cc1dd6b410
Review camera module
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This module still requires further work but 3rd person camera is less broken now...
2019-04-23 23:27:08 +02:00
0e683005b4
Fix for DrawRectangleRounded
2019-04-23 20:48:00 +03:00
0c567cd259
WARNING: Issues on web building
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Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension.
It requires more investigation but now it works (avoiding VAO usage)
2019-04-23 18:10:38 +02:00
3aafa9d5ba
Set a version for rGIF library
2019-04-23 16:01:38 +02:00
372d77957f
Update STB libraries to latest version
2019-04-23 16:01:18 +02:00
4ad81ba2d4
Alloc custom allocators on standalone mode
2019-04-23 15:14:15 +02:00
87b75a6c95
Review issues on OpenGL 1.1
2019-04-23 15:12:08 +02:00
10c2eea14b
Correct RL_FREE bug
2019-04-23 15:07:28 +02:00
e67ebabb02
Support custom memory management macros
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Users can define their custom memory management macros.
NOTE: Most external libraries support custom macros in the same way, raylib should redefine those macros to raylib ones, to unify custom memory loading. That redefinition is only implemented as example for stb_image.h in [textures] module.
2019-04-23 14:55:35 +02:00
8ed71b9d5a
Some tweaks to custom memory management system
2019-04-23 14:51:32 +02:00
9835be7b7a
Remove unnecesary GLFW deps (used by examples)
2019-04-23 14:50:58 +02:00
7e444d5a45
Renamed file to avoid breaking build
2019-04-22 22:47:50 +02:00
e26cc01ba8
More rnet review to avoid warnings/errors
2019-04-22 21:50:45 +02:00
2d4c2ff351
Review rnet errors
2019-04-22 20:54:50 +02:00
c7907a203b
Update miniaudio to v0.9.3
2019-04-22 20:32:11 +02:00
f7d978e726
Reviewed rnet inclusion
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Move to own header for a more deep review of the module
2019-04-22 20:27:54 +02:00
4b8d06f501
[rnet] module WIP ( #809 )
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Added experimental network module
2019-04-22 20:03:00 +02:00
e41cb774c2
Merge pull request #789 from myd7349/fix-cmake-for-win32
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Fix CMake support on Win32
2019-04-22 19:32:15 +02:00
cd934c9f66
Update GLFW to 3.3.1
2019-04-22 19:00:43 +02:00
a0449594e4
Merge branch 'master' of https://github.com/raysan5/raylib
2019-04-22 18:58:38 +02:00
152b7471e9
Comment HiDPI window request
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At least until a proper solution is found!
2019-04-22 18:46:05 +02:00
9ace10ff73
Merge pull request #810 from Demizdor/unicode_implementation
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Unicode implementation
2019-04-22 18:34:17 +02:00
2249f12304
Expose rlgl functions on shared libraries
2019-04-22 18:25:30 +02:00
f3a5a6871d
Initial unicode implementation for UTF8 encoded text
2019-04-21 12:27:46 +03:00
8c22f685d1
Check buffer overflow
2019-04-14 22:29:14 +02:00
d690e734f9
Merge pull request #799 from flashjaysan/master
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Update raymath.h
2019-04-13 15:08:28 +02:00
310d1d1589
Update raymath.h
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Removed a useless semicolon.
2019-04-13 14:35:07 +02:00
7cc8faf7da
Use typedef rather than #define in order to avoid issues in application code
2019-04-12 21:41:30 +02:00
fc5dd5d99f
FLAG not supported on web GLFW implementation
2019-04-12 13:44:16 +02:00
df90ba6e46
WARNING: Added GLFW hint to support hi-DPI
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This needs to be tested on a hi-DPI monitor, probably requiring a FLAG to enable it would be a good idea...
2019-04-12 13:31:05 +02:00
4e58d4102c
Corrected typo
2019-04-12 13:29:37 +02:00
30d51ec26c
Reorganize struct
2019-04-12 11:29:01 +02:00
01367fcb1e
Review cubemap generation
2019-04-11 16:11:54 +02:00
a28dfd4a7b
Corrected standalone usage
2019-04-11 15:54:10 +02:00
5bfa675350
Review VR simulator mechanism
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- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
2019-04-11 13:53:01 +02:00
1934f2a2f4
Some tweaks
2019-04-11 00:11:11 +02:00
6168a4ca37
Comments review
2019-04-10 23:50:48 +02:00
45c820eeb4
Set default white texture for diffuse mat
2019-04-10 22:39:42 +02:00
21092266b5
Check textures available before loading
2019-04-10 00:44:24 +02:00
802afe8fe5
Replaced size_t by unsigned int
2019-04-10 00:34:46 +02:00
148eefb9bb
Resolve CI failure with MinGW
2019-04-09 20:41:40 +08:00
f939f6abc2
Update Makefile
2019-04-09 13:23:56 +02:00
32ccecb8ca
Start working on glTF loading...
2019-04-09 13:23:51 +02:00
61181f2c49
Fix CMake support on Win32
2019-04-09 18:03:25 +08:00
b8ada4b877
Review creation years
2019-04-08 12:25:13 +02:00
f21761fbbb
Happy new year 2019
2019-04-07 17:49:12 +02:00
9282b8ba83
ADDED: SetShaderValueTexture()
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Some tweaks
2019-04-05 17:08:46 +02:00
c600dd0766
Review PBR shaders
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Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05 16:43:09 +02:00
0f9fe34c3a
Start setting things up for raylib 2.5
2019-04-05 13:44:04 +02:00
92733d6695
BIG UPDATE: New models functions for animations!
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Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-05 13:15:56 +02:00