afcc584fb6
RE-ADDED: Fade() function to avoid multiple breaking changes
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Probably there is a better way to do this but this is a temporary solution for backward compatibility
2020-06-16 10:36:05 +02:00
589d606000
REDESIGNED: ImageDraw(), optimized #1218
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After multiple tests and lot of redesign, current implementation is the fastest one. It also considers several fast-paths for maximum speed!
2020-06-15 12:06:41 +02:00
32c0a7a135
Small code optimization
2020-06-15 12:05:03 +02:00
bfa6544030
REDESIGNED: ImageResize(), optimized #1218
2020-06-15 12:04:18 +02:00
691c1f9391
REDESIGNED: ImageFromImage(), optimized #1218
2020-06-15 12:03:33 +02:00
ad954dc7ab
WARNING: BIG CHANGE: Move Color functions to texture module
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WARNING: Some functions ADDED and some RENAMED:
- RENAMED: Fade() -> ColorAlpha() [Added #define for compatibility]
- ADDED: ColorAlphaBlend()
- ADDED: GetPixelColor()
- ADDED: SetPixelColor()
2020-06-15 12:02:50 +02:00
ec09fea29a
REDESIGNED: ImageDraw(), optimization #1218
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Trying a new optimization approach, some additional functions added, they will be probably exposed soon.
2020-06-11 22:47:25 +02:00
15bfe44e73
REVIEWED: ImageDraw(), optimizations test #1218
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Despite all the effort put on function optimization, dealing with alpha blending is complex, considering src and dst could have different pixel format...
2020-06-11 12:47:47 +02:00
a6e6a99cb6
REDESIGNED: ImageAlphaClear(), optimized #1218
2020-06-10 23:10:16 +02:00
4745ebeed5
REVIEWED: ImageResizeCanvas(), optimization #1218
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Optimized to avoid ImageCrop() calls, now we define the source image rectangle and we just copy that data over the new canvas.
2020-06-10 21:21:37 +02:00
dea0279a74
REVIEWED: ExportImage(), optimized
2020-06-09 19:52:10 +02:00
7ef0fb4192
REVERTED: ExportImage() changes
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Always using RGBA for now.
2020-06-08 21:18:42 +02:00
82f7dd017e
REVIEWED: ImageAlphaPremultiply(), optimization
2020-06-08 18:24:53 +02:00
40bc6afdbd
REVIEWED: ImageAlphaClear(), minor optimization
2020-06-08 18:23:59 +02:00
87592e2625
Update textures.c
2020-06-07 20:32:43 +02:00
d0e9228660
REDESIGNED: ImageResizeCanvas(), optimized #1218
2020-06-07 18:33:30 +02:00
a9fb0aa207
ImageToPOT() renamed parameter
2020-06-07 18:32:20 +02:00
b5174a9990
REVIEWED: ImageCrop() #1218
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Further optimization, moving data line-by-line
Old optimization left for reference
2020-06-07 12:57:57 +02:00
b7d53ce314
REVIEWED: ImageToPOT() #1218
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Using ImageResizeCanvas()
2020-06-07 12:56:47 +02:00
78c3d619f9
REVIEWED: ImageAlphaCrop() #1218
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Now uses GetImageAlphaBorder()
2020-06-07 12:33:42 +02:00
02ff68e1a3
REDESIGNED: ImageCrop(), optimized #1218
2020-06-07 12:16:27 +02:00
7cf1e76d53
REVIEWED: ExportImage(), optimized #1218
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Avoid GetImageData() retrieval and free
2020-06-07 11:57:22 +02:00
776e4a37ef
REDESIGNED: ImageRotateCCW(), optimized #1218
2020-06-07 11:53:13 +02:00
79e2fbe0c6
REDESIGNED: ImageRotateCW(), optimized #1218
2020-06-07 11:52:55 +02:00
d278eae4a3
REDESIGNED: ImageFlipHorizontal(), optimized #1218
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Added several optimized options for future reference (if required)
2020-06-07 11:52:21 +02:00
93d6dd3023
REDESIGNED: ImageFlipVertical(), optimized #1218
2020-06-07 11:51:26 +02:00
3792951023
REVIEWED: GetPixelDataSize() to consider compressed data properly
2020-06-02 23:08:34 +02:00
b0f245d8c5
Review ExportImageAsCode() comment
2020-05-24 15:47:15 +02:00
427e543d84
Corrected issue
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Compression API requires functions provided by stbi_image_write (DEFLATE compression)
2020-05-23 23:17:34 +02:00
4e8e90b6df
Add note comment on ExportImageAsCode()
2020-05-23 19:46:58 +02:00
b95673f701
Use RL_FREE() instead of free()
2020-05-23 19:21:46 +02:00
d3dece3343
REDESIGNED: ExportImageAsCode() to use memory buffer #1232
2020-05-23 18:24:53 +02:00
795c079c55
Corrected issues on LoadPKM()
2020-05-23 18:04:58 +02:00
0e56bc2929
Replace file accesses by memory accesses
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Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
2020-05-22 01:47:30 +02:00
3a33fe0fd9
Avoid LoadImageEx() usage internally
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At this point LoadImageEx() could be removed from raylib... still thinking about it...
