Commit Graph

643 Commits

Author SHA1 Message Date
66b096d978 Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
2016-03-30 20:09:16 +02:00
5e45c3c824 Redesign to work as standalone
Redesigned to work as standalone and support fordward-compatible context
(shaders review)
2016-03-20 13:39:27 +01:00
Ray
e2ba22ec59 Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
2016-03-17 13:51:48 +01:00
c9d22c7a14 Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
2016-03-06 02:05:16 +01:00
Ray
df5c64d0be Functions parameters reorganize: Axis and Angle
sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
2016-02-02 18:41:01 +01:00
d0ff78e7f4 Move Light struct to example 2016-01-25 13:39:23 +01:00
68ba34c17b Updated struct types 2016-01-21 01:03:43 +01:00
efa1c96d19 Adapted raymath as single header library
Added support for single header implementation and also inline functions
support
2016-01-20 18:20:05 +01:00
fd05d3e353 Rename VertexData struct to Mesh
Reviewed vertex type variables
2016-01-18 13:36:18 +01:00
fb6ef2c2f4 Vertex shaders optimization 2016-01-13 17:13:28 +01:00
95da97fa74 Fixed bug: rlglGenerateMipmaps() 2016-01-04 15:09:44 +01:00
4db2da9185 Added new matrix location points and extra functions
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.

- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.

- Other writing and little audio.c bug fixed.
2015-12-21 16:42:13 +01:00
Ray
88e1fd9530 Added texture retrieval support on OpenGL ES 2.0
Updated functions:
Image GetTextureData(Texture2D texture);
void *rlglReadTexturePixels(Texture2D texture);
2015-11-05 12:32:47 +01:00
Ray
76024b5036 Added some texture functionality (view details)
LoadTextureEx() - Simplified parameters
UpdateTexture() - Added, allows updating GPU texture data
2015-11-04 18:33:46 +01:00
11a8dacb0f Multiple code changes:
- Renamed function rlEnableFBO() -> rlEnablePostproFBO()
- Defined struct FBO
- Moved FBO creation to function: rlglLoadFBO()
- Reviewed rlglReadTexturePixels(), trying to support OpenGL ES -IN
PROGRESS-
2015-10-06 17:25:27 +02:00
aa982f80f5 Reviewed some comments 2015-08-30 17:44:47 +02:00
055d8927cc Small code tweaks 2015-08-29 20:20:28 +02:00
b8b0247043 Added function SetBlendMode()
Useful to enable additive blend mode for particles
2015-08-07 17:24:28 +02:00
Ray
ba640598e5 Reviewed for standalone usage
Requires raymath as standalone and GLEW
2015-08-05 19:18:40 +02:00
7834a4e2fc Replaced old mail by twitter user 2015-07-29 21:43:30 +02:00
552033da27 Move shaders functions to module rlgl
Shader functionality owns to rlgl, not core module
2015-07-13 18:20:16 +02:00
c944d62374 Improved mipmaps support and image loading 2015-07-05 18:21:01 +02:00
eae98e1c34 Big batch of changes, check description:
- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
2015-05-04 23:46:31 +02:00
7d2318c167 WIP on shaders and textures
Moved functions: LoadShader(), UnloadShader()
Add support for PVR textures compressed/uncompressed
WIP: Detect available extensions for compressed textures
2015-04-13 20:15:28 +02:00
a632a04a30 Big batch of changes! Check description:
Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
2015-04-06 14:02:29 +02:00
3cad094edd Changes integration (some WIP, view details)
Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
2015-03-02 20:52:58 +01:00
c062f8d4fe Redesign shader system and more
Shader system has been completely redesigned
Added support for multiple texture color modes
2015-03-01 16:00:52 +01:00
42c92e4f2e Add support for custom shaders
Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
2015-02-02 00:57:08 +01:00
8847602061 Examples review... 2015-01-02 20:58:06 +01:00
905b6ec53d Added full support for HTML5 (emscripten)
Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
cfa60ab7e6 Added support for emscripten and more
Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
2014-12-15 01:08:30 +01:00
7375d0460a Updated stb headers 2014-11-23 21:58:17 +01:00
9d27bba23f Small Fixes Update (1.2.1)
View CHANGELOG for description on small fixes and add-ons
2014-10-17 21:11:58 +02:00
fc6081fe70 raylib 1.2
This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
c56ef738ed Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
d2b98fbb5c Removed useless spaces 2014-09-03 16:51:28 +02:00
56a7979750 Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
0b03431c95 Update to version 1.1.1
Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
8e186e840c Updated some comments 2014-06-09 16:33:53 +02:00
f06a15ac8b raylib 1.1
View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
e6b82cb111 Lots of changes, most of them under testing-review
Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
c04f37d0f5 Adapt multiple functions to rlgl
Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
96f520ff6d Road to raylib 1.1 - Testing rlgl 2014-03-25 12:40:35 +01:00