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d2bb6185f1
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Review issue with RLGL TraceLog()
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2020-02-03 20:20:00 +01:00 |
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c3f06b7470
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Remove all trail spaces
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2020-02-03 19:26:28 +01:00 |
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a7afd8de99
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Update rlgl.h
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2020-02-03 19:25:05 +01:00 |
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cde26c743c
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Replace TraceLog() function by TRACELOG macro
Added SUPPORT_TRACELOG_DEBUG config
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2020-02-03 19:13:24 +01:00 |
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40b73a8a91
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Develop branch integration (#1091)
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
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2020-02-03 18:31:30 +01:00 |
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6f3c99a295
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Update project version for release
2.6.0
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2020-02-03 18:21:37 +01:00 |
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9ce2331cc1
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[build] Makefile examples modularization
Now examples can be compiled by module, that's useful when compilation fails at some point
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2020-01-30 13:47:39 +01:00 |
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cacd4a9d90
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Some examples tweaks
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2020-01-30 12:27:04 +01:00 |
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be7f717a24
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Update to be detected by GitHub
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2020-01-29 14:53:19 +01:00 |
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4992edab24
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ADDED: DrawPoint3D()
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2020-01-29 12:21:22 +01:00 |
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af3df8bdd6
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Review PHYSAC_NO_THREADS on WebAssembly
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2020-01-29 12:10:50 +01:00 |
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02a533768c
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Review bool type check
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2020-01-29 12:10:09 +01:00 |
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46046bf018
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Review spacing
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2020-01-29 12:09:56 +01:00 |
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bc29720024
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Renamed Mat2 to Matrix2x2
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2020-01-29 12:09:35 +01:00 |
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6a2e51ec78
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Added comments related to #837
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2020-01-29 11:42:55 +01:00 |
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e6d304cdc2
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Tweak to avoid compilation warning
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2020-01-28 18:35:14 +01:00 |
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4663cc03f3
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Removed big examples
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2020-01-28 18:34:59 +01:00 |
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77484cb19c
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Update README.md
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2020-01-28 18:32:48 +01:00 |
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15345ded25
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Removed big examples (models_solar_system_rlgl)
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2020-01-28 18:30:55 +01:00 |
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c715cae18d
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Some tweaks
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2020-01-28 16:40:12 +01:00 |
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98a7d35bab
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Corrected issue with matrix order multiplication #1054
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2020-01-27 16:32:28 +01:00 |
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4f7d090fb2
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ADDED: DrawEllipse() and DrawEllipseLines() #1047
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2020-01-27 16:21:37 +01:00 |
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954f029118
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Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
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2020-01-27 15:31:43 +01:00 |
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4fa2c32906
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Review touch input scaling for PLATFORM_WEB #163
Now touch inputs scale proportionally to the canvas size
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2020-01-27 12:09:31 +01:00 |
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7e9bed5c89
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Review default font scale filter for HighDPI mode
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2020-01-26 18:53:34 +01:00 |
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5ec87c4c6f
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ADDED: TextCopy() #1083
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2020-01-26 18:38:46 +01:00 |
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05443cd0c8
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Corrected bug #989
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2020-01-26 18:29:13 +01:00 |
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b02c6127a0
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Minor tweaks
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2020-01-26 13:27:37 +01:00 |
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46774a8167
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REVIEWED: GetDirectoryPath()
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2020-01-26 13:01:35 +01:00 |
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f28c1ef675
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ADDED: IsTouchDetected()
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2020-01-24 19:45:51 +01:00 |
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eee995ec3d
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ADDED: GetWorldToScreenEx()
Addressing issue #1056
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2020-01-24 18:54:53 +01:00 |
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a3ca859db2
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Allow MAX_BATCH_BUFFERING config at compile time
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2020-01-24 18:36:20 +01:00 |
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40d6c15798
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Addressed issue #1051
Allow frustrum culling near/far distance configuration at compile time.
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2020-01-24 18:35:58 +01:00 |
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d41386d661
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Minor tweaks to avoid warnings
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2020-01-24 18:23:36 +01:00 |
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7ae426c377
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Redesigned TextToInteger()
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2020-01-24 17:58:19 +01:00 |
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fa0d5bbf9e
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Remove duplicate function
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2020-01-23 21:12:50 +01:00 |
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d10ff78822
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WARNING: Renamed Vector3Multiply() to Vector3Scale()
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
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2020-01-23 21:10:12 +01:00 |
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e932d23cf4
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Update cgltf.h
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2020-01-22 23:24:11 +01:00 |
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49b723e76d
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Correct issue with define
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2020-01-22 15:11:22 +01:00 |
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71017993ce
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Remove unneeded traces
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2020-01-21 00:32:35 +01:00 |
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42d56d2f37
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Added SUPPORT_HALFBUSY_WAIT_LOOP
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2020-01-19 17:31:55 +01:00 |
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cff38308b7
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Support custom allocator
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2020-01-19 13:05:21 +01:00 |
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9c52a4932d
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Corrected issue with types
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2020-01-19 12:49:33 +01:00 |
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edc1d2511d
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Review module to fit raylib conventions
Support custom allocators
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2020-01-19 12:29:21 +01:00 |
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1c4dadcf68
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Support custom memory allocators
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2020-01-19 12:10:09 +01:00 |
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d797bb3e1c
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Support custom memory allocators
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2020-01-19 11:42:16 +01:00 |
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bec467705e
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Review custom allocators
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2020-01-19 11:23:38 +01:00 |
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fe0d04c879
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Review functions modifiers
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2020-01-19 11:23:27 +01:00 |
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406373caa9
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Review functions definition modifiers
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2020-01-19 11:22:28 +01:00 |
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6a46dcb374
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Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh (#1075)
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2020-01-17 23:06:46 +01:00 |
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