f72b315cb6
Updated external libraries
2018-02-09 00:01:00 +01:00
a976e76ae6
InitWindow: return false if no monitor found
...
Otherwise we run into an assertion failure inside GLFW's glfwGetVideoMode.
Example:
http://www.cpantesters.org/cpan/report/b4ba5894-0bdb-11e8-841e-2c60b04e1d2d
This is related to #456 .
2018-02-08 12:06:21 +01:00
4d5d1e0434
Added function LoadShaderCode()
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Allows loading of shader from text code string directly
2018-02-05 01:03:13 +01:00
5437458469
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2018-02-04 13:46:45 +01:00
3a11cc5e31
Incremeted version to align with CMake
2018-02-04 13:44:41 +01:00
19f280f4b7
Bump version to 1.9.4
2018-02-04 13:36:08 +01:00
6dc2f979cc
Updated raylib version
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Note that this version is under development and could be buggy on some
platforms...
2018-02-04 12:33:46 +01:00
c32ed921a2
Security check in case window initialization fails
2018-02-04 12:31:16 +01:00
70e0070a85
Reviewed window initialization
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In case graphic device could not be created it returns false instead of
failing with an error tracelog (and consequently closing the program).
Window initialization success could be checked with new function
IsWindowReady()
2018-02-04 12:26:28 +01:00
26c9176a14
Return false from InitWindow if glfwInit or glfwCreateWindow fails
...
You can't do much with raylib if glfwInit or glfwCreateWindow fails,
currently it just exits by means of TraceLog(LOG_ERROR.
User code, however, might want to fall back to a text-only UI
or display a warning if raylib can't be used.
2018-02-03 14:53:58 +01:00
44cd4faf83
exit(3), don't crash, when glfwCreateWindow fails
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glfwSetWindowPos was called on a NULL window, triggering an assert
inside GLFW. Check for failure and exit cleanly by means of
TraceLog(LOG_ERROR instead.
2018-02-03 14:46:26 +01:00
7f5fa4d49c
CMake: Add tristate option for using system GLFW ( #455 )
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-DWITH_SYSTEM_GLFW=ON: Link against system glfw and fail otherwise
-DWITH_SYSTEM_GLFW=OFF: Use embedded rglfw.c
-DWITH_SYSTEM_GLFW=IF_POSSIBLE: Probe for system glfw but fallback to
rglfw if unavailable
Also change Linux 64-bit CI build to install system glfw and use it,
so this doesn't bitrot.
Addresses #453 .
2018-02-03 10:17:51 +01:00
007ae1b7b3
CMake: Fix typo in MACOS_FATLIB
2018-02-03 09:38:57 +01:00
d1ef6869a9
Added function DrawRectangleLinesEx()
2018-02-02 11:01:38 +01:00
58346414f7
Corrected typo
2018-01-31 15:32:40 +01:00
44c95af463
Added missing keys definitions
2018-01-31 14:08:08 +01:00
1ce8c80de9
Corrected several issues...
2018-01-28 16:52:18 +01:00
f955b2255d
GLFW: Fix build error on Linux < v2.6.39
...
Cherry-pick from upstream glfw/glfw#1196
Found in CPANtesters test of Alien::raylib:
http://www.cpantesters.org/cpan/report/d956d128-0339-11e8-b0d1-b6c4abd39192
2018-01-27 14:53:04 +01:00
7f7aac643a
CMake: Search dependencies and build pkg-config's Libs.private with it
2018-01-27 01:57:21 +01:00
1093766669
CMake: remove OpenAL dependency
2018-01-27 01:05:17 +01:00
1d5fbef93d
Clear fbo for drawing
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Just in case ClearBackground() is not used after BeginTextureMode(), it clears fbo to color defined by previous ClearBackground()
2018-01-26 11:49:00 +01:00
520f317a75
#include header for time() on Windows
2018-01-25 23:12:03 +01:00
03ee03e2a6
#include header for glInsertEventMarkerEXT on macOS
2018-01-25 23:00:07 +01:00
8be93762d9
Make function calls without prior declaration an error
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which is the default behavior on C99 and up.
