4b8d06f501
[rnet] module WIP ( #809 )
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Added experimental network module
2019-04-22 20:03:00 +02:00
497fb4e49f
Remove compiled libraylib.a
2019-02-18 23:36:29 -05:00
df40735067
Added CMD compilation scripts for examples
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They could be useful for some people...
2019-01-21 23:59:35 +01:00
a7a70004f1
Update .gitignore
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- Ignore files in Debug.DLL from building VS2017 project.
2018-10-15 15:19:58 +01:00
82e4a12fd3
Added Android Makefile for games
2018-07-21 17:38:47 +02:00
7dc66d2d3f
Looking for a place for raylib resource file
2018-07-21 16:18:33 +02:00
d34c1285e0
Review Android Makefiles
2018-07-10 11:52:30 +02:00
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
542eb6f250
Restore removed projects
2018-05-14 00:33:15 +02:00
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
b8ca51fd01
CMake: Don't create symlinks on unsupporting file systems ( #539 )
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Panders to the idiosyncrasies of my work flow:
I have my raylib build directory mounted as a VirtualBox vboxfs for use
with my Linux VM, but vboxfs doesn't support symlinks, while raylib shared
library versioning on Unix expects symlinks to work.
If this happens, library versioning is now disabled on Unix with
an error message instead of just failing the build.
2018-05-10 21:03:43 +02:00
227880977e
Do not ignore Makefiles!
2018-01-29 14:01:06 +01:00
750323da53
Merge branch 'develop' into testing_uwp
2018-01-19 11:41:51 +01:00
4a7840b752
Remove Meson build system
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Less maintenance overhead that way,
given that make/CMake now also do library versioning.
2017-12-11 11:15:14 +01:00
f991a075e1
Build examples and games on Travis CI
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They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.
This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
6105ff9959
Added VS2015 UWP solution
2017-11-13 08:44:17 +01:00
b6b58991e6
Working on UWP support
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Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
99d3803d16
Added VS2017 raylib project
2017-11-06 23:56:03 +01:00
32d855470d
Updated release libraries for win32/mingw32
2017-10-11 13:28:16 +02:00
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00
541dceb87b
Updated libraries for release
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OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
00274f070f
Working on Android APK building with Makefile
2017-09-23 00:25:31 +02:00
e173db19f7
CMake based build system.
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Some people might find this handly
2017-08-27 13:28:02 -04:00
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
9c524ee3a6
Add meson files for basic Linux building
2017-06-05 14:34:47 +02:00
07534497e6
Updated libs
2017-05-19 10:34:42 +02:00
c068de183b
Added Android lib
2017-05-18 23:00:34 +02:00
9b24120cd9
Updated libs
2017-05-18 19:24:24 +02:00
61ce160023
Added examples web images
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Added loader webs (previously ignored)
2017-04-20 00:49:39 +02:00
677c5cc9a8
Removed useless files
2017-04-10 15:30:36 +02:00
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
5fd83708cf
Added web files to ignore
2017-04-08 11:19:11 +02:00
c87006f85a
Don't ignore release libraries.
2017-03-21 11:16:18 -05:00
8278eebfac
Ignore vim temporary files, .a and .so, games/
2017-03-20 13:47:15 -05:00
060d501cd1
Update to ignore Linux binaries (no extension)
2016-12-21 00:04:44 +01:00
7dbb17792a
Moved tool to folder
2016-08-27 21:05:16 +02:00
7e36727328
Visual Studio 2015 project
2016-08-08 17:22:26 +02:00
4facc03a64
Upload ptheads Win32 DLL
2016-07-25 08:50:40 +02:00
f685acd69e
update '.gitignore' file to ignore VIM's files
2016-07-16 17:39:15 +02:00
1a8fbe5cf0
Add pthread external library to source...
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and add instructions in physac examples to run it successful.
2016-06-14 20:31:48 +02:00
d60dc7c2eb
Added Oculus Rift library dll
2016-06-14 17:34:51 +02:00
8de1427803
Remove release files from src directory
2016-06-11 11:48:42 +02:00
34aea08ba2
Update to OpenAL Soft 1.17.2
2016-06-06 20:39:59 +02:00
c9ac176fa7
remove user-specific ant files
2016-05-20 11:27:18 -07:00
173529e048
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
2016-04-23 11:29:19 +02:00
40119949cb
Ignore some files
2016-01-07 17:12:54 +01:00
2968ba9938
Ignore compiled binaries on templates (*.o, *.exe)
2015-01-18 10:56:37 +01:00
815f90974c
Updated to ignore *.exe
2014-09-18 18:56:22 +02:00
a08e0929bc
Updated ignorable files
2014-09-18 18:52:28 +02:00
01651af08a
Update examples and remove .exe
2014-09-16 11:30:25 +02:00