a7bc5196cc
Update dr_wav.h
2021-12-21 20:21:00 +01:00
588de4d095
Re-enable QOI support ( #2236 )
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* Updated QOI to latest version.
* Enable back QOI support!
* Stray extra space! Should be good now.
2021-12-21 14:42:27 +01:00
22d0baa896
Review makefiles debug flag
2021-12-21 12:24:03 +01:00
dcb0e62095
Remove TODO on Makefile ( #2232 )
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Justification: original comment said the following
"TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode."
For the other platforms part, installing is included on unix-like
systems, so for example Windows doesn't have a path where to install
libraries.
Removing the requirement for sudo is also quite contradictory since
we're writing files to directories which require root. Not sure what the
original commiter meant by USER mode.
2021-12-20 17:04:36 +01:00
5499388a4c
REVIEWED: GenMeshCylinder() #2225
2021-12-19 13:40:55 +01:00
278c9fa5bd
REVIEWED: LoadTextureCubemap() #2224
2021-12-19 13:17:37 +01:00
76daf6e364
REVIEWED: LoadTextureCubemap() #2223
2021-12-19 13:10:43 +01:00
05428df667
ADDED NOTE: ImageDraw() does not support f32bit #2222
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Added a note for a future improvement
2021-12-19 12:48:06 +01:00
f5e951145a
Add a comment to LoadFontEx to specify how to get the default character set. ( #2221 )
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Co-authored-by: Jeffery Myers <JefMyers@blizzard.com >
2021-12-18 19:33:19 +01:00
ef5be632fe
REVIEWED: ExportMesh() #2220
2021-12-17 20:55:38 +01:00
87fa23beee
Fix build results path on Linux and RPi ( #2218 )
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Built files should be put into src/ not into the project root
as it was now on these platforms
2021-12-16 17:10:13 +01:00
60b1f29783
Fix RPi make install ( #2217 )
2021-12-16 16:29:09 +01:00
2db44bc34a
Turn on interpolation for XM playback ( #2216 )
2021-12-16 16:28:30 +01:00
86611e6459
Fix issue #2092 ( #2215 )
2021-12-16 16:27:31 +01:00
48918ca5c6
REVIEWED: DrawMesh*() issue #2211
2021-12-16 00:19:41 +01:00
1653fc5bb5
Update rcore.c
2021-12-16 00:19:09 +01:00
0454acaacf
REVIEWED: Clear SSBO buffers on loading #2185
2021-12-15 13:09:24 +01:00
20f4d8c147
Reviewed typo
2021-12-10 11:41:45 +01:00
c0715c1225
Fixed functions Vector2Angle and Vector3Angle ( #2203 )
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* Fixed functions Vector2Angle and Vector3Angle
* typo
* Unrolled everything.
2021-12-09 22:30:52 +01:00
fd0e3a4fdd
REVIEWED: GetCodepoint() #2201
2021-12-09 20:13:53 +01:00
f09a916587
Update raudio.c
2021-12-08 14:02:54 +01:00
ed1e1f35df
REVIEWED: GenImageCellular() #2178
2021-12-08 11:01:41 +01:00
7d25480723
REVIEWED: DrawTextureTiled() #2173
2021-12-07 19:06:18 +01:00
81240fe960
REVIEWED: vox_loader.h, 64bit issue #2186
2021-12-07 19:00:58 +01:00
72f3b00b00
Fix Vector2Angle() not working as expected ( #2196 )
2021-12-07 10:45:36 +01:00
ef6959ed54
ADDED: raylibVersion symbol #2190
2021-12-06 19:53:09 +01:00
e7f48eb16b
Tweaks
2021-12-06 19:08:06 +01:00
3cb4ef2599
Fix inverse length in Vector2Normalize ( #2189 )
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Following the pattern in Vector3Normalize.
2021-12-06 19:07:05 +01:00
fa7337e19c
Vector2Angle returns degrees instead of radians, but all other raymath ( #2193 )
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functions use radians, making this awkward to use.
2021-12-06 19:05:28 +01:00
c5eaaed873
Update Makefile
2021-12-06 12:09:44 +01:00
c4a62ca1e4
ADDED: Modules info at initialization
2021-12-06 12:02:57 +01:00
e637ad9d2a
Support custom modules inclusion
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Allow to choose which modules are compiled with raylib, if some modules are excluded from compilation, required functionality is not available but smaller builds are possible.
2021-12-04 19:56:02 +01:00
930941e85e
Added a couple of notes
2021-12-03 00:30:27 +01:00
ba8c73a327
Added some reference code to load bones id and weight data for animations
2021-12-02 20:48:12 +01:00
59c4facd90
Disabled QOI image format
2021-12-01 20:56:39 +01:00
d1b8d4f2c7
REVIEWED: Updated QOI to first official release
2021-11-28 01:22:56 +01:00
71f2e2b1e4
Add macos support to zig build system ( #2175 )
2021-11-27 10:46:18 +01:00
2b2141902b
ADDED: Support for QOI image format
2021-11-27 10:35:00 +01:00
9088135b49
REVIEWED: Formating and comments
2021-11-25 01:07:54 +01:00
b248a00c90
Fix scissor on macos ( #2170 )
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* Expose GetRenderWidth and GetRenderHeight functions
* Fix scissor on macos
* Fix typo
2021-11-25 01:03:20 +01:00
c5fc7c7640
allow physac to be built as a shared library ( #2168 )
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if `BUILD_LIBTYPE_SHARED` is defined allow build as a shared dll
2021-11-23 22:21:01 +01:00
924b1c7b0c
fixed typo: aproximation to approximation ( #2164 )
2021-11-21 18:06:52 +01:00
478b70e53e
fixed typo: aproximation to approximation ( #2163 )
2021-11-21 18:06:20 +01:00
7755cd0019
Tweak to minimize buffer overflow possibility
2021-11-18 10:25:28 +01:00
e24443bbbc
Fixes CC while compiling for ANDROID_ARCH x86 ( #2148 )
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* Override CC while compiling for ANDROID_ARCH x86
* REfix Override CC while compiling
2021-11-17 20:45:07 +01:00
03f55d8f9e
Minor tweaks
2021-11-17 13:36:28 +01:00
be371ebf99
REVIEWED: LoadTextureFromImage()
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Allow texture loading with no data transfer (in case image.data = NULL)
2021-11-15 11:41:05 +01:00
b7bf220598
REVIEWED: rlUpdateTexture()
2021-11-15 10:25:24 +01:00
5a6aa52a7c
REVIEWED: ExportMesh() #2138
2021-11-15 10:14:00 +01:00
2c38dad214
Merge branch 'master' of https://github.com/raysan5/raylib
2021-11-11 18:26:28 +01:00