d8f3b51a3f
REXM: RENAME: example: models_animation --> models_animation_playing
2025-09-08 20:35:27 +02:00
4a23ed698f
REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering
2025-09-08 20:34:48 +02:00
f4f3325e1e
REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering
2025-09-08 20:34:33 +02:00
11ca32493a
REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering
2025-09-08 20:34:16 +02:00
07070b81e8
REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering
2025-09-08 20:33:36 +02:00
6afc608477
REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering
2025-09-08 20:33:18 +02:00
4cf4c6645e
REXM: RENAME: example: shaders_hybrid_render --> shaders_hybrid_rendering
2025-09-08 20:30:45 +02:00
14bef50464
REXM: RENAME: example: shaders_deferred_render --> shaders_deferred_rendering
2025-09-08 20:30:26 +02:00
ab3e99fd30
REXM: RENAME: example: models_cubicmap --> models_cubicmap_rendering
2025-09-08 20:30:07 +02:00
463d069eff
REXM: RENAME: example: models_heightmap --> models_heightmap_rendering
2025-09-08 20:29:53 +02:00
b67e7ffc44
REXM: RENAME: example: shapes_draw_circle_sector --> shapes_circle_sector_drawing
2025-09-08 20:28:17 +02:00
16fbca2e8b
REXM: RENAME: example: shapes_draw_rectangle_rounded --> shapes_rounded_rectangle_drawing
2025-09-08 20:27:00 +02:00
8544020023
Update required files for example rename
2025-09-07 11:47:58 +02:00
1bbd4c3566
REXM: RENAME: example: shapes_draw_ring --> shapes_ring_drawing
2025-09-07 11:19:29 +02:00
c0234e5e3d
REXM: RENAME: example: textures_sprite_anim --> textures_sprite_animation
2025-09-07 11:14:56 +02:00
e21093d434
REXM: RENAME: example: core_input_gestures_web --> core_input_gestures_testbed
2025-09-04 15:59:53 +02:00
c17f82a78c
REMOVED: core_basic_window_web
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The example is not following examples conventions and it will be moved to `others` with a new name
2025-09-04 15:43:54 +02:00
d97e0a8ac7
REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering
2025-09-04 11:27:32 +02:00
41dee9e9f9
REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
2025-09-04 11:12:01 +02:00
3cbe911613
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 11:04:00 +02:00
b17936de22
REXM: RENAME: example: models_billboard --> models_billboard_rendering
2025-09-04 10:55:48 +02:00
a7e62e73d8
REXM: REMOVE: example: core_loading_thread
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This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
5cbe013273
REXM: RENAME: example: models_skybox --> models_skybox_rendering
2025-09-03 18:48:20 +02:00
d8ee8a45c4
REXM: RENAME: example: textures_draw_tiled --> textures_tiled_drawing
2025-09-03 18:45:50 +02:00
33327760f1
REXM: RENAME: example: text_draw_3d --> text_3d_drawing
2025-09-03 18:43:17 +02:00
785ad4015c
REXM: RENAME: example: textures_polygon --> textures_polygon_drawing
2025-09-03 18:40:53 +02:00
cadd28e5a0
REXM: RENAME: example: text_raylib_fonts -> text_sprite_fonts
2025-09-03 18:33:33 +02:00
64d6a90d48
REXM: RENAME: example: text_unicode --> text_unicode_emojis
2025-09-03 18:14:47 +02:00
cf61a8b888
REXM: Update examples report
2025-09-02 18:38:20 +02:00
47db1da9ea
REXM: RENAMED: example: core_3d_fps_controller to core_3d_camera_fps
2025-08-25 20:58:09 +02:00
4d0c3affaa
REXM: Update examples and lists
2025-08-24 10:53:47 +02:00
a8dfd9db76
REXM: RENAMED: shaders_normalmap --> shaders_normal_map
2025-08-18 14:35:04 +02:00
6da0a180e6
REXM: Using Makefile.Web for specific web versions generation, only with required resources for every example
2025-08-17 21:30:16 +02:00
afdc7972d6
REXM: Automatic validation and update of examples
2025-08-14 21:07:10 +02:00
ddebf5d7ac
Update Makefile.Web
2025-08-13 12:34:55 +02:00
13e384ce71
Merge pull request #5004 from nezvers/example_quake_controller
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[examples] New example: `core_3d_fps_controller`
2025-08-12 09:54:23 +02:00
6792e6e2dd
Updated required files for new example: shaders_normalmap
2025-08-07 17:50:18 +02:00
a06962ee38
Merge branch 'master' into normalmap_example
2025-08-07 17:17:12 +02:00
f64d405ef3
Update Makefile.Web
2025-08-06 18:18:39 +02:00
80dd72ce12
REVIEWED: For automation simplification
2025-08-04 13:23:57 +02:00
6b0174d034
REVIEWED: Examples Makefile to locate examples list: #EXAMPLES_LIST_*
2025-08-01 18:58:05 +02:00
f1714a6234
[examples]: New shapes example - double pendulum
2025-07-21 14:59:51 -07:00
510dc763e9
adding normal map example
2025-07-08 05:05:30 -05:00
eee9dd8c94
Example: core_3d_fps_controller
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Quake like camera animations and strafe jump movement
2025-06-23 13:03:35 +03:00
3f228f4594
[examples] : adding new fancy clock
2025-06-03 11:40:44 +02:00
ab901c58bb
Merge pull request #4881 from Bigfoot71/raylib-sound-positioning
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[examples] Add 3D sound spatialization example
2025-04-12 20:55:29 +02:00
d5733ffb9a
update example makefiles
2025-04-09 18:09:32 +02:00
a5639bb186
Merge pull request #4861 from luis605/view-depth-texture
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[examples] Added new shader example: `shader_depth_texture`
2025-04-09 17:57:20 +02:00
336fd78f74
Add core_highdpi example
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This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
8ec52e3b25
Added example to build system
2025-03-26 19:47:45 +00:00