ca578b8b08
Update raylib.sln
2025-12-18 17:03:53 +01:00
19a1683641
REXM: Updated examples
2025-12-09 19:25:08 +01:00
efeccfef61
[examples] Add textures_cellular_automata ( #5395 )
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* [examples] Add `textures_cellular_automata`
* Comparison always true. Fixed
* Tabs to spaces
2025-12-09 19:14:16 +01:00
366300aafe
[examples] Add shaders_game_of_life ( #5394 )
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* [examples] Add `shaders_game_of_life`
* Declaration hides another variable same name
2025-12-09 19:13:05 +01:00
fd8830948e
fix newer NDK version compiling errors ( #5389 )
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target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
2025-12-06 20:01:47 +01:00
6a048b7afe
corrected visualstudio project ( #5375 )
2025-11-29 23:22:38 +01:00
78661a4ee0
REXM: ADDED: shapes_ball_physics
2025-11-29 18:23:17 +01:00
80ed6eadb8
REXM: RENAME: audio_fft_spectrum_visualizer -> audio_spectrum_visualizer
2025-11-25 12:15:14 +01:00
47a8b554bc
**NEW**: PLATFORM_MEMORY backend
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New platform backend for software rendering directly on RAM memory buffer
2025-11-24 15:38:58 +01:00
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
2025-11-19 11:53:55 +01:00
063986fdae
Updated solution
2025-11-17 19:20:23 +01:00
596d3bcb7e
[examples] Added: textures_screen_buffer ( #5357 )
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* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2025-11-16 19:40:49 +01:00
af57c8854f
REXM: ADDED: core_compute_hash
2025-11-05 20:53:14 +01:00
46e8343a30
[examples] Added core_viewport_scaling ( #5313 )
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* example - core_viewport_scaling
* Code convention update
2025-11-02 19:45:51 +01:00
cf9a0619ca
REXM: Validate and update examples
2025-10-26 21:21:05 +01:00
70f4911698
[examples] Added shaders_color_correction ( #5307 )
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* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
2025-10-26 18:24:19 +01:00
1c20b5588d
Updatee project id
2025-10-25 23:20:49 +02:00
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
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Co-authored-by: Ray <raysan5@gmail.com >
2025-10-25 13:42:35 +02:00
de8575b16e
Update raylib.sln
2025-10-18 19:54:35 +02:00
aeafce5db4
[examples] Added: shaders_mandelbrot_set ( #5282 )
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* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
2025-10-18 19:50:52 +02:00
9ef3448193
Reviewed UUIDs
2025-10-18 19:47:05 +02:00
ab4831911a
[examples] Added: core_text_file_loading ( #5278 )
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Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com >
2025-10-17 17:12:14 +02:00
ed8c4c1b9b
REXM: Update examples collection, some renames
2025-10-17 17:01:38 +02:00
4099218f1a
Update new examples UUID
2025-10-17 12:55:13 +02:00
9c1216699d
ADDED: example: core_highdpi_testbed -WIP-
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ADDED: example: `core_screen_recording` -WIP-
2025-10-17 12:35:12 +02:00
bb910bb0b8
REXM: RENAME: example: models_geometry_textures_cube --> models_rotating_cube
2025-10-17 12:33:41 +02:00
8e052b81b4
REVIEWED: New examples on VS project
2025-10-15 19:59:28 +02:00
4ba92f8962
REVIEWED: Solution when adding new examples
2025-10-15 19:48:36 +02:00
2a04317cff
[examples] Added: shapes_particles ( #5260 )
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* [Examples] Added shapes_particles
* Changes to follow the code conventions. Improved some things.
* Fixed name
* Fixed PNG name
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Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:39:47 +02:00
d2acf06779
[examples] Added core_directory_files ( #5230 )
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* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
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Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:27:42 +02:00
af11859906
[examples] Added shapes_pie_chart ( #5227 )
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* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
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Co-authored-by: Gideon Serfontein <gse@newspacesystems.com >
Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:25:01 +02:00
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
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* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
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Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:02:52 +02:00
9bf7699624
[examples] Added shapes_kaleidoscope ( #5233 )
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* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
2025-10-08 00:10:43 +02:00
718a841cfb
REXM: Update examples
2025-10-02 13:54:11 +02:00
377853bb32
REXM: Updated new examples requried files
2025-10-02 13:16:00 +02:00
5d9c11e165
Updated examples
2025-10-02 13:04:34 +02:00
43c81d216c
REVIEWED: VS2022: New example core_input_actions UUID
2025-09-29 11:00:35 +02:00
7d780d18b5
REVIEWED: New example format and requirements: core_input_actions #5211
2025-09-28 23:31:07 +02:00
e79603d501
REDESIGNED: rcore_desktop_win32 platform backend
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Now it works! but there is still work to do to support all required features...
I really enjoyed reviewing and redesigning this platform backend!
2025-09-26 23:17:37 +02:00
a15651f4fe
Restore projects/CMake/CMakeLists.txt ( #5191 )
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For some reason, #5181 deleted it.
This project is intended to be a simple template to set up a project
consuming raylib with CMake.
2025-09-17 19:22:53 +02:00
96fb4851ce
Merge branch 'master' of https://github.com/raysan5/raylib
2025-09-14 10:27:08 +02:00
068978d5b3
REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning
2025-09-14 10:26:04 +02:00
b281101001
[build][cmake] Review web compilation system ( #5181 )
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* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
* [web] compile for web
* [web] canvas width 100%
2025-09-14 10:05:07 +02:00
36824b6c0a
REXM: ADDED: example: core_undo_redo
2025-09-13 20:58:27 +02:00
865b3310f8
Updated project GUIDs
2025-09-13 20:57:39 +02:00
adac5f7770
REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing
2025-09-13 10:41:25 +02:00
109b3b2d2e
REXM: ADDED: example: text_inline_styling
2025-09-10 18:31:49 +02:00
ffe74658ab
REXM: ADDED: example: core_render_texture
2025-09-10 18:26:43 +02:00
866e7238bf
Remove projects from solution
2025-09-09 17:30:54 +02:00
c7f8843200
REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve
2025-09-08 20:37:27 +02:00