d1ac38171c
Update raymath.h ( #1802 )
2021-06-01 17:00:40 +02:00
1a7dace57e
Update docs for supported blend modes ( #1801 )
2021-06-01 15:00:19 +02:00
0870295a7c
RENAMED: enum Gestures -> Gesture
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Consistency tweak
2021-05-31 20:40:27 +02:00
5e3cf28642
Update raudio.c
2021-05-31 19:32:48 +02:00
8f4261e9d4
Remove unused declarations
2021-05-31 12:58:49 +02:00
2760304d66
Update CMakeLists.txt
2021-05-31 12:27:26 +02:00
9bd3d78374
WARNING: Moved some **extra** raylib libraries to /extras/ directory
2021-05-31 11:43:56 +02:00
1c5de9721a
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
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- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
2021-05-31 11:41:56 +02:00
7bcb2ad4f1
Update uwp_events.h
2021-05-31 11:39:20 +02:00
89e734de6b
Review config flags #1784
2021-05-30 22:31:14 +02:00
cc4de1d1f9
note ( #1797 )
2021-05-30 18:33:38 +02:00
71995d52b3
REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
2021-05-30 18:02:06 +02:00
0369ec9adf
Some code tweaks
2021-05-30 11:50:32 +02:00
c828e481fb
Review code format
2021-05-29 13:56:08 +02:00
e3ba11bead
Review some comments
2021-05-29 13:54:05 +02:00
beeac18eb1
Fix QuaternionToMatrix returning transposed result. ( #1793 )
2021-05-29 13:53:00 +02:00
470574517a
Implement vertex color attribute for GLTF and IQM ( #1790 )
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Added a simple cube with vertex colors for testing both.
2021-05-26 20:23:13 +02:00
7959d95db0
Review raylib structs comments
2021-05-25 23:19:03 +02:00
9f45fea31e
Remove line break in DrawTextRecEx()
2021-05-25 11:59:34 +02:00
03710c9d8e
Some code tweaks for consistency
2021-05-22 16:54:04 +02:00
cb698dd37d
Update Makefile
2021-05-22 16:51:51 +02:00
5765b7895c
Minor comments tweaks
2021-05-22 14:35:10 +02:00
60ca8acd0a
Update version to 3.8-dev to note breaking changes
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Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
2021-05-21 22:59:00 +02:00
4a099c3658
Review ExportImage() to use SaveFileData() #1779
2021-05-20 20:37:46 +02:00
23a08a483e
WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()
2021-05-20 19:27:04 +02:00
f33cec64aa
Use output->boneCount instead of nodes_count
2021-05-20 19:25:09 +02:00
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
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Renamed for consistency with other function in raylib.
2021-05-20 19:24:28 +02:00
9360e4e2c1
Comment minor tweak
2021-05-20 19:14:42 +02:00
b90ac7bd31
Fixed over-allocation of buffer ( #1772 )
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output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
2021-05-15 00:41:33 +02:00
232378ed2d
Merge branch 'master' of https://github.com/raysan5/raylib
2021-05-14 14:01:51 +02:00
3baba7ffe8
Review some VS warnings and messages
2021-05-14 14:01:42 +02:00
45b0dc63cd
Fixed GLTF boneWeights uint32 loading ( #1768 )
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boneWeights uint32 were loaded in normals instead of boneWeights.
2021-05-13 13:58:51 +02:00
6c56fe2670
Update shell.html
2021-05-12 19:51:29 +02:00
6bd63de8d0
Reviewed latest PR
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REMOVED: DrawBillboardEx()
2021-05-11 01:02:53 +02:00
ac204a11f7
Redesigned billboards - added rotation/pro functions ( #1759 )
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* Redesigned billboards - added rotation/pro functions
* updated parameters
Co-authored-by: nobytesgiven <nobytesigiven@github.com >
2021-05-11 00:55:43 +02:00
e39e45824d
Add RenderPolyLinesEx routine ( #1758 )
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Co-authored-by: Lambert Wang <lambert.ww@gmail.com >
2021-05-10 20:08:58 +02:00
1d0767022d
~Updated project version ( #1761 )
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Updated to fix versioning and linking issues.
Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install.
2021-05-10 00:51:37 +02:00
2545f62565
Added support for additional mouse buttons ( #1753 )
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* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com >
2021-05-08 18:26:24 +02:00
2565c01158
check for vao extension ( #1757 )
2021-05-08 18:24:14 +02:00
133e6f097d
Convert the half sleep to a sleep that is a fraction of the target FPS (Default 95%) to reduce CPU use. ( #1756 )
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Co-authored-by: Jeffery Myers <JefMyers@blizzard.com >
2021-05-07 19:49:44 +02:00
b62c86572e
REVIEWED: raudio_standalone #1752
2021-05-07 15:38:13 +02:00
c82d9cb89a
Unset CORE.Window.ready on CloseWindow ( #1749 )
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Window shouldn't be considered ready when CloseWindow has been called.
2021-05-05 19:08:15 +02:00
a41ed986bd
Expose RAYLIB_VERSION in raylib.h #1747
2021-05-04 11:20:47 +02:00
e5708a8f36
Comment tweak
2021-05-03 19:05:53 +02:00
2015828fc6
Security check in case of not valid font
2021-05-03 19:05:43 +02:00
a3e7664dcf
Fixed bug that overrides other flags
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This issue prevented enabling MSAA on several platforms
2021-04-29 00:07:28 +02:00
ffadeeeb84
Decoupling rlgl from platform layer
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Now rlgl only depends on OpenGL and it's completely decoupled from platform layer libraries (EGL)
2021-04-28 23:57:46 +02:00
f516f4099b
Corrected issue #1742
2021-04-28 19:27:50 +02:00
a113d3326b
Disable raylib code
2021-04-27 23:12:04 +02:00
399894ac90
Fixed definition of UNCOMPRESSED_R8G8B8A8 ( #1740 )
2021-04-27 20:17:47 +02:00