Commit Graph

9453 Commits

Author SHA1 Message Date
Ray
dbca900255 Merge branch 'master' of https://github.com/raysan5/raylib 2026-02-14 22:18:03 +01:00
Ray
1061daf197 REVIEWED: Installed libraries #5550 2026-02-14 22:17:49 +01:00
fb5bc42190 update camera pan speed (#5554) 2026-02-14 22:16:09 +01:00
b04d2a2268 change d-pad text to shapes (#5557) 2026-02-14 22:13:22 +01:00
b210d16597 fix y-offset casting (#5556) 2026-02-14 22:12:44 +01:00
4d6ef19fcc change on-screen text (#5553) 2026-02-14 22:12:11 +01:00
fd40d2b374 fix missing alias for PS (#5559) 2026-02-14 22:11:47 +01:00
a78d575f75 change attenuation distance (#5555) 2026-02-14 22:11:18 +01:00
8f1421ee5d fix wrong name (#5552) 2026-02-14 22:10:31 +01:00
debbb90479 fix extra drawtext() (#5551) 2026-02-14 22:09:52 +01:00
Ray
8e81ca0e60 Update win32_clipboard.h 2026-02-12 19:08:48 +01:00
Ray
dcd813068b Update raylib.h 2026-02-12 18:55:42 +01:00
Ray
070082f8c9 REVIEWED: Comments to impersonal format 2026-02-12 18:55:40 +01:00
4e7c38ac43 fix SDL SetGamepadMappings (#5548) 2026-02-12 17:04:22 +01:00
85de580527 fix(examples): don't bleed fog when on edge (#5547)
Steps to reproduce:
1. play textures_fog_of_war example
2. Move player to edge of screen
3. Note the light bleeds to the other side of the screen
2026-02-12 16:15:47 +01:00
64848bbd4c Update BINDINGS.md (#5546)
added support for Delphi
2026-02-11 19:12:15 +01:00
919ad68ca7 rlparser: update raylib_api.* by CI 2026-02-10 17:02:58 +00:00
Ray
3aced1fd7c Update rmodels.c 2026-02-10 18:02:42 +01:00
Ray
48ec41f0ec Update raylib.h 2026-02-10 18:02:36 +01:00
4b01c23ba6 [build] Zig master branch compatibility for build.zig. (#5520)
* fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1

* [build] building with zig-master 0.16.0-dev.2349+204fa8959.

* [build] building with zig-master 0.16.0-dev.2349+204fa8959, now compatible with zig 0.15

* build: removed compatibility with zig 0.15.2.

* inlined processExample function to minimize diffs
2026-02-10 08:33:31 +01:00
Ray
efda35b309 Update win32_clipboard.h 2026-02-10 00:37:45 +01:00
3b647c85e1 raymath: wrap float3 and float16 for consistency with other types (#5540) 2026-02-10 00:05:35 +01:00
Ray
b39cc6bce7 Update win32_clipboard.h 2026-02-09 23:28:02 +01:00
Ray
7e59e1d93d REVIEWED: Formating 2026-02-09 22:29:47 +01:00
Ray
84f75785ee Update rcore.c 2026-02-09 22:29:13 +01:00
Ray
f190c6a4d4 Update rcore.c 2026-02-09 22:27:16 +01:00
Ray
9861baf4b7 Update textures_framebuffer_rendering.c 2026-02-09 22:26:07 +01:00
Ray
e67dc15a52 Update rcore_desktop_glfw.c 2026-02-09 22:25:55 +01:00
Ray
f6910bc1e0 Update rcore_drm.c 2026-02-09 22:25:52 +01:00
Ray
a654beb565 REVIEWED: Comments 2026-02-09 22:25:20 +01:00
Ray
eba1fca933 Update rcore.c 2026-02-09 22:24:44 +01:00
Ray
49cd2ddaa1 Update rcore.c 2026-02-09 22:24:07 +01:00
Ray
c4baa5b81d REVIEWED: Comments 2026-02-09 22:23:23 +01:00
c0829bc69e Add raylib bindings for Wave language (#5539)
* Bindings Wave

* fix format
2026-02-09 13:27:51 +01:00
5a36ce5e7c [rcore] Implemented SetWindowMaxSize, SetWindowMinSize, and SetWindowSize (#5536)
* implemented SetWindowMaxSize, SetWindowMinSize and SetWindowSize

* removed outdated warning

* prevented incompatible size limits
2026-02-09 13:00:18 +01:00
b29d6ee462 Update BINDINGS.md (#5538) 2026-02-09 12:51:43 +01:00
a6fa8b9ff4 Fix out of bound Memory read in Material.maps (#5534)
* Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum

* Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum
2026-02-06 13:58:27 +01:00
Ray
4f76b896d5 REVIEWED: CheckCollisionLines(), formating and follow raylib conventions 2026-02-06 10:55:42 +01:00
3881d2aac2 Fix: Detect collision if one line is almost vertical (#5510) (#5531) 2026-02-05 19:21:45 +01:00
f43e049444 Refactor removing extra space and add break line for { (#5533)
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
2026-02-05 15:10:55 +01:00
d4f636151b refactor to follow the CONVENTIONS.md (#5530)
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
2026-02-04 19:43:55 +01:00
a96cbe0183 Close opened directory (#5529) 2026-02-04 19:42:44 +01:00
4c1efc2bd3 [rcore] Fix native win32 window minimizing/maximizing (#5524)
* fixed typos preventing window from min/maxing

* fixed window style generation ignoring minimize precedence, causing errors in edge cases

* added maximize button on resizable windows

* fixed infinite loop when resizing the window manually

* activate window upon creation to set focus and show taskbar icon

* extended SanitizeFlags() to account for problematic resizing/mizing flag mixups
2026-02-04 19:37:12 +01:00
ccfa3f762a fixed an issue when using an empty window title (#5526) 2026-02-03 23:12:13 +01:00
54b12ed56d update cmake for rgfw (#5527) 2026-02-03 23:11:20 +01:00
Aly
33dcd62663 Added documentation comments for (#5525) 2026-02-02 11:21:10 +01:00
403c2cbccf trivial: Correct typo in log message. (#5523)
* trivial: Correct typo in log message.

* trivial: Correct typo in rlparser.
2026-01-31 23:18:52 +01:00
1aafd3c4a4 fixed win32 vsync flag not being applied (#5521) 2026-01-31 23:17:55 +01:00
Ray
242dfee5ef Merge branch 'master' of https://github.com/raysan5/raylib 2026-01-29 19:51:25 +01:00
Ray
e56cdc2684 Update raylib_144x144.png 2026-01-29 19:51:04 +01:00