fed4716c3b
resources PNG chunks cleaning
2020-05-28 21:18:58 +02:00
5fb6155eea
Removed unused Duck model.
2020-04-06 11:37:47 +02:00
6bab884d1d
Added note on examples not supporting GLSL100
2020-03-24 12:39:05 +01:00
a6297a2be1
Some code tweaks
2020-03-03 01:21:06 +01:00
4663cc03f3
Removed big examples
2020-01-28 18:34:59 +01:00
793977db4a
Review resources LICENSE
2020-01-06 19:50:26 +01:00
7caedff9ca
Review weird PBR shader issue >_<
2019-09-12 19:22:47 +02:00
74ed3d07f9
Add glTF Duck model
2019-09-12 16:26:19 +02:00
402ce4e53b
Update plane_diffuse.png
2019-09-04 15:04:09 +02:00
e19616592d
Adding solar system examples. ( #900 )
2019-07-15 18:26:47 +02:00
a9f33c9a89
Reduce textures size
2019-05-31 10:03:44 +02:00
6332bc0398
Corrected issue with shader loading
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When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-18 01:24:00 +02:00
245cf2400e
Review shader examples
2019-05-17 20:03:04 +02:00
c600dd0766
Review PBR shaders
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Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05 16:43:09 +02:00
92733d6695
BIG UPDATE: New models functions for animations!
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Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-05 13:15:56 +02:00
26fb2e0f3a
Update cube.obj
2019-04-01 00:15:14 +02:00
f4fe7f4d4c
Review BRDF texture generation
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Actually, that function should be redesigned...
2019-01-06 15:49:29 +01:00
7b8965eb38
Support float texture data on OpenGL ES 2.0
2018-12-25 15:19:25 +01:00
c053de3c7d
new example: models_obj_viewer
2018-12-20 09:52:52 +01:00
a1d9c33995
Reviewed models and examples
2018-06-30 20:02:32 +02:00
c3b948b1b2
Replaced skybox HDR image
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Note that HDR exposured possibilities are not used on this example...
2018-06-21 00:50:03 +02:00
d573a5ad60
Removed dwarf 3d model
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Replaced by medieval 3d assets
2018-06-21 00:35:50 +02:00
04db494db0
Renamed shader variable
2018-05-06 00:44:59 +02:00
276847eca9
Correct issue with tangents
2018-03-04 23:24:30 +01:00
24657ca789
Review textures to be POT
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Could correct possible issues on OpenGL 1.1
2017-11-05 17:06:50 +01:00
037fbc571a
Remove unused file
2017-10-19 14:37:00 +02:00
2051be3825
Add mesh generation example -IN PROGRESS-
2017-10-09 10:13:02 +02:00
0fc1323c80
Renamed modelviewprojection matrix
2017-08-25 01:43:55 +02:00
1f310f7d4b
new example added: models_plane_rotations
2017-08-04 13:38:21 +02:00
76c6f0b1e6
Working on PBR system
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Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
bf169f7f42
Added PBR required resources
2017-07-17 14:06:27 +02:00
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
dd4dd0e87d
Reorganize examples folder
2017-04-04 01:54:49 +02:00