ae301a1d23
add api FIFO based character input. ( #1012 )
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* add api FIFO based character input.
* rename input character functions
* replace tab to space x4 #1012
2019-11-24 12:46:00 +01:00
00c611a5fb
[Core] Added ColorFromNormalized which is the reverse of ColorNormalize. ( #1011 )
2019-11-08 21:02:41 +01:00
39e22046c1
ClearDirectoryFiles(): Corrected issue #994
2019-10-25 14:29:12 +02:00
163a9e1f41
ClearDirectoryFiles() corrected bug
2019-10-23 00:46:41 +02:00
3c2ce77b7b
ClearDirectoryFiles(): Corrected memory leak #991
2019-10-22 23:18:42 +02:00
c1d282d9e8
Corrected bug on no-extension
2019-10-21 17:37:43 +02:00
b75511248d
Remove trailing spaces
2019-10-17 17:18:03 +02:00
7baa2975ec
REDESIGNED: IsFileExtension()
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Now it accepts a ';' separated list of extensions, useful to check multiple extensions
2019-10-11 20:13:11 +02:00
08165fed18
Review DecompressData() types, for consistency
2019-09-15 11:15:33 +02:00
4ccf1e61be
Corect typo
2019-09-13 17:07:29 +02:00
0a2177b4bc
ADDED: GetWindowPosition()
2019-09-10 12:43:44 +02:00
ae2452d280
ADDED small compression API
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- ADDED: CompressData()
- ADDED: DecompressData()
2019-09-09 21:56:16 +02:00
d93f8eadf8
REVIEW: GetFileName(): Security checks
2019-09-08 01:11:53 +02:00
4e43192561
Review latest PR
2019-08-27 13:15:56 +02:00
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
2019-08-27 13:05:28 +02:00
41732bebe8
Formatting tweak
2019-08-27 12:22:54 +02:00
e2183f0b99
Update version in case no config.h is being used
2019-08-27 12:10:09 +02:00
f565ff018e
REMOVED: FLAG_SHOW_LOGO
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raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
2019-08-27 11:24:04 +02:00
addbd88833
Expose scissor functionality
2019-08-26 21:09:03 +02:00
20fa362700
Review comment
2019-08-21 18:59:15 +02:00
3db13edd89
Support mouse cursor on RPI native
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Reduced bunnymark limits
2019-08-20 20:39:22 +02:00
ef3b01dffc
RPI: Corrected issue when creating 3d projection view
2019-08-20 19:32:12 +02:00
ce8d7042c6
PR formatting review
2019-08-16 16:15:47 +02:00
d8b8c0f3fc
change Camera2D behavior ( #945 )
2019-08-16 16:09:50 +02:00
740834bb83
REVIEW: GetDirectoryPath() and GetPrevDirectoryPath()
2019-08-11 12:04:54 +02:00
2c2ccadd32
Small fix in GetMouseY ( #940 )
2019-08-11 11:17:20 +02:00
b354c10072
ADDED: DirectoryExists()
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ADDED: GetPrevDirectoryPath()
2019-08-07 00:26:33 +02:00
7c05e498fc
Test Camera on Android
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It can break building on that platform...
2019-07-24 22:39:33 +02:00
bc3983a3dd
Solved issue #912
2019-07-22 21:15:25 +02:00
a4e307ed96
Fix typo in comment (onlyl -> only)
2019-06-24 16:06:02 +02:00
1b249ac1e1
Define some globals
2019-06-19 15:43:35 +02:00
f951f0c536
RENAMED: LoadDefaultFont() -> LoadFontDefault()
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Renamed internal function for consistency with similar functions.
2019-06-16 23:42:51 +02:00
721d18589f
Corrected issue with input threads (RPI)
2019-06-14 18:24:55 +02:00
dccd61bef9
Support new flag: FLAG_WINDOW_ALWAYS_RUN
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Do not stop update/draw on window minimized
WARNING: SetConfigFlag() was reviewed to support int flags
2019-06-14 17:18:33 +02:00
034e9ba1b8
Add files via upload
2019-06-10 17:09:53 -04:00
272d9d58e3
Add VS2017.ANGLE Project
2019-06-06 15:03:03 +05:30
f45691ca8d
Rename function to follow javascript notation
2019-05-22 16:12:47 +02:00
be7e56f51e
Move emscripten web shell to src
2019-05-22 10:40:51 +02:00
b1806f6600
Add config SUPPORT_SSH_KEYBOARD_RPI
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Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care.
Disabled by default.
2019-05-21 20:59:13 +02:00
316b6aa181
Reverted change that breaks mouse on web
2019-05-20 17:21:46 +02:00
97c8a28aaa
Remove trail spaces
2019-05-08 18:33:09 +02:00
afd90a5a56
Add comment tweak
2019-05-07 09:50:40 +02:00
c6b7f9c5b0
Some minor comments
2019-05-03 15:55:24 +02:00
f44888e466
Force HighDPI on macOS
2019-05-03 09:45:16 +02:00
fc56f8d9ef
Work on touch_as_mouse input -WIP-
2019-05-02 09:46:01 +02:00
c9025ed205
Corrected issue with texture rendering
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Not sure if already corrected...
2019-05-01 16:15:33 +02:00
bb2841a26d
WARNING: Support high DPI displays
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This change could break things. So, I created SUPPORT_HIGH_DPI flag to enable it (disabled by default).
Basically, it detects HighDPI display and scales all drawing (and mouse input) appropiately to match the equivalent "standardDPI" screen size on highDPI. It uses screenScaling matrix to do that.
This scaling comes with some undesired effects, like aliasing on default font text (keep in mind that font is pixel-perfect, not intended for any non-rounded scale factor).
The only solution for this aliasing would be some AA postpro filter or implementing the highDPI scaling in a different way: rendering to a texture and scaling it with FILTER_BILINEAR, check `core_window_scale_letterbox.c` example for reference.
Use at your own risk.
2019-05-01 14:30:36 +02:00
100c82e369
Review formatting to follow raylib style
2019-04-28 18:23:21 +02:00
a51f3be38f
Fix web
2019-04-28 16:53:20 +01:00
e69688437a
Why does visual studio keep using tabs!!!
2019-04-28 16:06:56 +01:00