Commit Graph

4975 Commits

Author SHA1 Message Date
Ray
341bfb22cc REVIEWED: MAX_GAMEPAD_AXEX for consistency #4960 2025-05-29 12:25:00 +02:00
Ray
2afae1b3e1 Merge pull request #4962 from M374LX/rgfw-rctrl
RGFW backend: add missing Right Control key
2025-05-29 12:09:01 +02:00
c0cf57f8f0 RGFW backend: add missing Right Control key 2025-05-28 22:38:16 -03:00
299f5350a4 Remove unused variable 2025-05-28 19:49:57 -03:00
Ray
d7148f5f9d REDESIGNED: Base64 encoding/decoding functions
Found some issues with output size when padding required, just re-implemented both functions from scratch.
2025-05-28 17:19:19 +02:00
Ray
5ddd13b775 REVIEWED: Hexadecimal formatting to be consistent 2025-05-28 17:18:02 +02:00
Ray
afb52b19a4 WARNING: REDESIGNED: EncodeDataBase64(), NULL terminated string returned
Note that returned output size considers the NULL terminator as an additional byte.
2025-05-22 17:06:55 +02:00
Ray
21f0fe2a73 Removed some spaces 2025-05-21 19:06:04 +02:00
Ray
e3b9dbe75b Merge pull request #4947 from padmadevd/master
[rcore] Fixed bug in hovering and input for android
2025-05-19 11:59:14 +02:00
b6daa48a9c Update rcore_android.c
corrected coding conventions.
2025-05-19 15:09:58 +05:30
21e711b13f Fix typo in mesh animNormals 2025-05-18 19:35:21 -04:00
5da2d10118 Update rcore_android.c
Bug Fix Update
Code to Ignore Hovering Inputs Completely
2025-05-18 18:53:28 +05:30
Ray
8c99a508c6 REVIEWED: WindowSizeCallback(), GLFW
It is called on window minification and setting internal width/height to 0, that can break things
2025-05-14 23:49:24 +02:00
Ray
a51d334440 Merge branch 'master' of https://github.com/raysan5/raylib 2025-05-14 23:47:32 +02:00
Ray
9d4c31533d Update rtext.c 2025-05-14 23:47:03 +02:00
Ray
ba31219141 Merge pull request #4937 from Bigfoot71/fix-gen-tangents
[rmodels] Fix and improve `GenMeshTangents`
2025-05-13 20:52:51 +02:00
aa684a33de make save file callback match const correctness of calling function 2025-05-12 19:54:34 -07:00
d135eef462 fix and improve GenMeshTangents 2025-05-12 23:16:06 +02:00
Ray
f7d03efb49 REVIEWED: DecodeDataBase64(), follow convention:
- All `char *` refer to text strings
- All `unsigned char *` refer to generic byte arrays
2025-05-11 11:05:25 +02:00
Ray
3083f0cd43 REVIEWED: SaveFileText(), const input text 2025-05-11 11:03:49 +02:00
Ray
693c9c292a Formatting tweaks 2025-05-10 22:45:08 +02:00
ebaa922f6b Properly clean up the default font on unload, it may be reused if the window is created again 2025-05-08 09:57:31 -07:00
Ray
7e07278368 Update rprand.h 2025-05-08 17:06:29 +02:00
a15548fb5a Add normals to DrawSphereEx 2025-05-06 13:09:05 +02:00
Ray
3d6e24af4f Merge pull request #4906 from Bigfoot71/fix-clip
[rlgl] Proposed fix for default near/far clipping range
2025-05-06 11:12:35 +02:00
ee2ab11cc5 Use the animated verts and normals in GL 1.1 if they exist 2025-05-05 15:49:23 -07:00
Ray
31d63d08e2 Merge pull request #4922 from Bigfoot71/review-file-dir-2
[rcore] Some adjustments for `FilePathList`
2025-05-05 16:57:22 +02:00
Ray
a7ad2d1965 Merge pull request #4918 from JeffM2501/default_font_image_leaks
[rText] Fix issues with default font being used before InitWindow in the image API.
2025-05-05 12:06:55 +02:00
e53a43b7b5 Assign meshes without bone weights to the bone they are attached to so they animate. 2025-05-04 17:32:37 -07:00
38aec920b5 makes path static in ScanDirectoryFilesRecursively 2025-05-04 14:47:52 +02:00
03988d2ce8 added a NULL check in UnloadDirectoryFiles 2025-05-04 14:46:39 +02:00
c087144385 Merge branch 'raysan5:master' into fix-clip 2025-05-04 12:29:19 +02:00
94c5de33a0 Make the default font loadable before InitWindow, for use with the image API.
Make the default font loader early out if we have already loaded parts of it, so we don't leak memory
2025-04-30 17:56:30 -07:00
Ray
1ec281e86f Merge pull request #4914 from Servall4/master
[raudio] fix: GetMusicTimePlayed returns incorrect time after restarting a paused track
2025-04-28 23:13:31 +02:00
f0de896f36 cmake: replace custom variable with built-in one 2025-04-28 11:57:53 -04:00
ec5ce8c7fe Update raudio.c 2025-04-28 14:29:51 +03:00
10478ff756 Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior 2025-04-25 14:32:02 -04:00
461c9c9d90 review tabs 2025-04-22 15:02:09 +02:00
a7333a9dae review near/far 2025-04-22 15:00:54 +02:00
0f6b9ee738 format math the way ray likes it 2025-04-18 07:27:20 -07:00
Ray
b185f482d0 Merge pull request #4896 from mUnicorn/fix_bones_animation_scale
[rmodels] Fix bones animation scale
2025-04-18 10:46:00 +02:00
Ray
73030e02d4 Merge pull request #4895 from AndrewHamel111/descriptive-window-flag-warning
Add Warning to direct users to appropriate WindowState / ConfigFlag function
2025-04-18 10:43:24 +02:00
5185d4c427 use the device channels and sample size when computing the default buffer size. 2025-04-16 18:13:41 -07:00
42a40b3920 move first mesh bones calculation under check for its presense 2025-04-16 08:04:58 +02:00
b4f1ff9a00 #4888 fix UpdateModelAnimationBones scale transform 2025-04-16 07:49:26 +02:00
fdb92b373b Warning to direct users to appropriate function 2025-04-15 21:08:35 -04:00
Ray
5b940692ea REVIEWED: ExportFontAsCode() not checking isGpuReady #4894 2025-04-15 13:09:44 +02:00
Ray
80fcca4155 Update rcore_desktop_glfw.c 2025-04-14 12:37:06 +02:00
Ray
cc5739a6d7 REVIEWED: Some PRs formating 2025-04-13 20:55:38 +02:00
60eb3a14d7 Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct. 2025-04-10 13:59:09 -07:00