7e459dc38b
Review Android Makefiles to required version
2020-12-23 17:05:51 +01:00
1df89039ad
Update Makefile(s)
2020-12-23 16:34:21 +01:00
959d0d2591
Review Makefiles for WEB compilation
2020-08-08 14:08:56 +02:00
dd5f448f25
Update Makefile Android
2020-07-14 19:09:58 +02:00
0b52c57a24
Update Makefile emsdk paths
2020-07-14 19:07:51 +02:00
845596c30a
No need for "LOGO_RECS_SIDE" maybe an artifact? ( #1236 )
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Game will not compile with those four lines of code.
2020-05-06 11:27:55 +02:00
0570e49d14
[android] Extend validity of the certificate ( #1212 )
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For uploading a apk to Google Play a minimun of 25 years (9125 days) is needed for the validity of the key.
More info:
https://developer.android.com/studio/publish/app-signing
2020-04-22 13:09:41 +02:00
6582084e9b
Set the correct version of make on macos ( #1202 )
2020-04-14 19:50:53 +02:00
966e8adcf9
Reviewed and Updated Android compilation scripts
2020-03-05 12:25:39 +01:00
97054e4e0f
Review ALL games to raylib 3.0
2020-02-06 18:07:25 +01:00
4b4f052fea
Review game templates
2020-02-06 16:56:01 +01:00
20e446cc7d
Review Makefiles for web compilation
2020-01-15 18:00:13 +01:00
21c30f43d4
Update year to 2020
2020-01-05 20:01:54 +01:00
814952c01d
#917 This commit changes the path to 'shell.html' in all Makefiles ( #918 )
2019-07-27 11:45:49 +02:00
be7e56f51e
Move emscripten web shell to src
2019-05-22 10:40:51 +02:00
0027868d1f
Review Makefiles
2019-05-21 17:46:52 +02:00
561c486ceb
Add WinMM library for linkage
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Now it's required on Windows if not using a busy wait loop
2019-05-10 20:51:48 +02:00
f21761fbbb
Happy new year 2019
2019-04-07 17:49:12 +02:00
0bbf857b00
Review build release path, default to src directory
2019-03-17 12:21:51 +01:00
ac23af9bf0
Review resources naming
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raylib resource data file for Windows platform (containing raylib icon and metadata for executable file) has been renamed to a more consistent name: raylib.rc.data
Also required to work with tcc compiler.
2018-11-19 15:18:11 +01:00
abfbc42df7
PNG image size optimization
2018-09-25 12:53:31 +02:00
74a0814a8f
Review formatting
2018-07-21 17:19:44 +02:00
08f2725c8b
Review templates Makefiles
2018-07-21 17:14:29 +02:00
7dc66d2d3f
Looking for a place for raylib resource file
2018-07-21 16:18:33 +02:00
d34c1285e0
Review Android Makefiles
2018-07-10 11:52:30 +02:00
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
2018-06-23 17:02:07 +02:00
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
a752092055
Removed 32bit arm Android library
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From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
2018-05-20 19:13:10 +02:00
c1b9104d54
Makefile: Remove unnecessary -no-pie for older GCC support
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Currently, if:
* GCC doesn't supports -no-pie: Build error
* GCC supports -no-pie
* GCC is not configured with --enable-default-pie: No-op
* GCC is configured with --enable-default-pie:
Slightly worse performance because we still generate -fpie code
(-pie affects linker, -fpie affects compiler)
So instead of probing for existence of -fno-pie -no-pie, remove it altogether.
Fixes #540 : Build breakage on Debian 8 with gcc 4.9.
2018-05-12 11:41:12 +02:00
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
2c219fb814
Allow use of main instead of android_main
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Inspired by #504 .
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.
This is untested!
2018-03-16 21:37:22 +01:00
97bf2706c4
Removed flag -fgnu89-inline
2018-02-21 23:28:34 +01:00
7e32a627e8
Corrected path backslash
2018-02-19 00:03:24 +01:00
d90a33b850
Some reviews for Android compilation
2018-02-11 01:48:53 +01:00
f2a675ae53
Reviewed Makefiles...
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- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
ddf6c65d00
Review Makefiles and templates
2018-01-15 12:52:58 +01:00
3b5a26099e
Removed OpenAL Soft dependency on building
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OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
33da9bc8f6
Simplified flags
2017-10-22 11:07:55 +02:00
b065edc878
Review issue with resources folder
2017-10-16 13:40:48 +02:00
63507d5f81
Review some issues
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It seems there are some platform-dependant issues
2017-10-14 18:04:21 +02:00
0d8a994d95
Review templates for Android
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- Removed useless templates
- Reviewed all Makefiles
- Rework some code for Android support
- Added resources to advance template
2017-10-14 12:25:08 +02:00
ba4b39a025
Working on game templates
2017-10-14 00:14:24 +02:00
413d059fd8
Some tweaks and additions
2017-05-19 00:55:02 +02:00
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
f575935ace
Fix glfw name on OSX and remove unused directory warning
2016-05-14 10:45:29 +01:00
9361615786
Fix Makefile files
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I've added .PHONY targets and fixed "clean" recipe.
2016-04-06 13:21:29 +02:00
f2f4079411
Remove recipes of GLEW from Makefile (not used any more)
2016-04-03 16:05:23 +02:00
565b1089bd
Remove duplicate code
2016-04-03 15:58:44 +02:00
9e7a3b7017
Remove GLEW library and uncomment other GNU/Linux dependences
2016-03-13 19:26:12 +01:00