4fa2c32906
Review touch input scaling for PLATFORM_WEB #163
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Now touch inputs scale proportionally to the canvas size
2020-01-27 12:09:31 +01:00
7e9bed5c89
Review default font scale filter for HighDPI mode
2020-01-26 18:53:34 +01:00
5ec87c4c6f
ADDED: TextCopy() #1083
2020-01-26 18:38:46 +01:00
05443cd0c8
Corrected bug #989
2020-01-26 18:29:13 +01:00
b02c6127a0
Minor tweaks
2020-01-26 13:27:37 +01:00
46774a8167
REVIEWED: GetDirectoryPath()
2020-01-26 13:01:35 +01:00
f28c1ef675
ADDED: IsTouchDetected()
2020-01-24 19:45:51 +01:00
eee995ec3d
ADDED: GetWorldToScreenEx()
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Addressing issue #1056
2020-01-24 18:54:53 +01:00
a3ca859db2
Allow MAX_BATCH_BUFFERING config at compile time
2020-01-24 18:36:20 +01:00
40d6c15798
Addressed issue #1051
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Allow frustrum culling near/far distance configuration at compile time.
2020-01-24 18:35:58 +01:00
d41386d661
Minor tweaks to avoid warnings
2020-01-24 18:23:36 +01:00
7ae426c377
Redesigned TextToInteger()
2020-01-24 17:58:19 +01:00
fa0d5bbf9e
Remove duplicate function
2020-01-23 21:12:50 +01:00
d10ff78822
WARNING: Renamed Vector3Multiply() to Vector3Scale()
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Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
2020-01-23 21:10:12 +01:00
e932d23cf4
Update cgltf.h
2020-01-22 23:24:11 +01:00
49b723e76d
Correct issue with define
2020-01-22 15:11:22 +01:00
71017993ce
Remove unneeded traces
2020-01-21 00:32:35 +01:00
42d56d2f37
Added SUPPORT_HALFBUSY_WAIT_LOOP
2020-01-19 17:31:55 +01:00
cff38308b7
Support custom allocator
2020-01-19 13:05:21 +01:00
9c52a4932d
Corrected issue with types
2020-01-19 12:49:33 +01:00
edc1d2511d
Review module to fit raylib conventions
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Support custom allocators
2020-01-19 12:29:21 +01:00
1c4dadcf68
Support custom memory allocators
2020-01-19 12:10:09 +01:00
d797bb3e1c
Support custom memory allocators
2020-01-19 11:42:16 +01:00
bec467705e
Review custom allocators
2020-01-19 11:23:38 +01:00
fe0d04c879
Review functions modifiers
2020-01-19 11:23:27 +01:00
406373caa9
Review functions definition modifiers
2020-01-19 11:22:28 +01:00
6a46dcb374
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh ( #1075 )
2020-01-17 23:06:46 +01:00
1eae4b483b
Commented unnecessary printf()/puts() calls
2020-01-15 13:14:06 +01:00
1f82b0d847
Comment tweak
2020-01-15 13:13:30 +01:00
b0ce16b460
LoadFontData(): generate empty image for space
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This could be required on texture packing ;)
2020-01-15 11:53:46 +01:00
237972652d
GetImageAlphaBorder() return 0 in case of blank image
2020-01-15 11:52:50 +01:00
9f699af138
Merge branch 'master' of https://github.com/raysan5/raylib
2020-01-15 11:22:15 +01:00
4525c897e2
GetImageData() returns NULL if image size is 0
2020-01-15 11:22:00 +01:00
019434a37e
Fix for short non-looping sounds ( #1067 )
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Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one.
2020-01-14 09:15:52 +01:00
22b7713287
IsFileExtension(): Review issue with no-extension files
2020-01-12 13:56:03 +01:00
e0d4cc3143
ADDED: DrawPolyLines()
2020-01-09 18:34:20 +01:00
fcf15fe8c0
Removed comment
2020-01-09 18:33:50 +01:00
358ca7595d
Review IsFileExtension() to be case-insensitive
2020-01-09 10:43:21 +01:00
89fedf0bb9
Comments review
2020-01-08 18:33:21 +01:00
4211056354
Reviewed some comments
2020-01-08 18:21:08 +01:00
6d56c99a37
Reorganized some variables for consistency
2020-01-08 17:19:06 +01:00
f46fcb8307
IsAudioBufferPlaying() replace ERROR by WARNING
2020-01-08 12:41:36 +01:00
a08508f6a4
Renamed LICENSE.md to LICENSE
2020-01-07 16:45:17 +01:00
b5b3bbb30b
Review variable name
2020-01-06 19:49:52 +01:00
21c30f43d4
Update year to 2020
2020-01-05 20:01:54 +01:00
c20ccfe274
Review PR #1040 naming and formating
2019-12-29 13:55:15 +01:00
c0d1425aac
Remove TABS
2019-12-29 13:53:05 +01:00
350cb0a8a8
GenTextureCubemap(): renamed parameter
2019-12-29 13:52:48 +01:00
cedd5efe4c
fixed free camera pitch ( #1040 )
2019-12-29 13:47:01 +01:00
f8bd56b07f
Normals was not correctly updated when using animated meshes ( #1052 )
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* Normal vbo not correctly updated
2019-12-29 12:17:36 +01:00