09f28d0f57
Working on RPI gamepad support
2016-02-19 00:16:16 +01:00
8aab52aeda
Redesigned RPI input system -IN PROGRESS-
2016-02-18 14:05:48 +01:00
afd2ffb74a
Updated gestures module
...
Using normalized [0..1] input points
2016-02-17 13:00:48 +01:00
0018522031
Updated show-logo and start reviewing RPI inputs
2016-02-13 19:14:22 +01:00
30fafb77db
Updated fullscreen issue comment
2016-02-13 17:39:38 +01:00
cbbe948529
Some code tweaks
2016-02-12 19:02:23 +01:00
823abf666e
Reviewed code TODOs
2016-02-12 12:22:56 +01:00
a847df921f
Reviewed gestures module
2016-02-10 10:31:06 +01:00
6a392f0eb2
GLAD not used on HTML5
2016-02-08 09:06:16 +01:00
c00062655f
GLAD only available on PLATFORM_DESKTOP
2016-02-07 11:35:36 +01:00
646f1c3f71
Some formating tweaks
2016-02-03 17:45:28 +01:00
728e1715cc
Redesigned gestures system...
...
...and improved mouse gestures support
Some testing still required...
2016-02-02 16:43:42 +01:00
13925f7bd4
Add functions to disable and enable cursor
2016-01-29 09:09:18 +03:00
ac475f46b9
Added touch points id to gestures
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Required by ProcessGestureEvent()
2016-01-28 10:03:37 +01:00
d0ff78e7f4
Move Light struct to example
2016-01-25 13:39:23 +01:00
41959eeae1
Added support for mouse gestures (need testing)
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Mouse input is interpreted as touches to allow mouse gestures
detection... and get an unified inputs system for all platforms!
2016-01-24 19:17:08 +01:00
08da91047e
Some code tweaks
2016-01-23 13:22:13 +01:00
4e57bd1f18
Replaced GLEW by GLAD
...
Removed GLEW external dependency, now it works with GLAD
Kept GLEW path, just in case... detected weird behaviour when testing
with gDEBugger
2016-01-22 01:22:45 +01:00
455be7f6f6
Try to implement GLAD support
2016-01-21 13:52:09 +01:00
23d66e9b6f
Move extensions loading to core module
2016-01-21 12:24:35 +01:00
efa1c96d19
Adapted raymath as single header library
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Added support for single header implementation and also inline functions
support
2016-01-20 18:20:05 +01:00
f24fd14814
Note on RPI inputs
2016-01-18 12:05:10 +01:00
3b4d8442e0
Corrected some float values
2016-01-13 19:30:35 +01:00
4cc394c376
Added world to screen conversion
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- Added function WorldToScreen(...).
- Added world to screen example.
- Review GetMouseRay() comment.
- Removed deprecated lighting functions from raylib header.
2016-01-11 15:59:26 +01:00
5e7686695f
Review Light/Material system
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Simplified for the user (more intuitive and clear)
Removed lighting module dependency
2016-01-11 13:29:55 +01:00
4a637191f2
Implemented ray trace from mouse position
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- Fixed GetMouseRay() function.
- rlglUnproject() unused.
2016-01-07 15:34:49 +01:00
7f2e67e924
Simplified MatrixMultiply() function
2016-01-06 17:22:24 +01:00
fe0cf8f9a9
Added some comments and fixed spaces
2016-01-05 13:58:20 +01:00
32508f6db1
Fixed Android lock screen bug
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- Fixed Android locking screen bug. OnDestroy() was called when locking
screen.
- Power button input must be handled by OS.
- AndroidManifest.xml is affected by configChanges="screenSize".
- Updated library header for android template.
2016-01-05 12:21:40 +01:00
1c23edd1e5
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2016-01-04 21:03:30 +01:00
ea50092356
Add Android physic buttons input detection
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- Added functions for detect when pressed, during down and when
released.
- Added defines for back, menu, volume up and down button numbers.
2016-01-04 21:00:20 +01:00
891c4a458a
Matrix variables renaming
2016-01-04 20:02:57 +01:00
70d405b41b
Added functionality: Storage values
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Two new functions added to save/load values as binary data:
- StorageSaveValue()
- StorageLoadValue()
2016-01-04 15:12:34 +01:00
d32feaa668
Reviewed Android inputs and gestures system
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Corrected Android processing for some inputs (BACK button, VOLUME
buttons)
Redesigned Gestures system (some work still required)
SetEnabledGestures() - Only support desired gestures (requires some
review)
2016-01-03 13:01:21 +01:00
5659249dfa
Some tweaks and details review
2015-12-30 13:35:03 +01:00
1b39b2e261
Added BeginDrawingEx()
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BeginDrawing() function with extended parameters
2015-12-14 23:30:27 +01:00
580c0a7296
Moved gestures touch functionality back to core
...
Required gestures module when compiling for Android and Web
2015-10-30 11:30:32 +01:00
d218534fff
Feature: On desktop, center window on screen
2015-10-21 18:23:49 +02:00
34db515acb
Reviewed some comments and WritePNG()
2015-10-06 17:13:40 +02:00
ab459bf418
Added some comments
2015-09-02 20:34:14 +02:00
4879106096
Reviewed to work on Raspberry Pi
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[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
2015-09-02 01:08:41 +02:00
055d8927cc
Small code tweaks
2015-08-29 20:20:28 +02:00
c52ba520ce
Small tweaks
2015-08-28 14:14:29 +02:00
04d9c4c183
Some bugs corrected and trying to implement 3d picking
2015-08-27 16:13:46 +02:00
27e44c43c5
Depth buffer configuration
2015-08-10 10:20:53 +02:00
fd2b0c7c38
Added MSAA 4X support for EGL contexts
2015-08-07 17:25:05 +02:00
c0d8ae7f4d
Decoupled some modules: audio, camera, gestures
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Added window drop files support
2015-07-29 21:44:27 +02:00
552033da27
Move shaders functions to module rlgl
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Shader functionality owns to rlgl, not core module
2015-07-13 18:20:16 +02:00
84befaea24
Corrected bug on GetHexValue() function
2015-07-05 18:19:49 +02:00
9572d6c063
Updated postpro shaders system
2015-06-16 20:02:01 +02:00