Commit Graph

69 Commits

Author SHA1 Message Date
Ray
ab1e246367 REVIEWED: Data types validation 2023-03-07 20:33:45 +01:00
Ray
614e0518a7 Remove trailing spaces 2023-03-06 14:58:58 +01:00
Ray
73c9f72c52 Update rtextures.c 2023-02-25 22:32:50 +01:00
Ray
b2926b2d28 Update rtextures.c 2023-02-21 13:20:52 +01:00
Ray
3cade2a1a0 REVIEWED: IsImageReady() and IsTexureReady()
Reordered some functions to avoid config.h issues when disabling some features.
2023-02-21 13:20:04 +01:00
6ae21d6581 Fixed some grammar mistakes and typos. (#2914)
* Fixed some grammar mistakes.

* Fixed some typos.
2023-02-09 13:17:47 +01:00
Ray
1fea266472 Clean trailing spaces 2023-02-05 16:30:23 +01:00
7fff1ba0b0 ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() (#2895) 2023-01-28 12:13:09 +01:00
83ff7b2466 ADDED: IsShaderReady(), IsImageReady(), IsFontReady(), IsWaveReady(), IsSoundReady(), IsMusicReady() (#2892)
These IsReady() functions provide a method in order to verify whether or not the object was loaded successfully. They're useful to make sure the assets are there prior to using them.
2023-01-27 19:24:03 +01:00
edaca16d7c Fix warnings in raylib project from MSVC (#2871) 2023-01-20 16:05:19 +01:00
Ray
b59fab7ee6 Update year to 2023 2023-01-01 16:00:56 +01:00
Ray
2c9d116a5c ADDED: ColorTint(), ColorContrast() 2022-12-07 12:52:42 +01:00
Ray
f1368c36dd ADDED: ColorBrightness() 2022-12-05 00:24:55 +01:00
Ray
5b5dff3f9e format tweak 2022-12-02 11:59:54 +01:00
Ray
0b6d4b376f REVIEWED: Image fileformat support: PIC, PNM 2022-11-29 17:28:23 +01:00
Ray
d241ee8516 ADDED: Optional support for PNM images (.ppm, .pgm) 2022-11-29 10:58:27 +01:00
Ray
31edd13a72 Minor formating tweaks 2022-11-10 12:03:17 +01:00
Ray
3888299bf5 WARNING: REMOVED: DrawTextureTiled()
This function implementation has been moved to the related example. Current implementation can be probably customized depending on user needs.
2022-11-10 10:17:37 +01:00
Ray
7f68c65406 WARNING: REMOVED: DrawTextureQuad()
This function can be easely replicated using `DrawtexturePro()` and actually it was doing some assumptions not transparent to the user. Even the function name was confusing. No example was available for it and actually noone requested one example.
2022-11-10 10:11:28 +01:00
Ray
84a2a88572 WARNING: REMOVED: DrawTexturePoly()
Function moved to `examples/textures/textures_polygon.c`, so users can learn from the implementation and create custom variants as required.
2022-11-10 10:05:11 +01:00
c4abf68351 fixed blur issue on opaque pictures & added example (#2775)
Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-26 09:11:14 +02:00
dbecb95024 Added Box and Gaussian blurring (#2770)
* Added Box and Gaussian blurring

* Removed dependence of gaussian blur to box blur & Fixed precision errors

Co-authored-by: nobytesgiven <nobytesgiven@users.noreply.github.com>
2022-10-25 17:56:06 +02:00
hkc
0b69bc28c6 Fix ImageTextEx and ImageDrawTextEx scaling (#2756)
* Use RL_QUADS/RL_TRIANGLES for single-pixel drawing

Addresses problem mentioned in
https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263
(in short: when drawing pixels using DrawPixel{,V} in camera mode,
upscaled pixel becomes a line instead of bigger pixel)