2018-01-25 22:34:29 +01:00
c2ec88f930
Support DEBUG library building
2018-01-25 10:07:51 +01:00
2dcaddc81c
Review mipmaps generation issue
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When changing image format, mipmaps are lost and regenerated from
scratch
2018-01-23 13:23:34 +01:00
04af83ff99
Improved pixel formats support
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Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
2018-01-22 00:20:42 +01:00
8e0a277f7c
Reviewed UWP branch integration
2018-01-19 12:02:15 +01:00
750323da53
Merge branch 'develop' into testing_uwp
2018-01-19 11:41:51 +01:00
30ef3f3122
GCC/Clang: Treat void pointer arithmetic as error
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As an extension, GNU C treats sizeof(void) as 1. MSVC doesn't.
Make it an error on GCC/Clang to avoid accidental MSVC breakage.
2018-01-18 13:22:41 +01:00
a2edc9d641
MSVC: Fix void pointer arithmetic error
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GNU C allows it as a compiler extension, but MSVC doesn't.
2018-01-18 13:20:13 +01:00
ce9f191f1b
Added function: ImageMipmaps()
2018-01-18 00:23:45 +01:00
727cb1819b
Reviewed VS2015 projects
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- Support OpenGL 1.1 if selected macro
- Corrected MSVC compiler issues with (void *) data
- Removed raylib.dll project
- Created DEBUG_DLL and RELEASE_DLL configurations
2018-01-17 14:21:23 +01:00
c8e97df233
Reviewed function GenImagePerlinNoise()
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Added support for noise image offset
2018-01-17 00:43:30 +01:00
dd3b3dbadb
Redesigned rlLoadTexture()
...
- Added support for mipmap levels loading
- Removed internal function LoadTextureCompressed(), not required any
more...
2018-01-16 00:00:05 +01:00
230e78a23e
Code tweak while using OpenAL backend
2018-01-15 13:54:25 +01:00
f2a675ae53
Reviewed Makefiles...
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- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
278d8575bd
Added new function: ImageAlphaCrop()
2018-01-11 10:22:32 +01:00
c37d2d448d
Corrected issue with matrices
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Matrix stack system should be reviewed but, in the meantime,
currentMatrix should be reseted in order of 3d to work
2018-01-08 01:03:04 +01:00
fcb0cae605
Use busy wait loop
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If not using busy wait loop, linkage with WINMM in Windows platform is
required
2018-01-07 23:55:23 +01:00
4dcc02ff1e
Launch draw call if buffer limits reached
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Note that this solution is a temporal patch, not properly tested and
prone to fail, specially if matrix are pushed into the stack...
2018-01-07 23:54:11 +01:00
e4be917d1b
Added new image functions
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- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
2018-01-07 00:51:26 +01:00
b97134c3e1
Review float pixel format textures support
2018-01-06 18:17:38 +01:00
7caa3201d5
Improved pixel formats support
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- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
2018-01-06 13:43:48 +01:00
1f0f8c33fa
Added function declaration
2018-01-06 02:51:28 +01:00
7fa2861160
Added function: GetPixelDataSize()
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Just found I need that function...
2018-01-06 02:50:20 +01:00
0e48396369
Corrected issue with new functionality
...
Using default font texture as base white texture for rectangles reduces
draw calls considerably, actually, raygui can be drawn with a single
pass!
2018-01-06 02:44:47 +01:00
b760f16f9b
Reviewed framebuffers cleaning
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Issues when dealing with FBOs
2018-01-06 02:43:38 +01:00
1a82e1ab26
Added function GetFileName()
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Review comments
2018-01-02 02:26:05 +01:00
e1baae0249
Removed function DrawRectangleT()
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Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
2018-01-01 16:54:32 +01:00