7a16834124
UPDATE: Officially support OpenGL 4.3
2021-10-17 21:41:19 +02:00
dba29e4405
Compute shaders support ( #2061 )
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* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com >
2021-10-16 23:26:25 +02:00
cff38308b7
Support custom allocator
2020-01-19 13:05:21 +01:00
0e18b14605
added debug-event-markers for opengl so that you're able to set markers for renderdoc or other gpu debuggers what your program is currently doing
2017-12-14 11:44:48 +01:00
52b88e0991
Reduce extensions dependencies
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Only using raylib required extensions... it could be further reduced!
2016-06-11 10:58:17 +02:00
058af472ea
Converted GLAD to header only
2016-06-07 18:57:20 +02:00
29d505c98e
Reorganize external libraries - BREAKING CHANGE -
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Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
2016-06-06 14:34:43 +02:00