* [rtextures] Fixed scaling down in ImageTextEx

Closes #2755
2022-10-14 17:43:12 +02:00
Ray
e61639f6fc ADDED: GenImageText()
Probably useless but interesting for education. It generated a grayscale image directly from text data.
2022-10-14 10:51:43 +02:00
Ray
178a356cb4 minor tweaks 2022-09-30 23:07:29 +02:00
Ray
810a0330ab WARNING: Several changes on UTF-8/Codepoints API
- ADDED: `GetCodepointPrevious()`
 - RENAMED: `GetCodepoint()` -> `GetCodepointNext()`, actually, reimplemented
 - `GetCodepoint()` has been kept for the moment, for compatibility and also because implementation is different
 - RENAMED: `TextCodepointsToUTF8()` to `LoadUTF8()`, simpler name and more aligned with raylib conventions (functions loading memory start with Load*()), parameters should be descriptive of functionailty.
 - ADDED: `UnloadUTF8()`, aligned with `LoadUTF8()` to avoid allocators issues.
2022-09-22 20:35:55 +02:00
Ray
4311ffc9e1 REVIEWED: New functions coding conventions 2022-09-19 18:47:16 +02:00
2093fdcc53 Added: ImageDrawCircleLines, ImageDrawCircleLinesV (#2713)
This adds `ImageDrawCircleLines()` and `ImageDrawCircleLinesV()` to draw outlines of circles, and updates `ImageDrawCircle()` draw a filled circle to match the effect of `DrawCircle()` and `DrawCircleLines()`.
2022-09-19 18:41:17 +02:00
Ray
c328f09efc Move compressed textures loading to a separate self-contained library 2022-09-17 19:26:23 +02:00
Ray
cb9b8f73c0 ADDED: GenImagePerlinNoise() 2022-09-17 13:39:49 +02:00
Ray
9996e328cb WARNING: BREAKING: Removed rlCheckRenderBatchLimit() requirement
Updated version to `rlgl 4.2`
2022-09-05 13:20:09 +02:00
Ray
48c7f65b77 minor tweaks 2022-08-13 22:28:47 +02:00
Ray
fd191a32ea Remove trailing spaces 2022-08-02 00:36:31 +02:00
f31e4ebb3d Use American spelling of colourSpace (#2604) 2022-07-31 21:09:41 +02:00
024a803665 rtextures: Improve numerical stability of float multiplication (#2596)
Dimensions of Rectangle should be casted to int before multiplication,
otherwise there is a risk for underallocation/overallocation of memory.
2022-07-27 17:31:52 +02:00
5a2f25cc7c rtextures: Fix ImageFromImage crash (#2594)
Height of the rectangle can be float, which
may lead to doing extra iteration of loop and
writing out of bounds.
2022-07-26 20:53:36 +02:00
Ray
29a0f60778 REVIEWED: ImageResize() #2572 2022-07-10 21:12:34 +02:00
0964353073 fix: round off error in ColorAlphaBlend (#2524) 2022-06-16 14:47:46 +02:00
Ray
df3f64bfd2 Corrected typo 2022-05-07 18:04:34 +02:00
a5daee3812 Optimize Some Image Functions. (#2429) 2022-04-23 10:51:47 +02:00
Ray
0da7830745 REVIEWED: Avoid some float -> double promotions 2022-03-20 12:15:51 +01:00
c65efecf0a Verify there is enough space in the batch for the npatch geometry. (#2401) 2022-03-19 22:26:27 +01:00
9ecbc465a9 Fix too many opening parens in src/rtextures.c (#2398)
This is a tiny change that makes code in src/rtextures.c "fold"
correctly in editors/IDE's by matching the number of opening
parenthesis to closing parenthesis.  One of those editors is Emacs ;-)
2022-03-18 12:32:00 +01:00
d4382f4a52 Removed trailing spaces 2022-02-18 20:30:46 +01:00
Ray
76b6efc827 Support export .jpeg files 2022-01-26 11:30:38 +01:00
Ray
b422e407e8 Update rtextures.c 2022-01-22 18:42:44 +01:00
Ray
62858e11f7 Review tracelogs 2022-01-03 20:45:19 +01:00
a940f41b4b Update year to 2022 2021-12-31 20:06:22 +01:00
Ray
278c9fa5bd REVIEWED: LoadTextureCubemap() #2224 2021-12-19 13:17:37 +01:00
Ray
76daf6e364 REVIEWED: LoadTextureCubemap() #2223 2021-12-19 13:10:43 +01:00