Commit Graph

39 Commits

Author SHA1 Message Date
4a7840b752 Remove Meson build system
Less maintenance overhead that way,
given that make/CMake now also do library versioning.
2017-12-11 11:15:14 +01:00
f991a075e1 Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.

This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
Ray
99d3803d16 Added VS2017 raylib project 2017-11-06 23:56:03 +01:00
32d855470d Updated release libraries for win32/mingw32 2017-10-11 13:28:16 +02:00
d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00
Ray
541dceb87b Updated libraries for release
OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
Ray
00274f070f Working on Android APK building with Makefile 2017-09-23 00:25:31 +02:00
e173db19f7 CMake based build system.
Some people might find this handly
2017-08-27 13:28:02 -04:00
6589c808b5 Review some formatting for consistency 2017-07-02 19:29:01 +02:00
9c524ee3a6 Add meson files for basic Linux building 2017-06-05 14:34:47 +02:00
Ray
07534497e6 Updated libs 2017-05-19 10:34:42 +02:00
Ray
c068de183b Added Android lib 2017-05-18 23:00:34 +02:00
Ray
9b24120cd9 Updated libs 2017-05-18 19:24:24 +02:00
Ray
61ce160023 Added examples web images
Added loader webs (previously ignored)
2017-04-20 00:49:39 +02:00
677c5cc9a8 Removed useless files 2017-04-10 15:30:36 +02:00
Ray
20d205cae5 Working on examples... 2017-04-08 23:31:58 +02:00
Ray
5fd83708cf Added web files to ignore 2017-04-08 11:19:11 +02:00
c87006f85a Don't ignore release libraries. 2017-03-21 11:16:18 -05:00
8278eebfac Ignore vim temporary files, .a and .so, games/ 2017-03-20 13:47:15 -05:00
Ray
060d501cd1 Update to ignore Linux binaries (no extension) 2016-12-21 00:04:44 +01:00
7dbb17792a Moved tool to folder 2016-08-27 21:05:16 +02:00
7e36727328 Visual Studio 2015 project 2016-08-08 17:22:26 +02:00
4facc03a64 Upload ptheads Win32 DLL 2016-07-25 08:50:40 +02:00
f685acd69e update '.gitignore' file to ignore VIM's files 2016-07-16 17:39:15 +02:00
1a8fbe5cf0 Add pthread external library to source...
and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
d60dc7c2eb Added Oculus Rift library dll 2016-06-14 17:34:51 +02:00
8de1427803 Remove release files from src directory 2016-06-11 11:48:42 +02:00
Ray
34aea08ba2 Update to OpenAL Soft 1.17.2 2016-06-06 20:39:59 +02:00
c9ac176fa7 remove user-specific ant files 2016-05-20 11:27:18 -07:00
173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- 2016-04-23 11:29:19 +02:00
40119949cb Ignore some files 2016-01-07 17:12:54 +01:00
2968ba9938 Ignore compiled binaries on templates (*.o, *.exe) 2015-01-18 10:56:37 +01:00
815f90974c Updated to ignore *.exe 2014-09-18 18:56:22 +02:00
a08e0929bc Updated ignorable files 2014-09-18 18:52:28 +02:00
01651af08a Update examples and remove .exe 2014-09-16 11:30:25 +02:00
8895a165b1 Updated with some minor changes 2013-11-24 20:30:34 +01:00
Ray
62b5ea1131 Uploaded some additional files that were ignored... 2013-11-18 23:51:50 +01:00
Ray
46f10b45ad raylib basic folders structure and some files... ;) 2013-11-18 23:38:44 +01:00
853103bbff Setting up the project 2013-10-24 17:49:49 +02:00