0b9f463e64
REVIEWED: examples: Replace TABS and Remove trailing spaces
2025-11-19 13:18:10 +01:00
d5e8ee77b1
Update core_input_gamepad.c
2025-11-18 21:32:20 +01:00
f51204821a
Add vibration test button to core_input_gamepad ( #5362 )
2025-11-18 21:27:50 +01:00
80b6b7fc2a
Update core_input_gamepad.c
2025-11-13 20:37:35 +01:00
25f4e544d1
REXM: UPDATED: Examples source code header info, aligned with name
2025-09-07 12:01:51 +02:00
a72b4b177b
Updated examples short description
2025-08-26 00:32:24 +02:00
b230720842
example core_input_gamepad.c: fix hardcoded gamepad 0
2025-07-27 14:35:38 +00:00
945f181f1d
[examples] Update examples to be consistent ( #4699 )
...
* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com >
2025-01-18 19:41:56 +01:00
27e530eb18
update examples with difficulty stars ( #4694 )
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* update examples with difficulty stars
* manual fix script issues
* manual fix script issues
2025-01-17 10:42:30 +01:00
a2f6ae6796
Fix warnings in examples ( #4492 )
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Move shapes/shapes_rectangle_advanced to the correct folder in MSVC project
Add core_input_virtual_controls.vcxproj back into sln file
2024-11-15 08:25:09 +01:00
157ee79a8e
Add drawing for generic gamepad on core_input_gamepad example ( #4424 )
2024-10-23 20:31:57 +02:00
fe6da67066
[examples] Add deadzone handling to core_input_gamepad example ( #4422 )
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* Add deadzone handling to core_input_gamepad example
* Rename variables
2024-10-23 16:31:27 +02:00
75a4c5bf20
Update core_input_gamepad example ( #4416 )
2024-10-23 00:28:20 +02:00
3948656d84
The example always showed a xbox controller, never a ps3 controller ( #4040 )
2024-06-07 10:21:02 +02:00
3f1e59a7cf
Update copyright to 2024
2024-01-02 20:58:12 +01:00
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
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* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org >
Co-authored-by: Ray <raysan5@gmail.com >
2023-09-07 17:42:28 +02:00
7392c4b0c5
Better examples/core_input_gamepad ( #3110 )
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* examples/core_input_gamepad: Add visuals for LT,RT
* examples/core_input_gamepad: arrows left/right to choose gamepad
* Style change
2023-06-14 20:46:10 +02:00
212f331583
Update core_input_gamepad.c ( #2903 )
2023-02-01 15:13:25 +01:00
b59fab7ee6
Update year to 2023
2023-01-01 16:00:56 +01:00
4a9391ae83
REVIEWED: examples descriptions
2022-07-20 01:28:37 +02:00
c1b01c0d5d
Added new comment to examples
2022-06-21 19:53:18 +02:00
4954778f68
Improve joystick visualisation in gamepad example again ( #2391 )
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As prior commit, but complete fix for XBox controller and trigger
buttons too.
> The joystick range is a float from -1 through +1. Casting this to int
> yields only three possible values: -1, 0, and 1. This gives a
> misleading joystick placement in the demo.
>
> By casting to int after the multiplication to get pixel values, the
> demo reveals the analog feel of the joystick.
2022-03-14 17:16:09 +01:00
ec7250ca54
Improve joystick visualisation in gamepad example ( #2390 )
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The joystick range is a float from -1 through +1. Casting this to int
yields only three possible values: -1, 0, and 1. This gives a
misleading joystick placement in the demo.
By casting to int after the multiplication, the demo reveals the
analog feel of the joystick.
2022-03-14 16:00:59 +01:00
1883343944
Update core_input_gamepad.c
2021-10-22 15:04:31 +02:00
736d5920c7
Update core_input_gamepad.c
2021-04-01 20:22:52 +02:00
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
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* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com >
2021-03-23 07:51:52 +01:00
8527dbc6e2
WARNING: REMOVED: GamepadNumber enum
2021-03-19 18:16:05 +01:00
d96b422809
Fixed example doesn't show gamepad for Xbox 360 controllers with different drivers ( #1597 )
2021-02-18 21:52:39 +01:00
c32ae480af
RENAMED: FormatText() -> TextFormat()
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This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2020-08-16 11:28:15 +02:00
0bd64b7975
Gamepad axis bug fixes and improvement ( #1228 )
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* Fix gamepad axis count
* Fix Xbox axis drawing
* Ignore low axis values
* Revert "Fix gamepad axis count"
This reverts commit f08ae4bf
* Fix GamepadAxis API
* Fix conflict with master
* Revert Gamepad MAX definitions
* Revert MAX_GAMEPAD_AXIS update
2020-05-09 12:39:41 +02:00
b525039e0a
Review ALL examples
2019-05-20 16:36:42 +02:00
f36ba6a2f4
Damn, made a mistake
2019-04-28 16:32:05 +01:00
948a442704
Update gamepad example to use new enums
2019-04-28 16:20:14 +01:00
c47b04a2c6
Working on web examples
2017-04-05 00:29:39 +02:00
dd4dd0e87d
Reorganize examples folder
2017-04-04 01:54:49 +02:00