Commit Graph

15 Commits

Author SHA1 Message Date
5e7686695f Review Light/Material system
Simplified for the user (more intuitive and clear)
Removed lighting module dependency
2016-01-11 13:29:55 +01:00
7f2e67e924 Simplified MatrixMultiply() function 2016-01-06 17:22:24 +01:00
94a1fdc2ae Updated some comments 2015-09-01 23:15:26 +02:00
a7714c842f raymath module review and other changes
Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
2015-05-11 00:15:46 +02:00
7db895ab5d Corrected some bugs and warnings 2015-04-22 18:36:52 +02:00
3cad094edd Changes integration (some WIP, view details)
Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
2015-03-02 20:52:58 +01:00
b9e53cd135 Removed useless spaces 2015-02-02 00:53:49 +01:00
905b6ec53d Added full support for HTML5 (emscripten)
Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
2e5f58255a Working on rotation math...
[models] Added DrawQuad()
2014-12-16 11:15:56 +01:00
fc6081fe70 raylib 1.2
This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
c56ef738ed Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
d2b98fbb5c Removed useless spaces 2014-09-03 16:51:28 +02:00
f06a15ac8b raylib 1.1
View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
96f520ff6d Road to raylib 1.1 - Testing rlgl 2014-03-25 12:40:35 +01:00
174cd86d08 3D useful maths
Some useful functions to work with Vector3, Matrix and Quaternions
2014-03-02 16:03:25 +01:00