41dee9e9f9
REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
2025-09-04 11:12:01 +02:00
3cbe911613
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 11:04:00 +02:00
b17936de22
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 10:55:48 +02:00
a7e62e73d8
REXM: REMOVE: example: core_loading_thread
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This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
5cbe013273
REXM: RENAME: example: models_skybox --> models_skybox_rendering
2025-09-03 18:48:20 +02:00
d8ee8a45c4
REXM: RENAME: example: textures_draw_tiled --> textures_tiled_drawing
2025-09-03 18:45:50 +02:00
33327760f1
REXM: RENAME: example: text_draw_3d --> text_3d_drawing
2025-09-03 18:43:17 +02:00
785ad4015c
REXM: RENAME: example: textures_polygon --> textures_polygon_drawing
2025-09-03 18:40:53 +02:00
cadd28e5a0
REXM: RENAME: example: text_raylib_fonts -> text_sprite_fonts
2025-09-03 18:33:33 +02:00
64d6a90d48
REXM: RENAME: example: text_unicode --> text_unicode_emojis
2025-09-03 18:14:47 +02:00
47db1da9ea
REXM: RENAMED: example: core_3d_fps_controller to core_3d_camera_fps
2025-08-25 20:58:09 +02:00
4d0c3affaa
REXM: Update examples and lists
2025-08-24 10:53:47 +02:00
a8dfd9db76
REXM: RENAMED: shaders_normalmap --> shaders_normal_map
2025-08-18 14:35:04 +02:00
afdc7972d6
REXM: Automatic validation and update of examples
2025-08-14 21:07:10 +02:00
6792e6e2dd
Updated required files for new example: shaders_normalmap
2025-08-07 17:50:18 +02:00
5eacc872c7
Update README.md
2025-08-07 17:05:45 +02:00
533f06109d
Update README.md
2025-08-06 18:23:42 +02:00
a436d935f1
Update README.md
2025-08-04 19:28:07 +02:00
1948453394
Update README.md
2025-08-02 20:11:31 +02:00
10079e4e65
Reviewed minor formating issues
2025-08-01 18:58:24 +02:00
f1714a6234
[examples]: New shapes example - double pendulum
2025-07-21 14:59:51 -07:00
3f228f4594
[examples] : adding new fancy clock
2025-06-03 11:40:44 +02:00
ab901c58bb
Merge pull request #4881 from Bigfoot71/raylib-sound-positioning
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[examples] Add 3D sound spatialization example
2025-04-12 20:55:29 +02:00
59dc53d20e
update readme
2025-04-09 18:09:50 +02:00
a5639bb186
Merge pull request #4861 from luis605/view-depth-texture
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[examples] Added new shader example: `shader_depth_texture`
2025-04-09 17:57:20 +02:00
336fd78f74
Add core_highdpi example
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This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
8ec52e3b25
Added example to build system
2025-03-26 19:47:45 +00:00
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
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* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com >
2025-01-23 10:51:36 +01:00
773e3f5f9f
Update more examples inconsistencies ( #4711 )
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Co-authored-by: Anstro Pleuton <anstropleuton@github.com >
2025-01-19 17:17:38 +01:00
945f181f1d
[examples] Update examples to be consistent ( #4699 )
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* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com >
2025-01-18 19:41:56 +01:00
ad79d4a884
[shapes] Add shapes_rectangle_advanced example implementing a DrawRectangleRoundedGradientH function ( #4435 )
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* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
2024-10-29 22:23:51 +01:00
74ce90ce67
[example] Input virtual controls example ( #4342 )
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* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
2024-10-06 15:47:47 +02:00
7bde76ca2c
[rmodels] More performant point cloud rendering with DrawModelPoints() ( #4203 )
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* Added the ability to draw a model as a point cloud
* Added example to demonstrate drawing a model as a point cloud
* polished the demo a bit
* picture for example
* adhere to conventions for example
* update png to match aspect ratio
* minor changes
* address code convention comments
* added point rendering to makefiles
* added point rendering to readme and renumbered examples
* comment formatting
---------
Co-authored-by: Reese Gallagher <re325479@ucf.edu.com >
Co-authored-by: Ray <raysan5@gmail.com >
2024-08-24 18:42:38 +02:00
43b0c9410e
[examples] Add new example: shaders_vertex_displacement ( #4186 )
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* shaders-vertex_displacement init
* implement simulation of wave in ocean
* update examples/README & add some comments
* update comments
* add gl100 shaders
2024-08-04 21:58:26 +02:00
d7a8af144d
Fix typos in markdowns and comments, Fix invalid links in HISTORY.md ( #4017 )
2024-05-30 08:22:07 +02:00
077ab6d56b
Add an example that generates a random sequence. ( #3846 )
2024-02-29 18:26:49 +01:00
3645244f9f
examples/shaders: Add an example for deferred shading ( #3496 )
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* add example for deferred rendering/shading
* adapt convention
---------
Co-authored-by: 27justin <me@justin.cx >
2023-10-31 20:13:12 +01:00
1896268775
Reviewed examples for consistency
2023-09-08 13:27:13 +02:00
2d5d0c2999
examples: core: adds 2D camera two player split screen ( #3298 )
2023-09-08 12:22:12 +02:00
1b873b028f
WARNING: REMOVED: Multichannel audio support API
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It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
2023-03-07 19:48:47 +01:00
fb1037a241
ADDED: Complete support for M3D animations! #2648
2022-09-01 20:46:06 +02:00
0abba4dc18
Update README.md
2022-07-22 11:48:00 +02:00
0295ab968c
Update README.md
2022-07-07 19:14:08 +02:00
4e763b4aa3
Update example reviews raylib versions
2022-07-07 19:07:09 +02:00
ff838b48fd
UPDATED: examples: Assigned **DIFFICULTY LEVELS**!
2022-07-07 14:34:38 +02:00
8e229ada1d
ADDED: example: textures_gif_player
2022-07-07 12:15:55 +02:00
e121058eb6
RENAMED: example: textures_rectangle -> textures_sprite_anim
2022-07-07 12:09:30 +02:00
d0f53db65f
REMOVED: example: core_quat_conversion
2022-07-05 00:54:50 +02:00
59a808516e
Update README.md
2022-06-08 23:05:51 +02:00
8da566d6e7
WARNING: Removed physac from raylib sources/examples
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`physac` is available on its own repo
2022-06-06 11:00:06 +02:00