c17f82a78c
REMOVED: core_basic_window_web
...
The example is not following examples conventions and it will be moved to `others` with a new name
2025-09-04 15:43:54 +02:00
d97e0a8ac7
REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering
2025-09-04 11:27:32 +02:00
41dee9e9f9
REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
2025-09-04 11:12:01 +02:00
3cbe911613
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 11:04:00 +02:00
b17936de22
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 10:55:48 +02:00
a7e62e73d8
REXM: REMOVE: example: core_loading_thread
...
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
5cbe013273
REXM: RENAME: example: models_skybox --> models_skybox_rendering
2025-09-03 18:48:20 +02:00
d8ee8a45c4
REXM: RENAME: example: textures_draw_tiled --> textures_tiled_drawing
2025-09-03 18:45:50 +02:00
33327760f1
REXM: RENAME: example: text_draw_3d --> text_3d_drawing
2025-09-03 18:43:17 +02:00
785ad4015c
REXM: RENAME: example: textures_polygon --> textures_polygon_drawing
2025-09-03 18:40:53 +02:00
cadd28e5a0
REXM: RENAME: example: text_raylib_fonts -> text_sprite_fonts
2025-09-03 18:33:33 +02:00
64d6a90d48
REXM: RENAME: example: text_unicode --> text_unicode_emojis
2025-09-03 18:14:47 +02:00
cf61a8b888
REXM: Update examples report
2025-09-02 18:38:20 +02:00
47db1da9ea
REXM: RENAMED: example: core_3d_fps_controller to core_3d_camera_fps
2025-08-25 20:58:09 +02:00
4d0c3affaa
REXM: Update examples and lists
2025-08-24 10:53:47 +02:00
a8dfd9db76
REXM: RENAMED: shaders_normalmap --> shaders_normal_map
2025-08-18 14:35:04 +02:00
6da0a180e6
REXM: Using Makefile.Web for specific web versions generation, only with required resources for every example
2025-08-17 21:30:16 +02:00
afdc7972d6
REXM: Automatic validation and update of examples
2025-08-14 21:07:10 +02:00
ddebf5d7ac
Update Makefile.Web
2025-08-13 12:34:55 +02:00
13e384ce71
Merge pull request #5004 from nezvers/example_quake_controller
...
[examples] New example: `core_3d_fps_controller`
2025-08-12 09:54:23 +02:00
6792e6e2dd
Updated required files for new example: shaders_normalmap
2025-08-07 17:50:18 +02:00
a06962ee38
Merge branch 'master' into normalmap_example
2025-08-07 17:17:12 +02:00
f64d405ef3
Update Makefile.Web
2025-08-06 18:18:39 +02:00
80dd72ce12
REVIEWED: For automation simplification
2025-08-04 13:23:57 +02:00
6b0174d034
REVIEWED: Examples Makefile to locate examples list: #EXAMPLES_LIST_*
2025-08-01 18:58:05 +02:00
f1714a6234
[examples]: New shapes example - double pendulum
2025-07-21 14:59:51 -07:00
510dc763e9
adding normal map example
2025-07-08 05:05:30 -05:00
eee9dd8c94
Example: core_3d_fps_controller
...
Quake like camera animations and strafe jump movement
2025-06-23 13:03:35 +03:00
3f228f4594
[examples] : adding new fancy clock
2025-06-03 11:40:44 +02:00
ab901c58bb
Merge pull request #4881 from Bigfoot71/raylib-sound-positioning
...
[examples] Add 3D sound spatialization example
2025-04-12 20:55:29 +02:00
d5733ffb9a
update example makefiles
2025-04-09 18:09:32 +02:00
a5639bb186
Merge pull request #4861 from luis605/view-depth-texture
...
[examples] Added new shader example: `shader_depth_texture`
2025-04-09 17:57:20 +02:00
336fd78f74
Add core_highdpi example
...
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
8ec52e3b25
Added example to build system
2025-03-26 19:47:45 +00:00
a1de60f3ba
added missing file ( #4754 )
2025-02-08 11:23:15 +01:00
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
...
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com >
2025-01-23 10:51:36 +01:00
2c50da9a6a
REVIEWED: -sASSERTIONS usage by linker #4717
2025-01-21 19:18:23 +01:00
7c7b087efb
REVIEWED: example: shaders_deferred_render -WIP-
...
Not working but shader compiles and example runs... not sure if deferred rendering could be supported in OpenGL ES 2.0.
2025-01-16 19:48:31 +01:00
da5a868e2a
REMOVED: example: core_gamepad_info
2025-01-12 18:21:59 +01:00
2f6230e366
Formatting review and examples review
2025-01-12 18:02:36 +01:00
a1896c7a90
REVIEWED: Code/Web-Makefile formatting
2025-01-12 16:19:10 +01:00
fa0eada61a
Update year to 2025
2025-01-01 00:02:52 +01:00
58004723d8
[rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update RGFW ( #4480 )
...
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
2024-12-18 12:03:42 +01:00
de6c09ee7a
WARNING: REVIEWED: Use libraylib.web.a naming on PLATFORM_WEB
...
This change allows to have in same directory (currently `raylib/src`) two raylib build versions: Desktop and Web
2024-12-18 11:45:55 +01:00
5e6cdf3a73
Update emsdk path on Windows to match new raylib installer package
2024-11-14 18:41:37 +01:00
377248b1ac
Fix Makefile.Web ( #4487 )
2024-11-13 22:21:10 +01:00
b47fffb48b
Update Makefile.Web
2024-11-05 00:09:12 +01:00
ad79d4a884
[shapes] Add shapes_rectangle_advanced example implementing a DrawRectangleRoundedGradientH function ( #4435 )
...
* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
2024-10-29 22:23:51 +01:00
91a4f04794
Use mingw32-make for Windows ( #4436 )
2024-10-26 11:39:24 +02:00
22c77d17b7
REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330
2024-10-26 00:51:37 +02:00