue with types
2020-01-19 12:49:33 +01:00
edc1d2511d
Review module to fit raylib conventions
...
Support custom allocators
2020-01-19 12:29:21 +01:00
d797bb3e1c
Support custom memory allocators
2020-01-19 11:42:16 +01:00
1eae4b483b
Commented unnecessary printf()/puts() calls
2020-01-15 13:14:06 +01:00
caa1f45643
Forcibly ensure .xm playback starts in the right place; fixes #1043 . ( #1045 )
2019-12-21 13:02:54 +01:00
2a64aa2abd
external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS}
...
We were doing this before, but it was deleted during the
last GLFW update. Readd it to fix the associated macOS CI failure.
Fixes: ea5cd42e6 ("Update GLFW to version 3.4")
2019-12-05 00:29:24 +01:00
ea5cd42e6c
Update GLFW to version 3.4
2019-12-01 13:30:02 +01:00
60e8511543
Update miniaudio.h to v0.9.8
2019-11-25 11:42:49 +01:00
e25f4dca1f
Update external libraries
2019-10-19 17:26:58 +02:00
e5d5f6e367
Review possible memory leak with my_strndup()
2019-09-13 12:58:42 +02:00
dec5f332ad
Revert "Update tinyobj_loader_c.h"
...
This reverts commit 53b32f1c20 .
2019-09-08 16:46:08 +02:00