4a7840b752
Remove Meson build system
...
Less maintenance overhead that way,
given that make/CMake now also do library versioning.
2017-12-11 11:15:14 +01:00
f991a075e1
Build examples and games on Travis CI
...
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.
This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
99d3803d16
Added VS2017 raylib project
2017-11-06 23:56:03 +01:00
32d855470d
Updated release libraries for win32/mingw32
2017-10-11 13:28:16 +02:00
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00
541dceb87b
Updated libraries for release
...
OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
00274f070f
Working on Android APK building with Makefile
2017-09-23 00:25:31 +02:00
e173db19f7
CMake based build system.
...
Some people might find this handly
2017-08-27 13:28:02 -04:00
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
9c524ee3a6
Add meson files for basic Linux building
2017-06-05 14:34:47 +02:00
07534497e6
Updated libs
2017-05-19 10:34:42 +02:00
c068de183b
Added Android lib
2017-05-18 23:00:34 +02:00
9b24120cd9
Updated libs
2017-05-18 19:24:24 +02:00
61ce160023
Added examples web images
...
Added loader webs (previously ignored)
2017-04-20 00:49:39 +02:00
677c5cc9a8
Removed useless files
2017-04-10 15:30:36 +02:00
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
5fd83708cf
Added web files to ignore
2017-04-08 11:19:11 +02:00
c87006f85a
Don't ignore release libraries.
2017-03-21 11:16:18 -05:00
8278eebfac
Ignore vim temporary files, .a and .so, games/
2017-03-20 13:47:15 -05:00
060d501cd1
Update to ignore Linux binaries (no extension)
2016-12-21 00:04:44 +01:00
7dbb17792a
Moved tool to folder
2016-08-27 21:05:16 +02:00
7e36727328
Visual Studio 2015 project
2016-08-08 17:22:26 +02:00
4facc03a64
Upload ptheads Win32 DLL
2016-07-25 08:50:40 +02:00
f685acd69e
update '.gitignore' file to ignore VIM's files
2016-07-16 17:39:15 +02:00
1a8fbe5cf0
Add pthread external library to source...
...
and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
d60dc7c2eb
Added Oculus Rift library dll
2016-06-14 17:34:51 +02:00
8de1427803
Remove release files from src directory
2016-06-11 11:48:42 +02:00
34aea08ba2
Update to OpenAL Soft 1.17.2
2016-06-06 20:39:59 +02:00
c9ac176fa7
remove user-specific ant files
2016-05-20 11:27:18 -07:00
173529e048
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
2016-04-23 11:29:19 +02:00
40119949cb
Ignore some files
2016-01-07 17:12:54 +01:00
2968ba9938
Ignore compiled binaries on templates (*.o, *.exe)
2015-01-18 10:56:37 +01:00
815f90974c
Updated to ignore *.exe
2014-09-18 18:56:22 +02:00
a08e0929bc
Updated ignorable files
2014-09-18 18:52:28 +02:00
01651af08a
Update examples and remove .exe
2014-09-16 11:30:25 +02:00
8895a165b1
Updated with some minor changes
2013-11-24 20:30:34 +01:00
62b5ea1131
Uploaded some additional files that were ignored...
2013-11-18 23:51:50 +01:00
46f10b45ad
raylib basic folders structure and some files... ;)
2013-11-18 23:38:44 +01:00
853103bbff
Setting up the project
2013-10-24 17:49:49 +02:00