Commit Graph

1070 Commits

Author SHA1 Message Date
acbfba9250 Updated library features and dependencies 2017-12-05 13:22:26 +01:00
Ray
9d0ee6c2f6 Merge pull request #413 from mackron/dr/mini_al
mini_al integration
2017-12-05 11:23:16 +01:00
104391f82b Update mini_al. 2017-12-05 18:49:00 +10:00
Ray
54d0acc3b6 Change version number for develop
Updated raylib version to 1.9-dev for development pourposes.

Next raylib version is planned to implement a big amount of changes, so
the version bump.
2017-12-05 00:05:05 +01:00
0cd327ccb2 Moved QuaternionNlerp() function 2017-12-04 11:03:45 +01:00
82f88e5df9 Potential fixes for Raspberry Pi. 2017-12-03 11:20:02 +10:00
25a232a6f3 Merge branch 'develop' of https://github.com/raysan5/raylib into develop 2017-11-30 16:59:13 +01:00
9a7524661f Removed GLFW3 linking and added rglfw 2017-11-30 16:59:09 +01:00
825d15b069 Fixed broken include for AppVeyor 2017-11-29 17:06:40 +01:00
69a1c19735 Fixed use ${LIBS_PRIVATE} for FreeBSD 2017-11-29 13:17:02 +01:00
2f471414c2 Added compile with cmake for FreeBSD 2017-11-29 00:05:39 +01:00
2cf37708c0 Added glfw support for FreeBSD 2017-11-29 00:04:29 +01:00
c9722161d1 Support GetCurrentTime() on macOS 2017-11-27 12:46:40 +01:00
f991a075e1 Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.

This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
853cc6f4c9 Added authorization token 2017-11-25 19:40:05 +01:00
49c5a433df Setup CMake package target and CI auto-deploy tags
cmake --build . --target package # or make package if make is used

can now be used to create binary packages for raylib.

AppVeyor and Travis CI are configured to push the artifacts
that result from building git tags to the related Github releases page.
2017-11-24 21:24:35 +01:00
44376c04fa Generate and install pkg-config pc file
After installation, compiling new programs is possible with
    $ cc game.c `pkg-config --static --libs --cflags raylib`
or
    $ cc game.c `pkg-config --libs --cflags raylib`
depending on configuration

Also adds following configuration options:
- WITH_PIC "Compile static library as position-independent code"
- STATIC_RAYLIB "Build raylib as a static library"
- MACOS_FATLIB  "Build fat library for both i386 and x86_64 on macOS"
2017-11-24 17:15:33 +01:00
a0d9913c7c Potential fixes for audio on RPI and Emscripten builds. 2017-11-24 22:13:33 +10:00
5463e14886 Audio: Fix a bug with AudioStreams.
This bug is a result of the buffer of an AudioStream being smaller than
that of a period of the backend playback device. In this situation,
AudioStream's would have pauses between buffer updates because the
backend is not able to re-fill the AudioStream buffer's quick enough
due to it's periods being longer than the AudioStream buffer.
2017-11-24 21:54:00 +10:00
17c91bad6f Disable CRT "secure" warnings
Suppresses 88 of the 213 warnings reported when compiling with
MSVC 2015 on AppVeyor.
2017-11-23 07:56:02 +01:00
1e1b20c889 Add AppVeyor CI for automatic Windows Builds
We already have automatic Linux and macOS build via Travis CI.
This adds the same for Windows x86 and x86_64 with both
Microsoft Visual Studio 2015 as well as MinGW-w64.
2017-11-23 00:47:58 +01:00
b2acff66de Fix macOS build of new rglfw.c approach
There have been two problems:

* GLFW itself was compiled with the definitions for compiling
_against_ GLFW (fixed by removing requirement for external glfw)

* rglfw.c was being compiled as C code, although it includes
Objective C files.

This _might_ break the Windows build, needs to be checked.

Fixes #391, but as noted I'd prefer though a separate source directory
and build script for GLFW.
2017-11-22 23:11:41 +01:00
899e1fbd94 Avoid duplicate definition of feature macro
Feature macros need to be defined before #including any headers,
preferably through the build system, but this is good enough.

Fixes a compile error on my fork's Travis CI.
2017-11-22 22:58:18 +01:00
1be826fb16 Removed useless file 2017-11-22 17:30:09 +01:00
Ray
25ceec9b8f Corrected default textures locations
By default, we look for texture1 for LOC_MAP_SPECULAR and texture2 for
LOC_MAP_NORMAL
2017-11-22 14:56:45 +01:00
8b3694a34d Fix a crash in audio mixing code. 2017-11-22 18:36:48 +10:00
c71b01c8ac Update mini_al with fixes for OpenSL and SDL backends. 2017-11-21 06:35:38 +10:00
14b889be41 Update mini_al with a potential fix for HTML5. 2017-11-20 21:47:07 +10:00
3238cba47c Log the name of the playback device. 2017-11-19 19:38:23 +10:00
49e945f958 Update mini_al with fixes and improvements for Emscripten. 2017-11-19 12:15:01 +10:00
84ef860443 Update mini_al with experimental support for SDL/Emscripten. 2017-11-18 22:30:20 +10:00
f9144ac5b0 Rename a variable for consistency. 2017-11-18 12:15:48 +10:00
3be83dac7e Update mini_al. 2017-11-18 11:51:51 +10:00
b9bb80d004 Add some logging and update mini_al. 2017-11-18 10:27:44 +10:00
60d7215b2a mini_al: Unify the buffer system for Sounds and AudioStreams. 2017-11-18 08:42:14 +10:00
6d317c7afe Remove glfw3 dependency
Full sources already included and compiled with raylib (rglfw)
2017-11-17 18:43:39 +01:00
e2e4b8df28 Remove unneeded glfw dependencies
Only required by examples
2017-11-17 18:42:39 +01:00
a6877c82c6 Added alternative license to rgif.h library
Just in case of legal conflict with public domain software, added MIT
alternative license.
2017-11-17 18:30:19 +01:00
261b00e9e8 Update mini_al. 2017-11-17 21:12:05 +10:00
a6416f82a7 Reviewed file comments 2017-11-16 17:59:35 +01:00
96be62e88b Update mini_al.h 2017-11-16 21:49:45 +10:00
e03afbf2fa Add support for pitch shifting.
This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
2017-11-15 22:04:23 +10:00
322d868841 Fix minor errors with the OpenAL backend. 2017-11-14 21:44:57 +10:00
88d2810fa3 Bug fixes for Music with mini_al. 2017-11-14 21:15:50 +10:00
Ray
68024f1b0b Added desktop platform check...
...to define proper values
2017-11-13 21:37:00 +01:00
3a96a66fdf Bring up to date with changes to mini_al. 2017-11-13 21:46:29 +10:00
9c65caea8c Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00
e52f4282d6 Update comments. 2017-11-12 22:57:31 +10:00
ac4c911ad7 Work on porting Music to mini_al. 2017-11-12 21:55:24 +10:00
68bf6c9701 Initial work on porting AudioStream to use mini_al. 2017-11-12 20:59:16 +10:00