Commit Graph

6 Commits

Author SHA1 Message Date
iP
2a263a09cc bone socket tutorial (#3833)
Tutorial on how to use bones as sockets to calculate the position of something.
2024-02-26 10:30:22 +01:00
f2e3d6eca7 [models] Add GLTF animation support (#2844)
* add GLTF animation support

* use correct index when allocating animVertices and animNormals

* early exit LoadModelAnimationsGLTF if the gtlf file fails to parse

* update models/models_loading_gltf.c to play gltf animation

Updated the .blend file to use weights rather than bone parents so it
fits into the framework. Exported with weights to the .glb file.

* fix order of operations for bone scale in UpdateModelAnimation

* minor doc cleanup and improvements

* fix formatting

* fix float formatting

* fix brace alignment and replace asserts with log messages
2023-01-02 20:23:48 +01:00
Ray
061e828524 REVIEWED: example: gltf models loading -WIP- 2022-07-01 14:02:30 +02:00
6ce38e599a Remove big asset 2021-10-22 21:24:26 +02:00
2e151408bb REVIEWED: models_yaw_pitch_roll 2021-10-19 14:58:04 +02:00
599d6e810f REVIEWED: models resources structure 2021-10-12 12:47:50 +02:00