2020-05-14 13:37:52 +02:00
3a6af2cc57
Remove SUPPORT_IMAGE_DRAWING flag
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ImageDraw() is actually used in multiple functions and it aslo depends on several functions...
2020-05-09 17:17:54 +02:00
7a1d3d807f
WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette()
2020-05-09 12:07:18 +02:00
959447d8ed
Reorganized texture functions
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Removed ImageAlphaMask() dependency on [text] LoadBMFont()
2020-05-09 12:05:00 +02:00
d357b116fe
Reviewed missing check for JPG
2020-05-07 18:08:35 +02:00
fdad1f023b
Avoid all MSVC compile warnings
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Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.
Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.
Some external libraries still generate warnings.
2020-05-06 19:12:09 +02:00
51c3bef497
Review exposed #defines and allow user re-defining
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There are multiple #define values around raylib, usually not exposed for redefinition, just reviewed all of them to allow users redefining them on compile time if required.
Also, multiple #define have been renamed and commented.
2020-05-01 17:31:44 +02:00
cc816345bf
WARNING: API BREAK: Removed LoadImagePro()
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Actually this function is useless and potentially dangerous, internally, a shallow copy of data was done. Same could be accomplished accesing image.data directly.
2020-04-10 19:26:36 +02:00
b132da0ac2
WARNING: API BREAK: Reviewed ImageDrawText*() params order
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To unify with DrawText*() equivalent functions
2020-04-10 19:10:15 +02:00
926651b708
Optimized ImageDrawPixel()
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Now it's blazing fast. It modifies image.data directly.
Previous version could take up to 3-4 seconds to draw a line... now it takes some nanoseconds...
2020-04-09 22:44:10 +02:00
0abe557af1
Fixed issue with ImageDrawLine()
2020-04-08 12:37:52 +02:00
4ceb4d3bf3
Some code tweaks, comments and defines
2020-04-05 17:50:37 +02:00
8941cf3e66
Update textures.c
2020-03-30 17:42:19 +02:00
e8a8d544c5
Review formating and signegness issues
2020-03-30 14:38:16 +02:00
a025636fa1
Update ImageDraw*() functions to match arguments of Draw*() ( #1156 )
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* Update ImageDraw*() functions to match arguments of Draw*()
Updated draw functions:
ImageDrawPixel()
ImageDrawPixelV()
ImageDrawCircle()
ImageDrawCircleV()
ImageDrawLine()
ImageDrawLineV()
ImageDrawRectangle()
ImageDrawRectangleV()
ImageDrawRectangleRec()
* [nodepadpp] Update Notepad++ ImageDraw defintions
This updates the Notepad++ definitions with the updated ImageDraw methods.
* [examples] Add ImageDraw calls to textures_image_drawing
* Update ImageDraw*() methods
2020-03-29 12:43:34 +02:00
d28e73849b
Review TRACELOG() messages
2020-03-27 18:49:21 +01:00