bc2057345b
REVIEWED: GetRandomValue(), explained the new approach to get more uniform random values range
2025-12-10 09:30:18 +01:00
f2a900a60d
[rcore] Fix modulo bias in GetRandomValue() ( #5392 )
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* Fix modulo bias in GetRandomValue(); implement rejection sampling for uniformity
* Replace do-while with for-loop in GetRandomValue rejection sampling
2025-12-10 09:23:40 +01:00
3adfde42f7
REVIEWED: rlLoadTeexture(), max mipmap levels to use #5400
2025-12-10 09:21:33 +01:00
91ac3cc707
FIX: LoadRandomSequence(), using GetRandomValue() #5393
2025-12-09 20:02:38 +01:00
be6007be93
fix: sha1 computation on messages longer than 31 bytes ( #5397 )
2025-12-09 19:18:43 +01:00
8115b7e922
Update rmodels.c
2025-12-06 20:40:23 +01:00
fd8830948e
fix newer NDK version compiling errors ( #5389 )
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target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
2025-12-06 20:01:47 +01:00
f9899a7182
Reviewed code formating
2025-12-06 20:00:19 +01:00
561cc27403
[rModels] Support 16 bit vec3 values in gltf reader ( #5388 )
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* Support 16 bit vec3 values coming from gltf
* Add support for 8 bit normals
2025-12-06 19:50:59 +01:00
78a81bf407
Fix ToggleBorderlessFullscreen() Not Hiding Taskbar ( #5383 )
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* Use glfwSetWindowMonitor instead of Pos and Size GLFW functions
* Fix window not resetting properly when toggling out of fullscreen, formatting
2025-12-02 22:55:22 +01:00
944567651c
replace sprintf with snprintf ( #5382 )
2025-12-02 22:49:55 +01:00
1bbc8682f4
Fixed some typos and mispellings ( #5381 )
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Specifically "occured" -> "occurred"
2025-12-02 22:48:06 +01:00
4724f7cf1b
REVIEWED: Comments for UpdateSound() specifying expected data format #5350
2025-11-30 19:02:38 +01:00
a568506265
REVIEWED: External libraries sdefl and sinfl to address #5367
2025-11-30 18:32:11 +01:00
ebce9fa97a
Update rcore_memory.c
2025-11-29 20:01:44 +01:00
18e1ec504f
Updated example
2025-11-29 18:20:06 +01:00
8f3cabcf76
Update rcore.c
2025-11-25 19:13:08 +01:00
47a8b554bc
**NEW**: PLATFORM_MEMORY backend
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New platform backend for software rendering directly on RAM memory buffer
2025-11-24 15:38:58 +01:00
bd36610f91
Some formatting
2025-11-24 15:37:28 +01:00
7e3d6cbfa8
Update rcore.c
2025-11-23 23:16:32 +01:00
17dc2bb474
Update rcore.c
2025-11-23 22:58:15 +01:00
aaa893f668
Update rcore.c
2025-11-23 22:58:10 +01:00
e1b9857b14
Some TODOs and format reviews
2025-11-23 21:40:39 +01:00
f1719480e0
Minor format tweaks
2025-11-23 13:21:31 +01:00
6c3ef8d9b4
Remove trailing spaces
2025-11-22 20:15:50 +01:00
90af210712
include malloc.h so the win32 platform can build in MSVC ( #5365 )
2025-11-20 08:00:23 +01:00
ba65bd7f99
WARNING: BREAKING: Redesigned SetSoundPan() and SetMusicPan() #5350
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Now it goes from -1.0 (full left) to 1.0 (full right) being 0.0 center
2025-11-20 00:03:03 +01:00
d26435703f
Update rcore_desktop_win32.c
2025-11-19 13:18:13 +01:00
265fa7833c
Update rtext.c
2025-11-19 10:21:16 +01:00
f21c1cc6ae
Update rtext.c
2025-11-19 10:08:42 +01:00
ec828071ef
Update rtext.c
2025-11-19 10:04:01 +01:00
e2233acdb0
feat: Optimize ImageClearBackground and ImageDrawRectangleRec with doubling strategy ( #5363 )
2025-11-19 08:58:43 +01:00
3f92c396a0
Fixed typo ( #5364 )
2025-11-19 08:56:32 +01:00
57e22d5fa0
Update rtext.c
2025-11-18 21:26:26 +01:00
86e00bde65
Update rcore_desktop_sdl.c
2025-11-18 16:30:48 +01:00
b18f547d8f
Update rcore_desktop_sdl.c, fix crash when strncpy tries to copy using NULL pointer ( #5359 )
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When SDL_GameControllerNameForIndex returns null, the app crashes. This was addressed earlier in PR#4859 though the fix submitted on PR #4859 was only fixing the crashing and not addressing the root cause.
2025-11-18 16:19:07 +01:00
be9a24e68c
Fix controller not available right after win init ( #5358 )
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- Fix IsGamepadAvailable() returns false for an available controller immediately after window initialization
2025-11-18 16:17:58 +01:00
4dbe04b250
Update config.h
2025-11-13 11:26:54 +01:00
8ae2c9cf5f
FIX: LoadFontDataBDF() #5346
2025-11-12 10:22:56 +01:00
7f82da0031
Update rlsw.h
2025-11-11 17:40:21 +01:00
fcaea5b1a1
Remove trailing spaces
2025-11-11 17:39:53 +01:00
4e8b087ffe
REVIEWED: ComputeSHA256()
2025-11-11 17:15:40 +01:00
0b4815b8fe
WARNING: REMOVED: GIT recording option, added example
2025-11-09 13:43:08 +01:00
4ff296bf0b
fix clipping issue ( #5342 )
2025-11-08 11:28:15 +01:00
12ce106661
[rcore][glfw] fix IsWindowFocused() inverted logic ( #5333 )
2025-11-04 18:17:37 +01:00
48c1619d20
added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context ( #5328 )
2025-11-04 17:52:53 +01:00
e92832fc6d
Update rcore_desktop_sdl.c ( #5332 )
2025-11-04 17:50:54 +01:00
cfb43fa999
Update rcore_desktop_sdl.c
2025-11-03 09:45:18 +01:00
ed68a4fcce
Fixed bugs in SDL backend ( #5325 )
2025-11-03 09:43:20 +01:00
ee3be5799a
Update raymath.h
2025-11-02 19:59:46 +01:00