4ee5fdf619
ADDED: Support M3D model file format (meshes and materials) #2648
2022-08-20 14:01:54 +02:00
bf2ad9df5f
P A I N
2022-08-13 22:42:38 +02:00
092b6f956e
WARNING: REVIEWED: rlCheckRenderBatchLimit()
2022-08-13 22:30:11 +02:00
48c7f65b77
minor tweaks
2022-08-13 22:28:47 +02:00
e0f0a5f663
REMOVED: GenMeshBinormals(), actually, never implemented
2022-07-05 12:55:51 +02:00
cd53531050
Added some comments
2022-07-05 00:50:23 +02:00
c6c71fe73c
REVIEWED: DrawMesh() #2511
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Disable color vertex attribute if not provided by mesh
2022-07-04 17:47:47 +02:00
9be186624c
REVIEWED: DrawBillboard*()
2022-06-29 21:56:19 +02:00
63568721f9
fix: precision loss, discard unused ( #2541 )
2022-06-24 10:59:31 +02:00
5044ce9de3
Reviewed batch buffer overflow #2526
2022-06-21 20:28:50 +02:00
bf208decc0
REVIEWED: Compilation warnings
2022-06-07 10:04:24 +02:00
a28dfbae9f
REVIEWED: Batch limits check #2489
2022-05-31 23:25:21 +02:00
d0318aac4a
REVIEWED: DrawBillboardPro() #2494
2022-05-30 20:30:16 +02:00
3580267479
Fix Issue #2441 ( #2442 )
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Remove line that caused a memory leak
2022-04-26 12:25:39 +02:00
90fc7c0376
WARNING: BREAKING: REMOVED: GetRayCollisionModel() #2405
2022-03-30 20:11:22 +02:00
0da7830745
REVIEWED: Avoid some float -> double promotions
2022-03-20 12:15:51 +01:00
937e7b3dd9
REVIEWED: Some functions input parametes that should be const
2022-02-20 20:35:28 +01:00
68bad6986d
make const ( #2348 )
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* make const
* make const
2022-02-20 20:12:55 +01:00
d4382f4a52
Removed trailing spaces
2022-02-18 20:30:46 +01:00
963de06d08
follow style guide ( #2346 )
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* follow style guide
* Update rmodels.c
2022-02-17 00:54:21 +01:00
45ef46c5e8
fix: material color won't be loaded if there's no texture for that material ( #2298 )
2022-01-21 12:52:07 +01:00
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
dcc0791502
check not null before accessing by index ( #2243 )
2021-12-24 19:54:25 +01:00
5499388a4c
REVIEWED: GenMeshCylinder() #2225
2021-12-19 13:40:55 +01:00
ef5be632fe
REVIEWED: ExportMesh() #2220
2021-12-17 20:55:38 +01:00
48918ca5c6
REVIEWED: DrawMesh*() issue #2211
2021-12-16 00:19:41 +01:00
e637ad9d2a
Support custom modules inclusion
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Allow to choose which modules are compiled with raylib, if some modules are excluded from compilation, required functionality is not available but smaller builds are possible.
2021-12-04 19:56:02 +01:00
ba8c73a327
Added some reference code to load bones id and weight data for animations
2021-12-02 20:48:12 +01:00
5a6aa52a7c
REVIEWED: ExportMesh() #2138
2021-11-15 10:14:00 +01:00
72758de6ea
Reviewed warnings
2021-10-26 22:26:28 +02:00
086f76ba7a
Fix warnings in raylib build ( #2084 )
2021-10-25 10:18:42 +02:00
62965aa6d7
Comments tweaks
2021-10-23 14:17:26 +02:00
04a4efb591
Added some comments on LoadGLTF()
2021-10-23 14:00:05 +02:00
c4f0e80895
REVIEWED: Size of bones id supported, max 255 bones per mesh
2021-10-23 13:59:20 +02:00
ebee8ba3bb
REVIEWED: LoadGLTF() #2075
2021-10-23 11:42:02 +02:00
18db2c4f01
REVIEWED: LoadGLTF()
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Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
2021-10-22 21:27:11 +02:00
ebad28d831
REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
2021-10-22 14:53:11 +02:00
6ac3043e88
WARNING: REMOVED: glTF loading
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Actually, it was broken and it that code has no maintainer.
2021-10-18 14:11:56 +02:00
cf12992b6a
Remove trailing spaces
2021-10-17 21:00:20 +02:00
2a6bd973bd
Review some comments
2021-10-14 15:38:50 +02:00
9ac5a96408
Update rmodels.c
2021-10-14 10:52:24 +02:00
8a5bc933de
Starting to review glTF loading -WIP-
2021-10-14 10:43:29 +02:00
a77afd5c8f
Reviewed some MSVC warnings
2021-10-13 20:47:42 +02:00
32c9d411b2
REVIEWED LoadVOX() -WIP-
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It seems vox loader is not working properly...
2021-10-13 20:28:58 +02:00
1350361f58
Reviewed formatting
2021-10-13 19:34:37 +02:00
e545286369
Fix issue with empty cylinder ( #2050 )
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* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd and
4542b32e4e .
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
* Added check for empty cylinder.
* Added check for empty cylinder.
* Fix bug.
Co-authored-by: Horrowind <you@example.com >
2021-10-13 19:32:30 +02:00
f1659d78d3
Reviewed models examples paths
2021-10-12 21:01:49 +02:00
526e68afa8
Add DrawCylinder(Wires)Ex ( #2049 )
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* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd and
4542b32e4e .
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
Co-authored-by: Horrowind <you@example.com >
2021-10-12 19:36:06 +02:00
4a1bd12e2d
REVIEWED: DrawCubeTextureRec() formatting
2021-10-12 12:08:12 +02:00
700d448d75
Updated external libraries
2021-10-06 21:13:17 +02:00