Commit Graph

2535 Commits

Author SHA1 Message Date
789c5fbdf9 Updated build script to generate .a on WebAssembly
This is the recommended way
2020-09-18 20:53:57 +02:00
4a242c2889 Updated library build script for HTML5 (emscripten 2.0.4) 2020-09-18 20:48:25 +02:00
b5d50ee51a EXAMPLE: models_skybox works on OpenGL ES 2.0 2020-09-18 20:47:39 +02:00
79d63e6ca1 Review comment 2020-09-18 16:44:28 +02:00
152665ff48 REDESIGNED: GenTexture*() #721
Functions have been redesigned to use rlgl and allow to externalize them (aka removing them from rlgl because they use custom shaders...).
2020-09-18 13:50:51 +02:00
ccda320be4 REVIEWED: rlFramebufferAttach() to support texture layers
Required to attach multiple color textures and multiple cubemap faces
2020-09-18 11:37:57 +02:00
6038c8fdd5 fixed wrong error message for input device on RPI (#1379)
* fixed wrong error message for input device

* error message without errnofor input device on RPI
 to prevent from including additional header

Co-authored-by: kkl <klingenberger@bfmc.de>
2020-09-18 08:52:52 +02:00
04406c0f1a Corrected minor framebuffer issue on OpenGL ES 2.0 2020-09-18 02:14:05 +02:00
cdc8850e68 WARNING: REDESIGN of rlgl framebuffers API #721
This redesign allows more flexibility when creating RenderTexture and a simplification (and hopefully removal) of `GenTexture*()` functions, that should not belong to this model but the user code, due to the use of custom shaders.

Also, this new API opens the door for a possible GBuffers type and advance rendering possibilities...

Some functions of the API have been also simplified or even removed.

rlgl module can be used as an standalone library, so, a version for the library has been added: v3.1.0, matching current raylib version.
2020-09-18 02:11:49 +02:00
fa2c114636 WARNING: struct RenderTexture2D: Removed depthTexture
Not required anymore, attachment type is queried when required
2020-09-17 13:44:03 +02:00
cbdb9bfe42 REVIEWED: UnloadShader() issue
Avoid unloading default shader, raylib will take care of it
2020-09-16 16:33:17 +02:00
b870b9f828 Minor: remove tabs 2020-09-16 13:17:31 +02:00
90befff4b8 Make sure to detach data before deleting
Before deleting certain objects, they must be detached from their parents. That's the case for shader objects after linkage to shader program and also for the texture/cubemaps/renderbuffers attached to framebuffers. If objects are deleted before detached, they are kept in memory to avoid accessing deleted data.
2020-09-16 13:17:16 +02:00
11fbd49b73 Avoid GETCWD() warning #1371 2020-09-16 11:44:48 +02:00
43d82c1f21 Add security checks when loading data from memory 2020-09-16 11:33:56 +02:00
c5c156d65e Review GenDrawCube() and GenDrawQuad()
Better organized and commented
2020-09-15 13:44:04 +02:00
2d96196d25 REVIEWED: SaveWAV() to use memory write insted of file 2020-09-15 13:17:10 +02:00
0983d7b45c Solved issues when compiled for OpenGL 1.1 2020-09-15 11:30:20 +02:00
Ray
8cf0be4b6c Review memory loading functions signesness 2020-09-14 19:20:38 +02:00
5073619962 REVIEWED: GetTextureData(), allow retrieving 32bit float data 2020-09-14 16:03:45 +02:00
43b9113c0c Reverted some previous changes... 2020-09-14 15:55:31 +02:00
d7853127db Reviewed some structs to reduce size and padding
Also updated raylib Wiki about struct sizes in 32bit and 64bit
2020-09-14 15:36:50 +02:00
Ray
c196b09d33 Remove function declaration added by error 2020-09-13 16:43:19 +02:00
Ray
db652daf42 ADDED: LoadFontFromMemory() (TTF only) #1327 2020-09-13 16:42:31 +02:00
Ray
88c5deac87 WARNING: REDESIGNED: LoadFontData() 2020-09-13 16:41:52 +02:00
Ray
250a0e3592 Minor tweak 2020-09-13 16:40:34 +02:00
Ray
63b739bbfa Corrected issue on log 2020-09-13 16:01:51 +02:00
Ray
dace2172d1 Update cgltf library to v1.7 2020-09-13 15:55:48 +02:00
Ray
5b60a743bd ADDED: LoadWaveFromMemory() #1327 2020-09-13 15:38:57 +02:00
Ray
768b29dd74 ADDED: LoadImageFromMemory() #1327 2020-09-13 15:37:15 +02:00
Ray
cb8cbb038b WARNING: RENAMED: GetExtension() to GetFileExtension() 2020-09-13 14:07:08 +02:00
f1ed8be5d7 REDESIGNED: ColorFromHSV()
Replaced Vector3 by direct values, easier to use and understand
2020-09-07 19:33:06 +02:00
85d5744679 REVIEW: glfwSetWindowMaximizeCallback() not available on web 2020-09-07 15:34:21 +02:00
1134024985 Update rlgl.h 2020-09-01 21:27:47 +02:00
05cdaf7d01 MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath] 2020-09-01 21:08:45 +02:00
a1422ba1c1 Review custom blend modes mechanism
rlBlendMode() has been added to rlgl to be used on BLEND_CUSTOM. This functionality is exposed to advance users.

In any case, new blending modes could be added if required.
2020-09-01 21:02:19 +02:00
bfafb80cde Multiple blendmodes (#1324)
Co-authored-by: max <max.cedercreutz@cetopo.com>
2020-09-01 20:33:49 +02:00
dcbe481a28 adding new windows functions (#1357) 2020-09-01 20:29:13 +02:00
ffe2364334 Update miniaudio to version 0.10.18 2020-08-30 20:01:38 +02:00
8b5485f822 Remove unused variable 2020-08-30 20:00:56 +02:00
945a02798b DrawTextEx(): Minor tweak 2020-08-29 13:57:59 +02:00
d0ebeb1713 Reorder some functions 2020-08-23 21:18:39 +02:00
ea832628c4 Review last PR formatting to follow raylib standards 2020-08-23 21:10:59 +02:00
d140dc81c0 work on quat and matrix math - deleted multiple copies of raymath.h causing issues (#1359)
Co-authored-by: codifies <nospam@antispam.com>
2020-08-23 21:01:26 +02:00
816856eb75 Corrected compiling issue
When using USE_PTHREADS=1 on libraylib.bc compilation, program requires --shared-memory passed to the linker and despite it compiles, it fails on execution (at least for me).
2020-08-23 21:01:10 +02:00
e785ca73b5 Review compilation parameter for objective C code on GLFW 2020-08-20 19:37:03 +02:00
06ff1ce2aa Minor tweak for consistency 2020-08-20 19:31:54 +02:00
b499b50154 Avoid architecture selection on gcc, use correct gcc version instead
Review raylib resource file for DLL compilation
2020-08-20 17:37:01 +02:00
249708dbb8 Support externally provided library name
It can be useful in some cases qhen compiling for multiple architectures
2020-08-19 19:11:18 +02:00
1e9de0f9ff Review Android arch names to lowercase 2020-08-19 16:51:43 +02:00