Commit Graph

3042 Commits

Author SHA1 Message Date
d0cf19e035 Greater LoadOBJ() flexibility
LoadOBJ can now load objects with having no texture coordinates or
objects having texture coordinates specified as tuples.
2016-08-31 09:24:39 +03:00
be97583f00 Added function: UpdateSound() 2016-08-29 11:17:58 +02:00
4770e2010d Review Android project 2016-08-26 19:40:37 +02:00
f1c3f2870b Added TraceLog info on image spritefont loading 2016-08-25 15:11:52 +02:00
1d71e1b754 Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions 2016-08-25 14:18:43 +02:00
959a228815 Removed useless spacing 2016-08-16 11:09:55 +02:00
342b89c5b9 Review Wave struct 2016-08-15 16:35:25 +02:00
852813bdf1 Reviewed formatting 2016-08-15 16:35:25 +02:00
1ffc4c7825 Corrected naming bug 2016-08-15 16:35:25 +02:00
3377a4485b Support shared/dynamic raylib compilation
Generates:
Win32:  raylib.dll, libraylibdll.a (import library)
Linux:  libraylib.so
2016-08-13 11:31:15 +02:00
6e20037f7d Small fix for GenMeshCubicmap()
This fix allows GenMeshCubicmap() to create cubic maps having cells of
arbitrary sizes.
2016-08-12 21:42:17 +03:00
Ray
289e04a62a Ported camera module to header-only 2016-08-10 12:55:54 +02:00
Ray
a1b6b217e4 Comment tweak 2016-08-10 12:55:31 +02:00
Ray
eb9072a2f1 Renamed functions for consistency 2016-08-10 12:20:46 +02:00
Ray
cc2b3228d1 Updated for C++ 2016-08-09 23:03:29 +02:00
ed387d00aa Corrected issue with VS 2016-08-08 17:21:46 +02:00
7fbd821727 Some code review tweaks 2016-08-07 13:51:01 +02:00
f69f930b51 Some functions review 2016-08-07 13:38:48 +02:00
cae209816c Code tweak to avoid warning 2016-08-07 13:38:14 +02:00
Ray
2c079d7c6e Review Lua examples and formatting 2016-08-07 11:14:08 +02:00
47b6e62744 Fixed bug with BoundingBox Lua constructor
Fixed use-after-free in DestroyLight
2016-08-06 22:14:49 +02:00
6f27941e28 GetDroppedFiles and SetShaderValue in Lua working
Exposed Texture2D.id to Lua
Lights now have settable/gettable fields
2016-08-06 21:51:08 +02:00
306945fe14 Added trace on audio device closing 2016-08-06 19:30:56 +02:00
16ac468bdb Remove functions from user exposure 2016-08-06 19:30:41 +02:00
58c762baa3 Replaced tabs by spaces 2016-08-06 19:30:13 +02:00
Ray
7f9513fbf4 Merge pull request #173 from ghassanpl/develop
Fixes for some Lua bugs
2016-08-06 17:09:57 +02:00
4960e6b6d7 Fixes for some Lua bugs 2016-08-06 16:58:48 +02:00
3b80e2c1e0 Redesigned gestures module to header-only 2016-08-06 16:32:46 +02:00
d5f5f0a930 Updated raylib version to 1.6 2016-08-06 11:33:05 +02:00
5f1b4e9474 Updated Lua module 2016-08-06 11:30:34 +02:00
3d519c7a39 Fix install command of src/ makefile 2016-08-04 15:48:37 +02:00
80789e6140 Updated Lua binding 2016-08-04 13:40:53 +02:00
055d501345 Corrected bug 2016-08-03 23:25:39 +02:00
70ec517fda Updated some functions 2016-08-03 23:15:44 +02:00
5c30e079f4 [rlua] new module: raylib Lua binding 2016-08-03 21:39:22 +02:00
735968e685 [rlua] new module: raylib Lua binding 2016-08-03 21:38:21 +02:00
8c0bd30fcb Corrected issue with Music type 2016-08-02 19:09:07 +02:00
68d647c1af Complete review and update
Simplified module for Music and AudioStream
Added support for raw audio streaming (with example)
2016-08-02 17:32:24 +02:00
58d2f70b7e Review audio module and examples 2016-08-01 21:37:45 +02:00
36cf1f7dfd Improved support for C++
Added compound literals (C99) alternative for C++ compilers that don't
support this feature
2016-08-01 18:05:07 +02:00
2dc5f580a6 Removed audio errors register 2016-08-01 12:58:30 +02:00
02c456432d Complete review of audio system
Still some work left...
2016-08-01 12:49:17 +02:00
Ray
a61b832c4a Merge pull request #166 from Bil152/develop
Code refractoring of music module to be more user-friendly (issue #144)
2016-07-30 12:45:31 +02:00
8f7cb6fb19 Code refractoring of music model to be more friendly-user (issue #144) 2016-07-29 21:35:57 +02:00
a008d49230 Corrected some issues to compile with MSC 2016-07-29 13:17:50 +02:00
a422e39492 Corrected issue on OSX with High DPI display
Many thanks to Marcelo Paez (paezao)
2016-07-26 16:55:46 +02:00
07a375e2d6 Corrected issue with HIghDPI display on OSX
Well, not tested yet but it should work...
2016-07-26 13:02:25 +02:00
6d68c78989 Updated log output info 2016-07-26 12:44:33 +02:00
4facc03a64 Upload ptheads Win32 DLL 2016-07-25 08:50:40 +02:00
32a671b9da OS X comaptiblity changes and compiled library 2016-07-22 11:55:04 -04:00