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a016b4ded2
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REVIEWED: LoadFontData(), load image only if glyph has been found in font
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2023-12-03 20:17:16 +01:00 |
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8a586249d7
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Fix Wrong Makefile flag #3593
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2023-12-03 20:16:19 +01:00 |
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d0a783e362
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Revert "Fix Windows Hardcoding (#3600)"
This reverts commit 4ae2af0bcc.
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2023-12-03 20:08:48 +01:00 |
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5aa84a34ea
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Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
This reverts commit f1b0d15813.
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2023-12-03 20:06:34 +01:00 |
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4ae2af0bcc
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Fix Windows Hardcoding (#3600)
Compiles on Linux & co. now
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2023-12-03 19:55:16 +01:00 |
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f1b0d15813
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Fix warning while using external GLFW older than version 3.4.0 (#3599)
Co-authored-by: Marco Maia <marco.maia@iarasystems.com.br>
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2023-12-03 19:53:52 +01:00 |
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0748dc2d1e
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Remove a duplicated loop for PLATFORM_DRM (#3590)
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2023-12-01 14:55:48 +01:00 |
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55e7d1aad1
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Expose OpenGL take 2 (#3588)
For some reason, there are actually two macros needed to control this.
Yes, I tried with only one, both are needed
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2023-11-30 22:43:02 +01:00 |
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ef5069862d
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Fix mistake in pr #3572 (#3587)
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2023-11-30 20:07:50 +01:00 |
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e9ddb15d9d
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REVIEWED: rlgl function description and comments
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2023-11-30 19:04:38 +01:00 |
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6b136fac67
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ADDED: ExportMeshAsCode()
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2023-11-30 13:01:19 +01:00 |
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e84099bfd4
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Fix CheckCollisionCircleRec() (#3584)
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2023-11-30 10:11:45 +01:00 |
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bd81bdc24a
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Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583)
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2023-11-30 10:09:57 +01:00 |
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e7a486fa81
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Hide unneeded internal symbols when building raylib as an so or dylib (#3573)
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2023-11-28 20:43:45 +01:00 |
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fe53ba80dd
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Fix typos in src/platforms/rcore_*.c (#3581)
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2023-11-28 20:39:10 +01:00 |
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1906f1eddf
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Fix SetMousePosition() for SDL (#3580)
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2023-11-28 20:37:04 +01:00 |
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811abcb19f
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Fix rcamera.h so mouse/keyboard and gamepad can coexist for input (#3579)
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2023-11-27 16:36:09 +01:00 |
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c35c531551
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Fix SetWindowIcon() for SDL (#3578)
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2023-11-27 16:34:17 +01:00 |
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fc4b0c9aec
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Corrected the path of android ndk toolchains for OSX platforms (#3574)
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2023-11-25 19:11:29 +01:00 |
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94aba23ef4
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Expose glad functions when building raylib as a shared lib (#3572)
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2023-11-24 00:41:44 +01:00 |
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b122270aa3
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Fix version info in rlgl.h (#3558)
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2023-11-21 22:47:52 +01:00 |
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4dae94821b
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Merge branch 'master' of https://github.com/raysan5/raylib
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2023-11-21 00:15:06 +01:00 |
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299cd9b830
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Update rcore.c
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2023-11-21 00:14:42 +01:00 |
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994c4f4bdf
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Update rcore_desktop_sdl.c
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2023-11-20 23:21:04 +01:00 |
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0137efde7a
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Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for Enhanced 3D Experiences (#3546)
* Add more gltf data formats
* Fix forgot to save bone ids
* Fix misstake
* Fix code format
* Removed useless formats
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2023-11-18 20:07:30 +01:00 |
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f6de0358e1
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Disable unused miniaudio features (#3544)
* Disable unused miniaudio features
* Fix mistakes
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2023-11-18 20:06:19 +01:00 |
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21469e92b0
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Image convolution function ImageKernelConvolution (#3528)
* Added image convultion ImageKernelConvolution
* comment changes
* spelling changes and change to kernel size
* removed kernel normalization inside function
* fix to formating
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2023-11-18 20:05:45 +01:00 |
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e41a0c9721
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fix for running gles2 with sdl on desktop (#3542)
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2023-11-18 20:03:13 +01:00 |
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f607cac267
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Preparing for 5.1-dev (#3550)
Adjusting raylib.h to reflect post-5.0 changes now.
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2023-11-18 20:01:02 +01:00 |
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e84a420766
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Update miniaudio to v0.11.21
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2023-11-15 10:25:09 +01:00 |
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db70db5f4d
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Fix missing keys on PLATFORM_DESKTOP_SDL (#3539)
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2023-11-14 11:49:27 +01:00 |
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5c79c5a2ec
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Update rcore.c
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2023-11-13 16:11:10 +01:00 |
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87f26c845c
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Fix mouse button order for SDL (#3534)
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2023-11-13 00:16:31 +01:00 |
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4f67f5f159
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REVIEWED: TakeScreenshot(), potential issues
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2023-11-12 12:38:10 +01:00 |
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9099077075
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[rlgl] Fixed return type of GetCompressedFormatName (#3529)
The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
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2023-11-12 00:09:00 +01:00 |
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1b88f2ec03
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Review #3526
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2023-11-11 20:53:36 +01:00 |
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9634c84e1c
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Fix automation recording (#3523)
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2023-11-11 16:06:23 +01:00 |
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107ece438a
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Reviewed duplicate lines
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2023-11-10 19:48:47 +01:00 |
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e4ea116857
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Reviewing automation events on web...
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2023-11-10 19:25:28 +01:00 |
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16b79f2c70
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Format tweaks
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2023-11-10 19:22:22 +01:00 |
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30dcbaff20
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Update rlgl.h
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2023-11-10 13:33:42 +01:00 |
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737cd0be7f
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Updated for upcoming raylib 5.0
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2023-11-10 13:27:13 +01:00 |
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1b524bb2ec
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WindowShouldClose(), reset shouldClose flag when window is inited (#3518)
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2023-11-09 23:36:22 +01:00 |
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80aafdb38f
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REVIEWED: BeginScissorMode() #3510
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2023-11-09 23:35:24 +01:00 |
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c471d22965
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Update miniaudio.h
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2023-11-09 23:22:30 +01:00 |
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33580991c7
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Update shell.html
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2023-11-08 19:34:38 +01:00 |
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e7114a5c2a
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Update rcore.c
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2023-11-08 19:34:29 +01:00 |
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bd3ffa7db3
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REDESIGNED: Spline drawing functionality
This change allows more versatile and consistent splines drawing. It also gives more control to advance users to draw splines as individual segments.
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2023-11-08 17:42:35 +01:00 |
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fe757b6267
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Update rtextures.c
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2023-11-08 17:40:23 +01:00 |
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271a72f2f2
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Fix absRange for PLATFORM_DRM (#3517)
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2023-11-07 22:15:23 +01:00 |
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