f71cc53bc9
WARNING: RENAMED: some parameters from length to size
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When referring to byte array SIZE, I find it more clear than length
2022-04-06 20:50:50 +02:00
1612ba63ab
ADDED: Audio stream processors support -WIP- #2212
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This feature is still under consideration/testing and it doesn't work properly, at least the Delay Effect processor.
2022-03-30 20:13:02 +02:00
90fc7c0376
WARNING: BREAKING: REMOVED: GetRayCollisionModel() #2405
2022-03-30 20:11:22 +02:00
418a595b6f
Corrected typo
2022-03-25 15:39:32 +01:00
8e28872fe1
Rename audio callback
2022-03-25 10:19:40 +01:00
381236051f
ADDED: Audio stream input callback #2212 -WIP-
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WARNING: This addition is based on a PR and it's still under review, not sure if it will be maintained in the future. In general, raylib tries to avoid callbacks usage mechanisms.
2022-03-24 20:49:11 +01:00
a5a098c97f
Remove space
2022-03-12 21:27:24 +01:00
937e7b3dd9
REVIEWED: Some functions input parametes that should be const
2022-02-20 20:35:28 +01:00
68bad6986d
make const ( #2348 )
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* make const
* make const
2022-02-20 20:12:55 +01:00
963de06d08
follow style guide ( #2346 )
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* follow style guide
* Update rmodels.c
2022-02-17 00:54:21 +01:00
f40eed5adf
add premultiplied alpha blend mode ( #2342 )
2022-02-13 18:42:24 +01:00
44d3cee5d1
Minor tweak
2022-01-28 21:25:40 +01:00
d38fe92c3f
RENAMED: GetFileSize() to GetFileLength()
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`GetFileSize()` conflicts with the infamous `windows.h`
2022-01-28 00:23:28 +01:00
0f00c41aad
ADDED: GetFileSize()
2022-01-27 14:07:05 +01:00
e5ee69a0f5
Add DrawTextCodepoints ( #2308 )
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* Add DrawTextCodepoints
* Fixed top comment
2022-01-26 12:55:34 +01:00
15b36e04b2
Review formating
2022-01-16 17:16:04 +01:00
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
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* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com >
2022-01-16 12:49:58 +01:00
b4e0ed6007
Review formating
2022-01-10 13:54:51 +01:00
fbf34f7c0d
[CORE] Add a function to return the application directory. ( #2256 )
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* Add a function to return the application directory.
* CI fixes
2022-01-08 19:47:52 +01:00
2116a98745
ADDED: ExportFontAsCode()
2022-01-03 20:45:56 +01:00
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
4bb894f171
tweaks
2021-12-31 11:01:43 +01:00
d91b9171fa
[Feature] Added SetWindowOpacity(float opacity) ( #2254 )
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* Added drawing text with shadow
* Added SetWindowOpacity()
* Edited Mis-spell
* Fixed conventions
2021-12-30 13:13:50 +01:00
c9db9e6bb7
Updated version number to avoid confusions with release
2021-12-28 15:40:26 +01:00
f5e951145a
Add a comment to LoadFontEx to specify how to get the default character set. ( #2221 )
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Co-authored-by: Jeffery Myers <JefMyers@blizzard.com >
2021-12-18 19:33:19 +01:00
e637ad9d2a
Support custom modules inclusion
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Allow to choose which modules are compiled with raylib, if some modules are excluded from compilation, required functionality is not available but smaller builds are possible.
2021-12-04 19:56:02 +01:00
9088135b49
REVIEWED: Formating and comments
2021-11-25 01:07:54 +01:00
b248a00c90
Fix scissor on macos ( #2170 )
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* Expose GetRenderWidth and GetRenderHeight functions
* Fix scissor on macos
* Fix typo
2021-11-25 01:03:20 +01:00
924b1c7b0c
fixed typo: aproximation to approximation ( #2164 )
2021-11-21 18:06:52 +01:00
03f55d8f9e
Minor tweaks
2021-11-17 13:36:28 +01:00
e930ad3102
Reviewed spelling mistake
2021-11-01 23:06:26 +01:00
25642cff36
Update comments for OpenGL 4.3
2021-10-26 22:23:16 +02:00
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
2021-10-23 13:59:20 +02:00
83b6cd00c6
Reviewed VS2019 projects
2021-10-22 15:41:28 +02:00
befdb5963e
REMOVED: IsGamepadName()
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This function is not required, users can check it with `GetGamepadName()`
2021-10-22 12:21:31 +02:00
2ec8ce649a
ADDED: EncodeDataBase64() and DecodeDataBase64()
2021-10-18 14:10:51 +02:00
4e88160e78
Update raylib.h
2021-10-13 19:22:47 +02:00
252bd22738
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-12 20:22:12 +02:00
0b0711027a
Remove unimplemented function
2021-10-12 20:21:56 +02:00
526e68afa8
Add DrawCylinder(Wires)Ex ( #2049 )
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* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd and
4542b32e4e .
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
Co-authored-by: Horrowind <you@example.com >
2021-10-12 19:36:06 +02:00
3d6d5558c9
Add CheckCollisionPointLine to the header, it appears to have been missed ( #2042 )
2021-10-10 17:06:15 +02:00
62554db48d
Add missing #endif to windows API defines ( #2038 )
2021-10-08 19:12:21 +02:00
94650f0def
Simplified RLAPI preprocessor branching
2021-10-08 17:22:58 +02:00
33ed452439
Fix dll exports so that raylib builds in visual studio again. ( #2037 )
2021-10-07 20:17:45 +02:00
3e71232a04
WARNING: BREAKING: REMOVED: GenImagePerlinNoise()
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raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.
2021-10-06 21:20:36 +02:00
b972b8d324
REVIEWED: API functions specifiers
2021-10-05 18:33:41 +02:00
9b3d74db6b
ADDED: GetImageColor() #2024
2021-10-03 12:55:52 +02:00
92417c4485
Update raylib.h
2021-10-03 12:33:40 +02:00
22345ff62a
Minor format tweak
2021-10-03 12:17:15 +02:00
3fc4a4c974
Added DrawLineBezierCubic() ( #2021 )
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Co-authored-by: SAOMDVN <saomdvn@users.noreply.github.com >
2021-10-03 12:15:56 +02:00